[{"game_versions":["26.3"],"loaders":["fabric","neoforge"],"environment":"client_or_server_prefers_both","id":"TGgEbP9A","project_id":"uCdwusMi","author_id":"ksmgF6Gt","featured":false,"name":"3.3.4 - 26.3 neo/fabric","version_number":"3.3.4-26.3","changelog":"\n\n**Bug Fixes:**\n- Fix Iris in MC 26.3 rendering transparent LODs incorrectly when a boat is on the screen\n\n  ","changelog_url":null,"date_published":"2026-09-29T02:28:16.579862Z","downloads":992297,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"kxmcuRvK","hashes":{"sha512":"0b90b1b08d99974bfc3c8e86b2ceb252e2f91715ed66b925004c28335fb44e1bddbbb6b8043e4d4d53c87ed247789cd1788b1ba4e3f4394efe154e0c59cff236","sha1":"310c0363068dfae18e91f799ed671a591b6ad49a"},"url":"https://cdn.modrinth.com/data/uCdwusMi/versions/TGgEbP9A/DistantHorizons-3.3.4-26.3-fabric-neoforge.jar","filename":"DistantHorizons-3.3.4-26.3-fabric-neoforge.jar","primary":true,"size":28476894,"file_type":null}],"dependencies":[]},{"game_versions":["26.3"],"loaders":["fabric","neoforge"],"environment":"client_or_server_prefers_both","id":"6y0CWgeW","project_id":"uCdwusMi","author_id":"ksmgF6Gt","featured":false,"name":"3.3.3 - 26.3 neo/fabric","version_number":"3.3.3-26.3","changelog":"\n\n## Highlights:\n\n- Fix Iris on MC 26.1.2 and newer having rendering issues (most noticeable with Bliss shaders)\n\t- Fix Iris 26.1.2+ not having access to DH's lightmap\n\t- Fix Iris 26.1.2+ having incorrect blend\n- Only disable DH world gen when Chunky world gen is also active\n- Up config version 4 -> 5\n\t- This will clear your config\n\t- This is necessary to fix an issue where some users are missing necessary config values related to grass textures\n\n## Full Changelog\n\n**Changes:**\n\n- Allow 1.12.2 to run with just Mixinbooter instead of Cleanroom\n- Only disable DH world gen when Chunky world gen is active\n\t- This feature is only available for MC versions 1.19.2 and newer due to Chunky not providing the necessary API for older MC versions\n- Up config version 4 -> 5\n\t- This will clear your config\n\t- This is necessary to fix an issue where some users are missing necessary config values related to grass textures\n- Ignore DB shutdown errors in update propagator\n- Start LWJGL 2/3 separation for future MC 1.7.10 support\n\t- This shouldn't affect anything, if you notice any rendering issues please report them\n- rate limit chunk read deserializing error logging \n\n<br/>\n\n**Bug Fixes:**\n\n- Fix the chat world gen progress getting out of sync\n- Fix singleplayer server references not closing\n- Fix Karnatour not being included in the author list\n- Fix an extremely rare GL crash if your GPU doesn't support GL 4.3 or vertex attribute binding\n- Fix a rare neoforge lightmap wrapper crash\n- Fix Iris not getting DH's bound lightmap on some versions\n- Fix 26.3 world gen sometimes hanging the server thread on shutdown\n- Fix LOD holes and LODs not generating for CLIENT_ONLY for 1.12.2\n- Fix DH setting the blend state incorrectly for MC 26.1.2+\n\n  ","changelog_url":null,"date_published":"2026-09-29T00:05:48.443894Z","downloads":7726,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"ozdzF0qw","hashes":{"sha1":"abb82d760cf90b2d1564f3b29f52cd3d5f65a228","sha512":"ce1cd3638fdde746e3582f769cd8013e8f12bf7ce77a912efc2fe05065a3d74ab64cf4dcbe06d38efd0122e6638f0423677d2cb9cb37e71c4efb1054bcbb4536"},"url":"https://cdn.modrinth.com/data/uCdwusMi/versions/6y0CWgeW/DistantHorizons-3.3.3-26.3-fabric-neoforge.jar","filename":"DistantHorizons-3.3.3-26.3-fabric-neoforge.jar","primary":true,"size":28476480,"file_type":null}],"dependencies":[]},{"game_versions":["26.3"],"loaders":["fabric","neoforge"],"environment":"client_or_server_prefers_both","id":"gfi11b05","project_id":"uCdwusMi","author_id":"ksmgF6Gt","featured":false,"name":"3.3.2 - 26.3 neo/fabric","version_number":"3.3.2-26.3","changelog":"\n\n\n## Highlights:\n\n- Up API version 7.1.0 -> 7.2.0\n- Mark SSRD (Separate Sable Render Distance) 1.8.6 and below as incompatible\n\t- Due to DH's change to rendering with Reverse Z depth, SSRD must update, otherwise incorrect rendering will occur\n- Improve server thread health check logic\n- Improve Iris support for MC 26.3\n\t- Some fixes may still be necessary on Iris' end as of Iris 1.11.6\n\n\n## Full Changelog\n\n**Additions:**\n\n- Up API version 7.1.0 -> 7.2.0\n- When a config value is being controlled by the API, API users can now provide their mod's name to show who is actively controlling that option\n\t- for old API users this value will appear as \"UNKOWN\" and a warning will be logged\n- Add the same Iris frame buffer depth fix to Oculus for MC 1.20.1\n- Add server thread healthy check for dedicated servers on MC 1.12.2\n\n<br/>\n\n**Improvements:**\n\n- Improve Iris support for MC 26.3\n\t- Some fixes may still be necessary on Iris' end as of Iris 1.11.6\n\n<br/>\n\n**Changes:**\n\n- Disable chunk regeneration if the chunk gen mode is Pre-existing and the gen plan is surface_only\n- Mark SSRD (Separate Sable Render Distance) 1.8.6 and below as incompatible\n\t- Due to DH's change to rendering with Reverse Z depth, SSRD must update, otherwise incorrect rendering will occur\n- Increase the server healthy time from 10 -> 25 milliseconds (half of a healthy server tick)\n\t- and increase the 99th percentile timeout to 50 milliseconds\n\t- This should fix some issues where the server healthy check completely prevented world gen from running\n- Capture and restore blending/depth mask GL state on MC 1.12.2\n\n<br/>\n\n**Bug Fixes:**\n\n- Fix the surface generator putting oceans in The End for some MC versions\n- Fix vanilla fading using DH's depth range instead of MC's\n- Prevent zooming on extremely low detail LODs causing holes\n- Fix CleanMix and Gregtech bloom leaking through opaque blocks in 1.12.2\n- Fix server not applying unsupported configs\n- Fix Neoforge crashing on MC 26.3 if Blaze3D rendering is enabled\n- Fix Forge mixin plugin not running\n- Fix 1.12.2 holes when playing on a dedicated server\n- Fix crash when iris fork and Gregtech is present on 1.12.2\n- Fix DH disappearing when a glow is on screen for MC 26.3\n- Fix 1.12.2 failing to apply Mixins if an old version of Cleanroom is used\n\n\n\n\n\n  ","changelog_url":null,"date_published":"2026-09-21T23:46:10.867349Z","downloads":125231,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"uuUK6VZm","hashes":{"sha512":"78a378d5ec117b330923015fe6517fcfabac3db464b3321d7a25b6e5d77dd11225c83b4707e83ac720507c5ac718a1639101332295a1c580413cf2498f472959","sha1":"ad8202f0352b2963e3a87fe2b5c09ec2358752bb"},"url":"https://cdn.modrinth.com/data/uCdwusMi/versions/gfi11b05/DistantHorizons-3.3.2-26.3-fabric-neoforge.jar","filename":"DistantHorizons-3.3.2-26.3-fabric-neoforge.jar","primary":true,"size":28412921,"file_type":null}],"dependencies":[]},{"game_versions":["26.3"],"loaders":["fabric","neoforge"],"environment":"client_or_server_prefers_both","id":"I4fvXVOw","project_id":"uCdwusMi","author_id":"ksmgF6Gt","featured":false,"name":"3.3.0 - 26.3 neo/fabric","version_number":"3.3.0-26.3","changelog":"\n\n## Highlights:\n\n- Add MC 26.3 support\n- Upped API version 7.0.1 -> 7.1.0\n- Add a high-speed surface world generator to MC 1.19.2 and newer\n- Add Anti-Aliasing\n- Fix Iris shadow maps rendering incorrectly\n- Fix needing to reload Iris to have the correct depth texture in certain cases\n- Reduce disk usage by about 50%\n\t- Note: file sizes are the same, this change just reduces the work your hard drive needs to do.\n\n\n## Full Changelog\n\n**Additions:**\n\n- A texture Mipmaps to fix grainy texture rendering\n- Proof-of-concept pirate translation\n- Add Temporal Antialiasing to fix flicking/noise in distant terrain\n- Add high-speed surface world gen to MC 1.19.2 and newer\n- Add support for Iris 1.11.4\n\t- Added the ability for shader devs to access DH textures\n- Add /dh help command\n- Add the ability for DH to render with forward or reverse Z\n\t- Reverse Z is used normally and fixes issues with the far clip plane\n\t- forward Z is used for old Iris shaders that require it\n- Add fading support for 1.12.2\n\n<br/>\n\n**Improvements:**\n\n- Improve render loading speed\n- Prioritize loading LODs for rendering over other thread tasks\n- Disable update propagator if the Chunk-to-LOD builder is busy\n- Significantly improve database speed with Chunky and C2ME\n- Improve database migration speed slightly\n- parallelize thread pool shutdown to reduce shutdown time\n- Improve cross-chunk lighting significantly\n- Optimize blaze3D debug rendering\n- Reduce disk usage by about 50% in some cases\n\t- File sizes are the same, this change just reduces the work your hard drive needs to do.\n\t- This was done by changing SQLite's Synchronization from FULL to NORMAL\n\t- Disk usage can be further reduced by changing Synchronization to OFF in the config, at the risk of database corruption on power loss\n- Improve LodDataBuilder's API validation error message\n- Significantly improve world gen task queuing for fast custom world generators\n- Improve DH's handling for custom mod fluids\n\n<br/>\n\n**Changes:**\n\n- Rate limit DH chat messages to make them easier to read\n- Send a chat message warning if Windows long file paths are needed\n- Reduce the Extreme quality preset drop-off slightly\n- Re-add DisableChunkHashCheck to the config UI\n\t- Enabling can be helpful if you are limited by your disk speed\n- Disable logExplicitGcDisabledWarning by default\n\t- This shouldn't be as big an issue since we pool our ByteBuffers now\n- Pause world gen if the server thread is overloaded or the player/camera is moving quickly\n\t- This is done to reduce stuttering/CPU load and provide a smoother experience.\n\t- both options can be toggled in the config if faster world gen is desired over smoothness.\n- Add javadoc and config messages for MC 1.12\n- Remove deprecated rendering API warning for OpenGL\n- Limit the lowest possible detail level to prevent rendering corrupted terrain caused by a downsampling issue\n- Increase the maxTexturedLodDetailLevel config's max value from 4 -> 8\n- Don't link DH thread count to C2ME unless Chunky is also present\n\t- Using Chunky and DH isn't recommended due to the possibility of holes, but having DH use the same thread count as Chunky should help reduce those issues.\n\t- But having the same number of threads as C2ME can cause undesired CPU usage when Chunky is absent.\n- Ignore case in BlockState deserialization\n\t- Done to fix a few issues with the plugin\n- Relocate the XZ library to fix issues with other mods including it\n\n<br/>\n\n**Bug Fixes:**\n\n- Fix black lighting under floating islands\n- fix server level not setting a DH Level causing a null pointers in some cases\n- Fix F3 screen flipping the \"Render Load\" and \"File Handler\" stats\n- Fix snow rendering incorrectly on LOD borders\n- Fix water rendering under ice\n- Fix cave berries causing weird lighting over water\n- Fix config UI not showing \"Set by API\" if the option is rapidly changed\n- Fix needing to reload Iris to have correct shader depth in certain cases\n- Fix Sqlite queries sometimes timing out\n- Fix LOD downsampling causing monoliths\n- Fix underwater bright spots due to downsampling incorrectly\n- Fix rendering when Immersive Portals is present\n- Fix LODs not saving in some cases when changes are present\n- Fix vanilla fading not appearing when Iris is present\n- Fix 1.12.2 LAN not sending LODs\n- Fix Iris shadow maps rendering with the wrong size, causing shadows to be corrupted\n- Fix zoom quality causing issues with Iris' shadow pass\n- Fix massive lag when zoomed in and spinning the camera\n- Fix block textures being blurry on NVIDIA GPUs\n- Prevent timer failure during world unload (!1287)\n- Fix the far clip plane flashing when taking damage (!983)\n\t- Also fixes clouds flickering when view bobbing is enabled or damage is taken\n- Fix ThermalDynamics having invalid textures on 1.12.2\n- Fix connecting to a server server requesting DH as dependency on 1.12.2\n- Fix DH being ignored if loaded in a Forge environment on 1.12.2\n- Fix DH GL texture bind leaking on 1.12.2 causing issue with some mods\n- Fix grass being rendered incorrectly if LOD textures are enabled on 1.12.2\n\n  ","changelog_url":null,"date_published":"2026-09-17T21:54:06.937272Z","downloads":66970,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"jQUUnOpG","hashes":{"sha1":"a06da68cd25cb4b10b6a77ecd760679ddba3121a","sha512":"789aa039be3f8be2caf49bfb68551b736e43e3f71f4d2dd0f0721f4e05bf8279bb647ec705ae7d60e66f81712eed5d469b2f7a2333f410fb435069afd7d5663e"},"url":"https://cdn.modrinth.com/data/uCdwusMi/versions/I4fvXVOw/DistantHorizons-3.3.0-26.3-fabric-neoforge.jar","filename":"DistantHorizons-3.3.0-26.3-fabric-neoforge.jar","primary":true,"size":28418774,"file_type":null}],"dependencies":[]}]