[{"game_versions":["1.21.1"],"loaders":["neoforge"],"environment":"client_and_server","id":"UjX6dr61","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 6.0.10 for mc1.21.1","version_number":"6.0.10+mc1.21.1","changelog":"Create 6.0.10:\n\n\n#### Gameplay Changes\n\n- Improve Recipe Viewer Sync in Stock Keepers and Allow selecting from 4 different modes:\n    - Disabled\n    - Sync only from Recipe Viewers\n    - Sync only to Recipe Viewers\n    - Sync from and to Recipe Viewers\n- Add keybinds for ctrl, shift and alt modifiers #10187\n\n#### Optimizations\n\n- Further optimize contraption collision\n- Optimize GlobalRailwayManager#playerLogin\n\n#### Bug Fixes\n\n- Fix warnings being logged for missing classes that create has mixins into\n- Fix backtanks not having the enchantment glint when worn #9792\n- Fix spouts not stopping items when filling them when the spout is also actively being filled #9621\n- Fix stock links on same storage (for example double chests) reporting the item amounts twice #9627\n- Fix older flywheel being loaded when a mod like vanillin is installed\n- Fix turntables not rotating players smoothly #8160\n- Fix rare crash with COntraptionSeatMappingPacket #7919\n- Fix tanks not updating correctly in specific cases #8535\n- Fix steam engines not filling with water if expanded after engines have been placed already #9342\n- Fix enchanted items disappearing in contraption storages #9788\n- Fix adjustable chain gearshifts causing a crash in specific setups #9046\n- Fix postbox duplication if someone breaks it while it is still being accessed #8759\n- Fix tools with efficiency not being faster when used in deployers #9615\n- Fix waxed copper tiles and shingles not having the correct stonecutting recipes #9510\n- Fix crash when a CC: Tweaked computer is attached to a train station #9843\n- Limit the maxAssemblyLength to 512 and maxBogeyCount to 200 to prevent issues such as #9626\n- Fix VirtualRenderWorld not marking block entities as removed #9821\n- Fix rendered items in stockkeeper screens not having the correct count on the item itself #9403\n- Fix dough being tagged incorrectly #9831\n- Fix players using lectern controllers with their feet height rather than their eye height #9922\n- Fix the count of filtering behaviours being set to 1 when the item has been removed #9777\n- Fix schedules not stacking after copy #9886\n- Fix mechanical mixers that are mixing at a slower than required speed still playing an animation and continuing to mix #6249\n- Fix threshold switches detecting the wrong amount of items for chutes, smart chutes #9488\n- Fix basins not spawning fluid particles #9808\n- Fix exception in displaylink computercraft-api, when setting the cursor position to negative value #9984\n- Fix ItemStackMixin trying to migrate clipboard components on all item stacks\n- Fix fluid crashes by ensuring cache is only called when valid #10016\n- Fix harvesters harvesting vanilla mushrooms on rich soil #9940\n- Fix rendering jitter when walking ontop of belts and depots #9931\n- Fix items disappearing during belt transfers when chunks unload #9882\n- Fix outdated environmental compat #4710 #7301\n- Fix hand crank rotation visuals #8828\n- Fix outdated BWG/Silent Gems compat #9500\n- Fix placed clipboards causing a crash when you are too far away from the block #10185\n- Fix multiple create blocks and entities not respecting block and entity reach attributes\n\n#### API Changes\n\n- Add seats tags #9907\n- Add Plough blacklist and whitelist tags #7162\n","changelog_url":null,"date_published":"2026-04-21T22:20:03.579201Z","downloads":5625186,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"V876RuGl","hashes":{"sha512":"11cc8fc049d2f67f6548c7abfada6b82a3adb5c7ca410a742de04bbca76e03862c518721b88d806f6e6d768a4d68531fdb903a85859b25d1484d550cc7bafd4b","sha1":"0e97e49837bed766e6f28a4c95b04885d6acc353"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/UjX6dr61/create-1.21.1-6.0.10.jar","filename":"create-1.21.1-6.0.10.jar","primary":true,"size":19123767,"file_type":null}],"dependencies":[]},{"game_versions":["1.21.1"],"loaders":["neoforge"],"environment":"client_and_server","id":"n7NADxiG","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 6.0.9 for mc1.21.1","version_number":"mc1.21.1-6.0.9","changelog":"Create 6.0.9:\n\n\n#### Optimizations\n\n- Slightly improve and optimize GlobalRailwayManager\n- Optimize memory & cpu usage of contraption collision generation\n\n#### Bug Fixes\n\n- Fix old clipboard schematics causing issues #9462\n- Fix floating point issues within GantryContraptionEntity #9481\n- Fix deployers not calling SyncedBlockEntity#notifyUpdate\n- Fix schematics sticking around after instant placement #9494\n- Fix block entities calling getChunk throwing UOE on contraptions on the client #9459\n- Fix seats not being bouncy\n- Fix nixie tubes and redstone links being powered by torches supporting them #8734\n- Fix precision issue in TrackNodeLocation #9509\n- Fix Item requirement for placard's being completely broken #9511\n- Fix ladders having shading when on contraptions\n- Fix clay crushing recipe not always giving 4 clay balls\n- Fix potion-based fluid recipes #9563\n- Fix schematicannons defaulting to skip missing blocks #9543\n- Fix server crashing when cauldrons being filled have their contents removed #9547\n- Fix bound cardboard recipe not using `#c:strings` tag #9501\n- Fix Furnace Minecart contraption not stopping when mining blocks #9630\n- Fix Portable Storage Interface Connection Issue #9624\n- Fix multiple typos in ponder scenes\n- Fix Factory gauges not reading the contents of the network when they've just been loaded\n- Fix blocks that specify BlockState#emissiveRendering not being emissive when placed in copycat blocks #9675\n- Fix blocks failing to render when they do not have an associated block entity in the wrench rotation menu #9608\n- Fix shapeless recipes not having conditions added to the generated recipe #9613\n- Fix drills not dropping xp when breaking xp dropping blocks #9292\n- Fix Xaero's train map compat\n- Fix contraption collision and coupling when ticking is frozen\n- Fix tree fertilizer not destroying blocks when growing trees\n- Fix toolboxes deleting items when reloaded #8844\n- Fix Xaero's train map compat not respecting interfaceScale\n- Fix shift clicking items into attribute filter inserting the wrong item\n- Fix typing E closing schedule menu #9716\n- Fix encased fan shaft texture being rotated incorrectly #9762\n- Fix crash when disassembling train at station with cc tweaked computer attached #9720\n- Fix bottomless limit being over by 1 #9750\n- Fix copycat blocks dropping items when /fill'd\n","changelog_url":null,"date_published":"2026-01-02T16:55:33.705214Z","downloads":1182963,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"Ub8ZBnVQ","hashes":{"sha512":"8b3b3d9b6874f31a538add81390dff26b5f9475da6349dc52fc20dbde802edfc32ead511e12291198591574d42605f916f1acbadc2437056eea615d8586bf7cf","sha1":"bf08bf8980c080f42d6f644f4f44a725cf7c3be9"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/n7NADxiG/create-1.21.1-6.0.9.jar","filename":"create-1.21.1-6.0.9.jar","primary":true,"size":19019888,"file_type":null}],"dependencies":[]},{"game_versions":["1.21.1"],"loaders":["neoforge"],"environment":"client_and_server","id":"88L641Un","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 6.0.8 for mc1.21.1","version_number":"mc1.21.1-6.0.8","changelog":"Create 6.0.8:\n\n\n#### Bug Fixes\n\n- Fix StockKeeperRequestScreen focusing search box if the chat key is pressed when typing in the address box\n- Fix signals not reacting to redstone input #9444\n- Fix held-item based menus not working correctly #9433\n- Fix z-fighting between elevators and walls\n- Fix crash with certain mods that add spawn eggs\n- Fix copycat blocks and other blocks depending on ModelData not being rendered correctly on contraptions when using indirect or instanced rendering #9410 (1.21.1)\n- Fix threshold switches not correctly counting empty slots #9420 (1.21.1)\n","changelog_url":null,"date_published":"2025-11-02T16:12:53.110793Z","downloads":433103,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"dLno5Sq6","hashes":{"sha1":"eee603ac7b083c9cd3a8ded4d4e3ed1a9a836f96","sha512":"cb3ffee35ee2b2ab212fb4649e75ccfcb8e99ae954cf0b0251591062e3f200e5e639e8f40d7af7c79b7dc71164a027b0e6fbcd5c0bafe2da88f888fc3ffd254c"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/88L641Un/create-1.21.1-6.0.8.jar","filename":"create-1.21.1-6.0.8.jar","primary":true,"size":19001557,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"8amzvn9x","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 6.0.8 for mc1.20.1","version_number":"mc1.20.1-6.0.8","changelog":"Create 6.0.8:\n\n\n#### Bug Fixes\n\n- Fix StockKeeperRequestScreen focusing search box if the chat key is pressed when typing in the address box\n- Fix signals not reacting to redstone input #9444\n- Fix held-item based menus not working correctly #9433\n- Fix z-fighting between elevators and walls\n- Fix crash with certain mods that add spawn eggs\n- Fix copycat blocks and other blocks depending on ModelData not being rendered correctly on contraptions when using indirect or instanced rendering #9410 (1.21.1)\n- Fix threshold switches not correctly counting empty slots #9420 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#7453\n- Add Xaero's World Map compatibility for Create's Train Map feature #8109\n- Implement JEI support for StockKeeperRequestScreen; JEI's keybinds can now be used to find the uses and recipes for items/blocks that are listed in the stock list keeper section, request section and the craft section\n- Allow any wrench tagged with the wrenches tag to connect mechanical crafter's\n- Allow Train Tracks to be cleared by shift clicking into the air\n- Allow Logistically linked block items to clear their frequency by shift clicking into the air\n- Add a config option to prevent block dropping when contraption is replacing blocks #8456\n- Allow conditions to be used on retrieve package instruction #8554\n- Allow chain riding with a wrench in the offhand\n- Implement overstress animation for rotating visuals\n- Optimize package address checking #8189\n- Update BOP & Atmospheric compat #4709 #9338\n- Update BYG/BWG compat #7193 #7320\n\n#### Optimizations\n\n- Avoid double nbt → bytes serialization in contraption sync limiting\n- Optimize basin recipe lookup #9184 #9192\n- Improve the performance of TreeCutter #5785 #9284 #9327\n\n#### Bug Fixes\n\n- Fix using modifiers with keybinds for Create's keybindings #8633\n- Fix backtank's losing air when in bubble columns\n- Fix lighting on curved tracks whose start and end positions are on the same plane of chunks, but whose curve goes off the plane.\n- Fix schematic's being able to be placed outside the schematic directory when running an offline server\n- Fix Track signal and Track observer visuals/plates moving up into the air in certain situations\n- Fix packages being duplicated when extracting with automation from a frogport\n- Fix package ports being able to accept \"illegal\" packages\n- Fix rare crash depending on class load order\n- Fix packager locking up if pulsed faster than 40 ticks #8010\n- Fix Potato projectiles not respecting vanilla knockback resistance #8659\n- Fix placards not retaining nbt data when disassembled as part of a contraption #7254\n- Fix placards not requesting their item when being placed with a schematic cannon #7342\n- Fix blaze unlit blaze burner requesting lit blaze burner when being placed via the schematic cannon #8634\n- Fix blaze burner pick block giving always a lit blaze burner\n- Fix basin recipes with ingredients that have a count greater than 9 not working #8678\n- Fix ManualApplicationRecipe destroying unbreakable items after one use #8754\n- Fix toolboxes on contraptions not working after a world reload #8721\n- Fix schematic max size overflowing #4565\n- Fix schematics not working on macOS when using ATLauncher #5702\n- Fix multiple potential (but very unlikely) race conditions in BezierConnection\n- Fix schematic overlay not working with when using a modifier key\n- Fix deployers not placing fluids from buckets #8937\n- Fix packages not getting killed when in waterlogged blocks #7780\n- Fix Pink Petals, Torch flowers, and Pitcher Plant's not having milling recipes to get their respective dyes #8914\n- Fix wrench rotation screen not rendering flywheel visuals #7414\n- Fix crushing wheels not checking weather the other wheel is spinning #8946\n- Fix incompatibility with neoforge on 1.20.1\n- Fix all doors added by Create sounding like train doors when placed or broken #5738\n- Fix crash when a mechanical pump is placed without a player #8775\n- Fix honey and chocolate buckets being unable to be dispensed #2798\n- Fix arm interaction mode lang key being wrong #8696\n- Fix blocks not having access to block entities that are a part of a contraption #6393\n- Fix potato cannon projectile types crashing if the supplied item(s) cannot be found #8661\n- Fix mechanical bearings occasionally stalling #3647\n- Fix duplication exploit with toolboxes #8881\n- Fix contraptions emptying a tank with potions causing a network disconnect #9074\n- Fix schematic preview not rendering kinetic parts #8931\n- Fix schematic cannon incorrectly placing belts based on their position near the cannon #8718\n- Fix ContraptionVisual model enabling shade for all quads\n- Fix steam engine math so the linkages properly align\n- Fix routing for chain conveyors not being updated when chains are destroyed #8995\n- Fix Minecraft contraption stopping after chunks are reloaded #9102\n- Fix tracks copying the waterlogged state across portals\n- Fix multiple fluid tanks on a train losing part of their contents when unloading #6658\n- Fix multiple packagers on single inventory leading to stockkeepers showing duplicated items #7554\n- Fix SpecialModels applying cardinal lighting to unshaded quads\n- Fix exploit that allows schematics to apply enchantments to linked controllers\n- Fix crash when pressing recipes have chanced output #6053\n- Fix multiple factory gauges not being able to be placed in the same block when holding shift #7843\n  Fix edge case where RuntimeDatagen creates cutting recipes with empty ingredients #9050\n- Fix train signal placement being broken on any curved track when the max track placement length is set to 128 #6965\n- Fix fan blasting not respecting manual only recipes #9032\n- Fix mechanical crafter's breaking when rotated by contraptions #8918\n- Fix packagers not correctly realizing when their target capability has been invalidated #9225\n- Fix schematic cannons requesting the wrong items for glow item frames #8552\n- Fix JEI Deploying category only showing manual recipes #8044\n- Consolidate gauge inputs with the same item into one request #8371 #8372\n- Fix Create not looking at eye position and only looking at eye height #9245\n- Fix filter transmutation #8916\n- Fix waterwheels using Archwood planks from ars nouveau rendering with the wrong texture #8384\n- Fix not being able to use the offhand for the chain conveyor skyhook feature\n- Fix unloaded postbox voiding packages #7491\n- Fix max crusher advancement only being given when spinning with positive speed #3895\n- Fix swapping armour while sneaking with cardboard armour not changing their hitbox #8080\n- Fix a rare crash with block entity rendering on contraptions #8444\n- Fix wrong chain riding animation when the wrench is in offhand #9289\n- Fix empty list filter blacklist not working as expected #9286\n- Fix table cloth not being orientated correctly when rotated as a contraption #9039\n- Fix chat key not focusing stockkeeper's request screens search box #8023\n- Fix potential CME with wearing goggle predicate list #9134\n- Fix trains using the wrong sounds for moving/stopping #3185\n- Fix depot not being listed as a display source in the display link ponder scene #9052 #9337\n- Fix sequenced assembly recipe misselection when recipes have the same transition item #3947 #9310\n- Fix packages getting stuck in brass funnels #9335\n- Fix all recipe types not respecting crafting remaining items #4853 #4963 #9372\n- Fix slot order in most of create's menus\n- Fix runtime tag gen #8751 #8753 (1.21.1)\n- Fix all JEI fluids being outputs #8706 #8755 (1.21.1)\n- Fix a rare crash with seats on contraptions #7919 (1.21.1)\n- Fix tracks not stacking #8827 (1.21.1)\n- Fix bat hat offset being wrong #8915 (1.21.1)\n- Fix BaseUnpackingHandler not passing the side parameter for inventory handler retrieval #8938 (1.21.1)\n- Fix compostable attribute not respecting compostables datamap #8926 (1.21.1)\n- Fix missing refmap warning #8742 #9022 (1.21.1)\n- Fix items and fluids missing some tags #9097 (1.21.1)\n- Fix ClipboardEntry having a wrong hashCode implementation #9116 (1.21.1)\n- Fix crash with empty clipboard #9117 #9141 (1.21.1)\n- Fix a rare crash with malformed schematics #9217 (1.21.1)\n- Fix harvesters not destroying flowers #8811 #8813 (1.21.1)\n\n#### API Changes\n\n- Fix RegistrateRegistrationCallback #8890\n- Add `#create:not_upright_on_belt` tag to force disable the upright on belt behaviour #8841 #8843\n- Add #not_potion tag to prevent automatic draining and spouting #9147\n- Implement API 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Xaero's World Map compatibility for Create's Train Map feature #8109\n- Implement JEI support for StockKeeperRequestScreen; JEI's keybinds can now be used to find the uses and recipes for items/blocks that are listed in the stock list keeper section, request section and the craft section\n- Allow any wrench tagged with the wrenches tag to connect mechanical crafter's\n- Allow Train Tracks to be cleared by shift clicking into the air\n- Allow Logistically linked block items to clear their frequency by shift clicking into the air\n- Add a config option to prevent block dropping when contraption is replacing blocks #8456\n- Allow conditions to be used on retrieve package instruction #8554\n- Allow chain riding with a wrench in the offhand\n- Implement overstress animation for rotating visuals\n- Optimize package address checking #8189\n- Update BOP & Atmospheric compat #4709 #9338\n- Update BYG/BWG compat #7193 #7320\n\n#### Optimizations\n\n- Avoid double nbt → bytes serialization in contraption sync limiting\n- Optimize basin recipe lookup #9184 #9192\n- Improve the performance of TreeCutter #5785 #9284 #9327\n\n#### Bug Fixes\n\n- Fix using modifiers with keybinds for Create's keybindings #8633\n- Fix backtank's losing air when in bubble columns\n- Fix lighting on curved tracks whose start and end positions are on the same plane of chunks, but whose curve goes off the plane.\n- Fix schematic's being able to be placed outside the schematic directory when running an offline server\n- Fix Track signal and Track observer visuals/plates moving up into the air in certain situations\n- Fix packages being duplicated when extracting with automation from a frogport\n- Fix package ports being able to accept \"illegal\" packages\n- Fix rare crash depending on class load order\n- Fix packager locking up if pulsed faster than 40 ticks #8010\n- Fix Potato projectiles not respecting vanilla knockback resistance #8659\n- Fix placards not retaining nbt data when disassembled as part of a contraption #7254\n- Fix placards not requesting their item when being placed with a schematic cannon #7342\n- Fix blaze unlit blaze burner requesting lit blaze burner when being placed via the schematic cannon #8634\n- Fix blaze burner pick block giving always a lit blaze burner\n- Fix basin recipes with ingredients that have a count greater than 9 not working #8678\n- Fix ManualApplicationRecipe destroying unbreakable items after one use #8754\n- Fix toolboxes on contraptions not working after a world reload #8721\n- Fix schematic max size overflowing #4565\n- Fix schematics not working on macOS when using ATLauncher #5702\n- Fix multiple potential (but very unlikely) race conditions in BezierConnection\n- Fix schematic overlay not working with when using a modifier key\n- Fix deployers not placing fluids from buckets #8937\n- Fix packages not getting killed when in waterlogged blocks #7780\n- Fix Pink Petals, Torch flowers, and Pitcher Plant's not having milling recipes to get their respective dyes #8914\n- Fix wrench rotation screen not rendering flywheel visuals #7414\n- Fix crushing wheels not checking weather the other wheel is spinning #8946\n- Fix incompatibility with neoforge on 1.20.1\n- Fix all doors added by Create sounding like train doors when placed or broken #5738\n- Fix crash when a mechanical pump is placed without a player #8775\n- Fix honey and chocolate buckets being unable to be dispensed #2798\n- Fix arm interaction mode lang key being wrong #8696\n- Fix blocks not having access to block entities that are a part of a contraption #6393\n- Fix potato cannon projectile types crashing if the supplied item(s) cannot be found #8661\n- Fix mechanical bearings occasionally stalling #3647\n- Fix duplication exploit with toolboxes #8881\n- Fix contraptions emptying a tank with potions causing a network disconnect #9074\n- Fix schematic preview not rendering kinetic parts #8931\n- Fix schematic cannon incorrectly placing belts based on their position near the cannon #8718\n- Fix ContraptionVisual model enabling shade for all quads\n- Fix steam engine math so the linkages properly align\n- Fix routing for chain conveyors not being updated when chains are destroyed #8995\n- Fix Minecraft contraption stopping after chunks are reloaded #9102\n- Fix tracks copying the waterlogged state across portals\n- Fix multiple fluid tanks on a train losing part of their contents when unloading #6658\n- Fix multiple packagers on single inventory leading to stockkeepers showing duplicated items #7554\n- Fix SpecialModels applying cardinal lighting to unshaded quads\n- Fix exploit that allows schematics to apply enchantments to linked controllers\n- Fix crash when pressing recipes have chanced output #6053\n- Fix multiple factory gauges not being able to be placed in the same block when holding shift #7843\n  Fix edge case where RuntimeDatagen creates cutting recipes with empty ingredients #9050\n- Fix train signal placement being broken on any curved track when the max track placement length is set to 128 #6965\n- Fix fan blasting not respecting manual only recipes #9032\n- Fix mechanical crafter's breaking when rotated by contraptions #8918\n- Fix packagers not correctly realizing when their target capability has been invalidated #9225\n- Fix schematic cannons requesting the wrong items for glow item frames #8552\n- Fix JEI Deploying category only showing manual recipes #8044\n- Consolidate gauge inputs with the same item into one request #8371 #8372\n- Fix Create not looking at eye position and only looking at eye height #9245\n- Fix filter transmutation #8916\n- Fix waterwheels using Archwood planks from ars nouveau rendering with the wrong texture #8384\n- Fix not being able to use the offhand for the chain conveyor skyhook feature\n- Fix unloaded postbox voiding packages #7491\n- Fix max crusher advancement only being given when spinning with positive speed #3895\n- Fix swapping armour while sneaking with cardboard armour not changing their hitbox #8080\n- Fix a rare crash with block entity rendering on contraptions #8444\n- Fix wrong chain riding animation when the wrench is in offhand #9289\n- Fix empty list filter blacklist not working as expected #9286\n- Fix table cloth not being orientated correctly when rotated as a contraption #9039\n- Fix chat key not focusing stockkeeper's request screens search box #8023\n- Fix potential CME with wearing goggle predicate list #9134\n- Fix trains using the wrong sounds for moving/stopping #3185\n- Fix depot not being listed as a display source in the display link ponder scene #9052 #9337\n- Fix sequenced assembly recipe misselection when recipes have the same transition item #3947 #9310\n- Fix packages getting stuck in brass funnels #9335\n- Fix all recipe types not respecting crafting remaining items #4853 #4963 #9372\n- Fix slot order in most of create's menus\n- Fix runtime tag gen #8751 #8753 (1.21.1)\n- Fix all JEI fluids being outputs #8706 #8755 (1.21.1)\n- Fix a rare crash with seats on contraptions #7919 (1.21.1)\n- Fix tracks not stacking #8827 (1.21.1)\n- Fix bat hat offset being wrong #8915 (1.21.1)\n- Fix BaseUnpackingHandler not passing the side parameter for inventory handler retrieval #8938 (1.21.1)\n- Fix compostable attribute not respecting compostables datamap #8926 (1.21.1)\n- Fix missing refmap warning #8742 #9022 (1.21.1)\n- Fix items and fluids missing some tags #9097 (1.21.1)\n- Fix ClipboardEntry having a wrong hashCode implementation #9116 (1.21.1)\n- Fix crash with empty clipboard #9117 #9141 (1.21.1)\n- Fix a rare crash with malformed schematics #9217 (1.21.1)\n- Fix harvesters not destroying flowers #8811 #8813 (1.21.1)\n\n#### API Changes\n\n- Fix RegistrateRegistrationCallback #8890\n- Add `#create:not_upright_on_belt` tag to force disable the upright on belt behaviour #8841 #8843\n- Add #not_potion tag to prevent automatic draining and spouting #9147\n- Implement API for filters #7706 #8132\n- Change compat datagen from enum to interface #8895\n- Create datamap for regular and superheated blaze burner fuels #8911 (1.21.1)\n- Regular and superheated fuel tags are now deprecated (1.21.1)\n- Deprecated stuff is now marked with @ScheduledForRemoval (1.21.1)\n- Constructors for singleton API classes are now private (1.21.1)\n- Add support for using NeoForge's fluid ingredients 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of a train #8289\n\n#### Optimizations\n\n- Fix basins taking up a lot of tick time in certain setups\n- Implement flw visuals for signals and train observers\n- Optimize vault comparator updates\n- Optimize vault inventory access\n\n#### Bug Fixes\n\n- Fix display links not properly being rotated with contraptions #8173\n- Fix belt stack sizes getting reduced to 1 in ponders #8143\n- Fix pipes not checking pipesPlaceFluidSourceBlocks when trying to waterlog blocks #8174\n- Fix chain conveyor animation not respecting player's main hand #7419 #8032\n- Fix crushing wheel efficiency being lower on powers of 2 #8218\n- Fix crushing wheels voiding items due to their internal inventory being too small #3850\n- Fix fluids incorrectly being marked as outputs in JEI #7848\n- Fix requesting recipes with no item outputs causing a crash #8276\n- Fix horizontal crushing wheels processing items twice in specific directions #7809\n- Fix PackageEntity not respecting item invulnerabilities #8162\n- Fix encased chutes not conducting redstone #8064\n- Fix backtanks still being enchantable with mending and unbreaking\n- Fix sequenced assembly input amounts not respecting number of loops #8306\n- Fix crash when certain create blocks are part of worldgen #8268\n- Fix incorrect inputs for buzzies bees compat recipes #8329\n- Fix blaze burners not overriding animateTick #8140\n- Fix being unable to change link mode while holding extendo grip in offhand #7877\n- Fix item duplication on belts\n- Fix incorrect re-packager behaviour when ordering multiple recipes from a stock ticker with non-uniform ingredients\n- Fix train graph sync issues #8425\n- Fix belts being consumed when not having enough shafts to split the belt #7334\n- Fix restocker promises not expiring #7759 #8429\n- Fix fluid pumps not working in ponders #8194 #8316\n- Fix crash when holding shift when setting addresses #8442\n- Fix backtank air depleting when in spectator mode #5927\n- Fix backtank air overlay appearing in all fluids, including those that the player cannot drown in #8408\n- Fix sliding doors not playing sounds when being opened #5488\n- Fix consistency issues in analog lever ponder #8449\n- Fix inability to shift-click items to fill the fourth stack in the last slot of a toolbox #8447\n- Fix bound block of cardboard being unable to be silk touched #7513\n- Fix Cargo idle condition not working as intended #7609\n- Fix computer display source translation key #8373 #8374\n- Switched concrete powder splashing recipes to be created at runtime to improve mod compat\n- Fix all stews not appearing upright on belts\n- Fix toolboxes causing crashes #8343\n- Fix incorrect lang keys #8373 #8374 #8459\n- Fix mob hat offsets for multiple mobs\n- Fix crash when interacting with a trains schedule with cc: tweaked #8504 #8507\n- Improved harvester interaction with blocks that have multiple properties #8187\n- Fix ItemUseWorld not extending ServerLevel #7956\n- Fix SignDisplayTarget not trimming text to the sign's max length #8065\n- Fix self-driving cart advancement being really obtuse to obtain #4058 #8520\n- Fix nbt data not being passed to ItemRequirement's\n- Fix schematics requesting 2 filters for belt funnels #6984\n- Fix train honks subtitle not being repeated #3566\n- Fix 1x1 fluid tanks not connecting to whistles properly when placed with a schematicannon #7137\n- Fix deployer being unable to pickup items dropped by blocks with Block.popResource #5226\n- Fix belt funnels breaking upon contraption disassembly #6985 #8543\n- Fix Redstone links not updating blocks neighbouring hard-powered blocks when broken #8618\n- Fix /create debuginfo translation the graphics mode\n- Fix cardboard not having the plates tag #8589\n- Fix crash with invalid package filter addresses when using the glob syntax #8583\n- Fix funnels on contraptions not picking up package entities #8151\n- Fix new cardboard packages from addons being added to Create's creative tab\n- Fix packages being voided when placed on chains #8649 #8652\n- Fix being unable to pickup packages on chains #8649 #8652\n- Fix unbreakable glue and unbreakable items not working properly in deployers (1.21.1) #8193\n- Fix processing outputs not applying data components (1.21.1) #7945 #8105\n- Fix certain equipment items not being enchantable properly (1.21.1) #7997\n- Fix fluid networks causing crashes when removing blocks (1.21.1) #7604\n- Fix mechanical arms causing crashes (1.21.1) #8060 #8106 #8200\n- Fix redstone torches popping off contraptions (1.21.1) #7815\n- Fixed deployer crashing when using nametag with space on nixie tubes (1.21.1) #8299\n- Fix chromatic compound having a blank/empty texture (1.21.1) #7664\n- Fix chain conveyor riding animation not showing up on chains longer then 20 blocks (1.21.1) #7551 #8233\n- Add #c:teleporting_not_supported to contraption entities (1.21.1) #8407\n- Fix lectern controller not saving the channels of the controller (1.21.1) #7826\n- Fix toolbox not keeping filters when no items are inside the slot (1.21.1) #8438\n- Fix potato cannon not playing the proper shooting animation (1.21.1) #7966 #8368\n- Fix recipe IDs not showing in JEI (1.21.1) #8048 #8351\n- Fix crash with linked controller using enchanted items as their channels (1.21.1) #8089\n- Fix stock links not working properly with large inventories from mods like sophisticated storage (1.21.1) #8346 #8056\n- Adjust hat offsets for armadillo and breeze (1.21.1) #7786\n- Fix some ponder scenes (1.21.1) #8318\n- Fix copycats not properly saving light level when leaving and opening a world (1.21.1) #4889\n- Fix crash when using sandpaper (1.21.1) #8536 #8503\n- Fix crash with spouts (1.21.1) #8531\n\n#### API Changes\n\n- Allow other mods and addons to use ValueSettingsFormatter without needing to use translations prefixed with \"create.\"\n  #8322\n- Refactored datagen so that addons have a clear API to follow. #7861\n- Reworked ProcessingRecipe (Addon developers will need to adjust to these 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spectator mode #5927\n- Fix backtank air overlay appearing in all fluids, including those that the player cannot drown in #8408\n- Fix sliding doors not playing sounds when being opened #5488\n- Fix consistency issues in analog lever ponder #8449\n- Fix inability to shift-click items to fill the fourth stack in the last slot of a toolbox #8447\n- Fix bound block of cardboard being unable to be silk touched #7513\n- Fix Cargo idle condition not working as intended #7609\n- Fix computer display source translation key #8373 #8374\n- Switched concrete powder splashing recipes to be created at runtime to improve mod compat\n- Fix all stews not appearing upright on belts\n- Fix toolboxes causing crashes #8343\n- Fix incorrect lang keys #8373 #8374 #8459\n- Fix mob hat offsets for multiple mobs\n- Fix crash when interacting with a trains schedule with cc: tweaked #8504 #8507\n- Improved harvester interaction with blocks that have multiple properties #8187\n- Fix ItemUseWorld not extending 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added to Create's creative tab\n- Fix packages being voided when placed on chains #8649 #8652\n- Fix being unable to pickup packages on chains #8649 #8652\n- Fix unbreakable glue and unbreakable items not working properly in deployers (1.21.1) #8193\n- Fix processing outputs not applying data components (1.21.1) #7945 #8105\n- Fix certain equipment items not being enchantable properly (1.21.1) #7997\n- Fix fluid networks causing crashes when removing blocks (1.21.1) #7604\n- Fix mechanical arms causing crashes (1.21.1) #8060 #8106 #8200\n- Fix redstone torches popping off contraptions (1.21.1) #7815\n- Fixed deployer crashing when using nametag with space on nixie tubes (1.21.1) #8299\n- Fix chromatic compound having a blank/empty texture (1.21.1) #7664\n- Fix chain conveyor riding animation not showing up on chains longer then 20 blocks (1.21.1) #7551 #8233\n- Add #c:teleporting_not_supported to contraption entities (1.21.1) #8407\n- Fix lectern controller not saving the channels of the controller (1.21.1) #7826\n- Fix toolbox not keeping filters when no items are inside the slot (1.21.1) #8438\n- Fix potato cannon not playing the proper shooting animation (1.21.1) #7966 #8368\n- Fix recipe IDs not showing in JEI (1.21.1) #8048 #8351\n- Fix crash with linked controller using enchanted items as their channels (1.21.1) #8089\n- Fix stock links not working properly with large inventories from mods like sophisticated storage (1.21.1) #8346 #8056\n- Adjust hat offsets for armadillo and breeze (1.21.1) #7786\n- Fix some ponder scenes (1.21.1) #8318\n- Fix copycats not properly saving light level when leaving and opening a world (1.21.1) #4889\n- Fix crash when using sandpaper (1.21.1) #8536 #8503\n- Fix crash with spouts (1.21.1) #8531\n\n#### API Changes\n\n- Allow other mods and addons to use ValueSettingsFormatter without needing to use translations prefixed with \"create.\"\n  #8322\n- Refactored datagen so that addons have a clear API to follow. #7861\n- Reworked ProcessingRecipe (Addon developers will need to adjust to these changes for their addon to work with 6.0.6) (\n  1.21.1) #7945\n","changelog_url":null,"date_published":"2025-06-11T21:37:13.316377Z","downloads":1800889,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"RoQw9W4P","hashes":{"sha512":"efc7097430ff2e7fe5e54478efbefc52d0017762b59372878a03f79f4eb0446572290bf377e8aba8374f3a9932fdf1cefd4a4650a9a5f3cf6ab0ad9fd05cc30b","sha1":"c5eb5efad7a4776d558b44b28891f2e33eef03e4"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/JjPQsQVw/create-1.20.1-6.0.6.jar","filename":"create-1.20.1-6.0.6.jar","primary":true,"size":18764522,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"Ju7BfP9E","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 6.0.5 for mc1.20.1","version_number":"1.20.1-6.0.5","changelog":"Create 6.0.5:\n\n\n#### Bug Fixes\n\n- 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by display links #7250\n- Changed sandpaper item rendering to use Gui transform\n- Fixed crash when using or viewing sandpaper polishing recipes (1.21)\n- Fixed crash with recent versions of ftb library\n- Fixed belts interacting with horizontal crushing wheels inconsistently #7445\n- Allow Re-Packager to split packages with multiple crafting recipes into single packages \n- Fixed contraptions not able to break ice blocks #4415\n- Increased rope pulley view distance #4836\n- Fixed create datagen running in addon workspaces (#7862)\n- Fixed Fluid recipes missing outputs, and crash when using create fluid buckets on basin (#7884)\n- Fixed crash when placing empty linked controllers in lecterns #7876\n- Fixed issues with elevator contact display link behavior\n- Fixed double chest lighting on contraptions\n- Added flywheel optimisations for fluids in windowed pipes\n- Fixed bogey lighting not updating correctly while switching between styles\n- Fixed cardboard sword not being enchantable #7736\n- Fixed crash with redstone requester #7788\n- Fixed being able to enchant cardboard swords with other enchantments when using anvils\n- Fixed metal ladders being able to hang in wrong directions #7395\n- Fixed player chain conveyor animation playing when game is paused #7390\n- Fixed elevator floor description rendering being offset from the controls 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links #7250\n- Changed sandpaper item rendering to use Gui transform\n- Fixed crash when using or viewing sandpaper polishing recipes (1.21)\n- Fixed crash with recent versions of ftb library\n- Fixed belts interacting with horizontal crushing wheels inconsistently #7445\n- Allow Re-Packager to split packages with multiple crafting recipes into single packages \n- Fixed contraptions not able to break ice blocks #4415\n- Increased rope pulley view distance #4836\n- Fixed create datagen running in addon workspaces (#7862)\n- Fixed Fluid recipes missing outputs, and crash when using create fluid buckets on basin (#7884)\n- Fixed crash when placing empty linked controllers in lecterns #7876\n- Fixed issues with elevator contact display link behavior\n- Fixed double chest lighting on contraptions\n- Added flywheel optimisations for fluids in windowed pipes\n- Fixed bogey lighting not updating correctly while switching between styles\n- Fixed cardboard sword not being enchantable #7736\n- Fixed crash with redstone requester #7788\n- Fixed being able to enchant cardboard swords with other enchantments when using anvils\n- Fixed metal ladders being able to hang in wrong directions #7395\n- Fixed player chain conveyor animation playing when game is paused #7390\n- Fixed elevator floor description rendering being offset from the controls block\n","changelog_url":null,"date_published":"2025-03-14T10:53:34.620549Z","downloads":23931,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"IjpjxIHl","hashes":{"sha512":"99f50d0cd192c53637acc5ca8c19e61568fecd5cea3e56e666afb39751f9efd7705276e8ad3f45cc321d82614caa2be1933ee48ba8874e3922ab2627c58e814f","sha1":"a3062677c4fa603db56f922f3aca6c4a88f75b56"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/s3Pltpiv/create-1.21.1-6.0.3.jar","filename":"create-1.21.1-6.0.3.jar","primary":true,"size":18282433,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"mXfmc8qO","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 6.0.2 for mc1.20.1","version_number":"1.20.1-6.0.2","changelog":"Create 6.0.2:\n\n\n#### Bug Fixes\n\n- Fix warning getting logged when CC: Tweaked isn't installed\n- Fix crash when using LecternDisplayTarget #7579 #7600\n- Fix crash with fluids on contraptions\n- Fixed Shopping lists disappearing when clicking a different table cloth #7548\n- Fix mixin conflict with immersive portals\n- Fix factory gauge display sources causing crashes #7645\n- Fix Schematics sometimes rendering block entity elements when it shouldn't #7639\n- Fix Chiseled Bookshelves having wrong the blockstates when placed with a schematic cannon #7642\n- Fix horizontal crushing wheels not working properly #7445\n- Fix rotating shader not correctly handling color\n- Fix StockKeeperCategoryScreen filter buttons being clickable outside the window bounds #7668\n- Fix diving armor being trimmable (1.21.1)\n- Fix diving helmets not having aqua affinity #7433 (1.21.1)\n- Fix crash when using deployers wielding weapons #7704 (1.21.1)\n- Fix threshold switch UI causing a crash if opened too quickly after breaking the storage block it was looking at #7676\n- Fix rotated steam engines still working #7616\n- Fix button of contraption controls not rendering on contraptions #7701\n- Fix error/crash with CurrentFloorDisplaySource #7700\n- Fix the ability to redeem shopping lists at other shop networks #7657\n- Add bowls, mushroom stew and suspicious stew to the upright on belt tag\n- Fix shopping lists not working on servers\n- Fix rotation keybind not supporting mouse buttons\n- Fixed deployers not being able to harvest honeycomb with modded shears #4570\n- Safety check for schedule pointer exceeding the total count #7492\n- Fixed packager unpacking leading to item multiplication in special modded inventories #7426\n- Fixed redstone links not updating neighbours when toggling from receiver to transmitter #7715\n- Fix KineticStressDisplaySource not working properly #7659\n- Fix sequenced assembly not correctly handling errors (1.21.1)\n- The JEI search bar is now synchronised to the stock keeper search bar (configurable)\n- Fixed JEI plugin modifying ingredient fluid amounts for visual purposes\n- Fixed belts moving a sneaking player even when not wearing the full cardboard set #7691\n- Packagers can now read multiple lines on signs for package addressing\n- Factory Gauge request interval is now configurable\n- Fixed train map integration crashing when there are derailed trains or trains in another dimension (1.21.1)\n- Fixed cardboard armor rendering not respecting custom player scaling\n\n#### API Changes\n\n- Implement custom unpacking API\n- Implement InventoryIdentifier API\n- Lock Create's registrate instance behind a caller check, prevent other mods and addons from using it\n- Implement CreateRegistrateRegistrationCallback\n","changelog_url":null,"date_published":"2025-03-06T17:35:57.261715Z","downloads":85327,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"uf3uyaDr","hashes":{"sha1":"f6cb29f3db629e585005b8d87a370a8a68447c42","sha512":"b97e02a8331c5f34c59e446f2c23ac554e133000fde6a13989f562db79fc8b2a309cd3ebbc3dc9cb85f5a684cc83749d12aa877a774c10f89a274a274df864ba"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/mXfmc8qO/create-1.20.1-6.0.2.jar","filename":"create-1.20.1-6.0.2.jar","primary":true,"size":18345093,"file_type":null}],"dependencies":[]},{"game_versions":["1.21.1"],"loaders":["neoforge"],"environment":"client_and_server","id":"N367NzaZ","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 6.0.2 for mc1.21.1","version_number":"1.21.1-6.0.2","changelog":"Create 6.0.2:\n\n\n#### Bug Fixes\n\n- Fix warning getting logged when CC: Tweaked isn't installed\n- Fix crash when using LecternDisplayTarget #7579 #7600\n- Fix crash with fluids on contraptions\n- Fixed Shopping lists disappearing when clicking a different table cloth #7548\n- Fix mixin conflict with immersive portals\n- Fix factory gauge display sources causing crashes #7645\n- Fix Schematics sometimes rendering block entity elements when it shouldn't #7639\n- Fix Chiseled Bookshelves having wrong the blockstates when placed with a schematic cannon #7642\n- Fix horizontal crushing wheels not working properly #7445\n- Fix rotating shader not correctly handling color\n- Fix StockKeeperCategoryScreen filter buttons being clickable outside the window bounds #7668\n- Fix diving armor being trimmable (1.21.1)\n- Fix diving helmets not having aqua affinity #7433 (1.21.1)\n- Fix crash when using deployers wielding weapons #7704 (1.21.1)\n- Fix threshold switch UI causing a crash if opened too quickly after breaking the storage block it was looking at #7676\n- Fix rotated steam engines still working #7616\n- Fix button of contraption controls not rendering on contraptions #7701\n- Fix error/crash with CurrentFloorDisplaySource #7700\n- Fix the ability to redeem shopping lists at other shop networks #7657\n- Add bowls, mushroom stew and suspicious stew to the upright on belt tag\n- Fix shopping lists not working on servers\n- Fix rotation keybind not supporting mouse buttons\n- Fixed deployers not being able to harvest honeycomb with modded shears #4570\n- Safety check for schedule pointer exceeding the total count #7492\n- Fixed packager unpacking leading to item multiplication in special modded inventories #7426\n- Fixed redstone links not updating neighbours when toggling from receiver to transmitter #7715\n- Fix KineticStressDisplaySource not working properly #7659\n- Fix sequenced assembly not correctly handling errors (1.21.1)\n- The JEI search bar is now synchronised to the stock keeper search bar (configurable)\n- Fixed JEI plugin modifying ingredient fluid amounts for visual purposes\n- Fixed belts moving a sneaking player even when not wearing the full cardboard set #7691\n- Packagers can now read multiple lines on signs for package addressing\n- Factory Gauge request interval is now configurable\n- Fixed train map integration crashing when there are derailed trains or trains in another dimension (1.21.1)\n- Fixed cardboard armor rendering not respecting custom player scaling\n\n#### API Changes\n\n- Implement custom unpacking API\n- Implement InventoryIdentifier API\n- Lock Create's registrate instance behind a caller check, prevent other mods and addons from using it\n- Implement CreateRegistrateRegistrationCallback\n","changelog_url":null,"date_published":"2025-03-06T17:33:20.907762Z","downloads":37779,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"my7RFrc0","hashes":{"sha1":"cde6c9341b6647ee44d24c1e1834271559fcbd34","sha512":"28e17ada25a918da61146c61e307605a09bd82be94b689e7b686ecccc36c45259cf6742dd181a6c7d2ae92315aabe74a0cd32c81f8753f97b49a83ed272a8a49"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/N367NzaZ/create-1.21.1-6.0.2.jar","filename":"create-1.21.1-6.0.2.jar","primary":true,"size":18177431,"file_type":null}],"dependencies":[]},{"game_versions":["1.21.1"],"loaders":["neoforge"],"environment":"client_and_server","id":"IJpm7znS","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 6.0.1 for mc1.21.1","version_number":"1.21.1-6.0.1","changelog":"Create 6.0.1:\n\n\n#### Bug Fixes\n\n- Fixed Shopping lists not updating when adding purchases (1.21) #7449 #7393\n- Fixed Frogport ponder scene not animating correctly (1.21)\n- Fixed broken address filter in second stock ticker ponder scene (1.21)\n- Fixed crash when modifying pipe structures while they are transporting fluids (1.21) #7515\n- Fixed shift-inserting into toolboxes causing items to be voided (1.21) #7519\n- Fixed inconsistent component serialisation in backtank BE (1.21)\n- Fixed table cloths not showing tooltips and enchantment effect when configured (1.21)\n- Fixed shopping list tooltip expanding as its viewed (1.21) #7503\n- Fixed crash when selling enchanted items on a table cloth (1.21) #7516 #7536\n- Added a tooltip for the stock keeper address input\n- Fixed crash when re-packaging a duplicated package fragment #7456\n- Fixed crash when ctrl-click copying a gauge #7431\n- Safety check for unexpected string modifications in address edit boxes #7409\n- Fixed crash with fluid propagator\n- Fixed a crash when using factory gauges\n- Fixed debug info command not translating the graphics mode text\n- Fixed cardboard sword not being able to damage arthropod mobs other than the spider\n- Fixed a crash that occurred when placing a stock link on a re-packager\n- Fixed an issue where wearing diving boots and sprinting would force you into the swim position and then out of it\n  right away\n- Fixed item group attribute filters crashing\n- Fixed mixin conflict with immersive portals\n- Fixed processing output not supporting itemstack components\n- Fixed crash when shift-clicking items in the package filter UI #7497\n- Fixed crash caused by the create menu button when loaded too early #7521\n","changelog_url":null,"date_published":"2025-03-02T13:01:30.460739Z","downloads":31687,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"zEkAUbdv","hashes":{"sha512":"3b5ab94758d434281fe8cf6a31d99e9810210b9d8945c080e8aaf451118003bb46d2c38c5a08f73de1b9e74836b9c0497c29de883911dd208eea3f2e2e103271","sha1":"9dcae3dd8efc6df17c298a04c8b6acd522cf6934"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/IJpm7znS/create-1.21.1-6.0.1.jar","filename":"create-1.21.1-6.0.1.jar","primary":true,"size":18006805,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"yiECLWCs","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 6.0.1 for mc1.20.1","version_number":"1.20.1-6.0.1","changelog":"Create 6.0.1:\n\n\n#### Bug Fixes\n\n- Fixed Shopping lists not updating when adding purchases (1.21) #7449 #7393\n- Fixed Frogport ponder scene not animating correctly (1.21)\n- Fixed broken address filter in second stock ticker ponder scene (1.21)\n- Fixed crash when modifying pipe structures while they are transporting fluids (1.21) #7515\n- Fixed shift-inserting into toolboxes causing items to be voided (1.21) #7519\n- Fixed inconsistent component serialisation in backtank BE (1.21)\n- Fixed table cloths not showing tooltips and enchantment effect when configured (1.21)\n- Fixed shopping list tooltip expanding as its viewed (1.21) #7503\n- Fixed crash when selling enchanted items on a table cloth (1.21) #7516 #7536\n- Added a tooltip for the stock keeper address input\n- Fixed crash when re-packaging a duplicated package fragment #7456\n- Fixed crash when ctrl-click copying a gauge #7431\n- Safety check for unexpected string modifications in address edit boxes #7409\n- Fixed crash with fluid propagator\n- Fixed a crash when using factory gauges\n- Fixed debug info command not translating the graphics mode text\n- Fixed cardboard sword not being able to damage arthropod mobs other than the spider\n- Fixed a crash that occurred when placing a stock link on a re-packager\n- Fixed an issue where wearing diving boots and sprinting would force you into the swim position and then out of it\n  right away\n- Fixed item group attribute filters crashing\n- Fixed mixin conflict with immersive portals\n- Fixed processing output not supporting itemstack components\n- Fixed crash when shift-clicking items in the package filter UI #7497\n- Fixed crash caused by the create menu button when loaded too early #7521\n","changelog_url":null,"date_published":"2025-03-02T12:58:23.884589Z","downloads":67894,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"14RfP2E4","hashes":{"sha512":"e7ae1987f107af242dcb0d8c93e37931a89f9e6b7052926318e4f3f0583f7d7822b1eab3aa5ffa03240c65217c6d94907dd98ca5fc02f1fba2aba6b5048f7ff2","sha1":"8a23418bccb9a0c17b431a6f815051e7906e27c6"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/yiECLWCs/create-1.20.1-6.0.1.jar","filename":"create-1.20.1-6.0.1.jar","primary":true,"size":18628701,"file_type":null}],"dependencies":[]},{"game_versions":["1.21.1"],"loaders":["neoforge"],"environment":"client_and_server","id":"NEb0yK69","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.21.1 6.0.0","version_number":"1.21.1-6.0.0","changelog":"Create 6.0.0\n------------------------------------------------------\n\n_Now using Flywheel 1.0_\n\n#### Additions\n\n- Chain conveyor\n- Item hatch\n- Packager and Re-packager\n- Cardboard packages\n- Package frogport\n- Package postbox\n- Stock link\n- Stock ticker\n- Redstone requester\n- Factory gauge\n- Table cloths and covers\n- Pulse timer\n- Desk bell\n- Pulp and the cardboard ingredient\n- Cardboard armor set\n- Cardboard sword\n- Package filter\n- Cardboard block\n- Cherry and bamboo windows\n- Industrial iron window\n- Weathered iron block and windows\n\n#### Art Changes\n\n- Palette and model updates to all copper-based components\n- Rope and hose pulley motion now uses a scrolling texture\n- Increased vertical size of train and contraption controls to a full block\n- Updates to display and redstone links\n- Updates to metal sheet items\n- Copper roof blocks now use connected textures\n- Added missing shaft detail to the backtank armor\n- Updates to various UI screens and components\n- Bars and window item models are now consistent with vanilla\n\n#### Gameplay Changes\n\n- Redstone links are now andesite tier\n- All links now use a new ingredient item, the transmitter\n- New advancement chain for high logistics components\n- New ponder scenes and category for high logistics components\n- Tracks and Trains now have special integration with FTBChunks and Journeymap\n- Depots can now be used as storage blocks on contraptions\n- Brass tunnels now try to distribute an item more quickly when it first arrives\n- Brass tunnels now always prefer filtered sides over non-filtered sides\n- Added train schedule instructions for delivering or retrieving packages\n- Basins no longer limit to 16 items per slot\n- Mechanical crafters waste less time on empty animation frames\n- In common cobblegen scenarios, stationary drills now skip breaking blocks and just insert the result items into open\n  inventories directly below\n- Held clipboards can now copy entries from other in-world clipboards\n- Filters, Clipboards and Schedules can now be copyied in the crafting table\n- Metal ladders no longer require a wall if another ladder block is above them\n- Bells assembled to elevator contraptions now activate when arriving at a floor\n- Sliding doors placed in front of contraption-mounted sliding doors now open and close automatically\n- Fully outlined text on filter slots for better readability\n- Added recipes where cardboard substitutes leather\n- Play at most four steam engine sounds at once per side of a boiler\n- Increased default max rope length to 384\n- Implemented a system for generating certain recipes at runtime to improve mod compat\n- Boiler gauge now disappears when blocks are clipping into it\n- Added a keybind that opens a radial menu for rotating blocks with the wrench\n- Wood cutting recipes in mechanical saws\n- Added pressing recipes for coarse dirt and rooted dirt which both produce dirt paths (#7186)\n- Updated JEI integration and added potion fluids to the JEI sidebar (#6934)\n- Chain Drives can now be crafted from zinc nuggets\n- Redstone lamps can now be picked up with the wrench\n- New compatibility recipes for Immersive Engineering\n- Added missing deploying recipes for copper oxidisation\n- Framed and tiled glass panes can now be obtained via stonecutting\n- Schematicannon on 'replace blocks with empty' now send block updates at the edges after printing\n- The player hitbox used in contraption collision is now slightly shorter\n\n#### Bug Fixes\n\n- Deployers can no longer take a seat\n- Fixed contraptions keeping pressure plates and tripwires activated (#7255)\n- Steam engine placement assist now shows a normal shaft\n- Fixed schedule screen not showing tooltips in the entry editor\n- Fixed tracks creating signal block intersections despite being in different dimensions\n- Fixed non-effect fans resetting processed belt items (#7298)\n- Fixed mechanical saw considering scaffolding as leaves\n- Fixed entity name display source not working for players on signs\n- Fixed certain blocks messing up the order scheduled ticks (#7141)\n- Fixed unbreakable superglue not being usable (#6253)\n- Fixed update suppression (#7176)\n- Fixed comparator output of depots ignoring the items' max stack size (#7179)\n- Fixed deployers retaining the damage attribute of their last held weapon (#4870)\n- Fixed an exploit allowing people to create clipboards that execute commands (#7218)\n- Fixed redstone links not updating their redstone output when they've been taken out of receiver mode (#7226)\n- Fixed rare crash related to sliding doors (#6184)\n- Verify that schematics are gzip-encoded before trying to read from them (#6087)\n- Fixed ConditionContext nbt in trains containing a large number of empty tags\n- Fixed deployers not placing fish from fish buckets (#3705)\n- Fixed gasses not being visible in basins and item drains (#7236)\n- Set vault capacity config limit to 2048 slots\n- Fixed InventorySorter able to take items from ghost/filter inventories\n- Fixed typo in better end compat recipe\n- FTB buttons no longer show in create screens\n- Fixed mechanical arm interactions with jukeboxes (#5902)\n- Fixed toolboxes not giving a comparator output signal (#6973)\n- Fixed copper slabs and stairs being missing from the respective tags (#3080)\n- Fixed Fix waterlogged bracketed kinetics dropping the bracket (Fabricators-of-Create#1552)\n- Switched away from using streams in ContraptionCollider fixing a rare crash (#5043)\n- Fixed pumps not placing fluids into flowing fluids of the same type (#5884)\n- Fixed schematicannons not consuming the right number of group items (#6983)\n- Fixed backtanks getting incompatible enchants via smithing tables (#6687)\n- Fixed Lectern Controllers storing ItemStacks from nbt (#7143)\n- Optimized spout recipe generation by avoiding filling non-empty items (#7274)\n- Fixed crash when dying nixie tubes with dye depots dyes (#6694)\n- Fix enchantments getting trimmed from non-filter items (#7216)\n- Fixed sandpaper polishing recipes not working in sequenced assembly recipes (#7259)\n- Fixed mechanical drills and saws using the friendly creatures sound source instead of the blocks sound source (#7038)\n- Fixed backtank crashing on ctrl+pick block (#7284)\n- Improved memory usage of drain category in JEI (#7277)\n- Fixed getSize() throwing an error on newly loaded display link peripherals (#7059)\n- Fixed inability to mill cactus when Quark is installed (#7215)\n- Fixed rare spout crash and offset rendering (#7025)\n- Fixed deploying food resulting in missing particles and not returning the correct items (#7288)\n- Fixed trains not properly pathfinding to stations with an opposing signal just behind the destination\n- Fixed stations voiding schedules when disassembling the train\n- Fixed lighting on signal block indicators\n- Fixed vaults and tanks rotated in place not updating their multiblock correctly\n- Hose pulley now deletes lilypads and other surface foliage\n- Fixed crushing wheels not applying looting to killed entities\n- Updated contraption chunkban protections, corrected limits and made them much harder to hit\n\n#### API Changes\n\n- Versioning change: `major.minor.patch`, starting with `6.0.0`\n- Ponder is now a separate library mod. It comes shipped with the create jar.\n- Added `#create:chain_rideable` to mark items as valid for riding a chain with\n- Added `#create:invalid_for_track_paving` for items\n- Added `#create:sugar_cane_variants` to allow the mechanical saw to work with custom sugarcane variants (#7263)\n- Added `#create:not_harvestable` to disallow blocks that the mechanical harvester would otherwise try to harvest\n- New API for custom storage block behaviour on contraptions.\n  For simple cases, create provides the `#create:simple_mounted_storage` and `#create:chest_mounted_storage` block tags.\n- Added `#create:non_breakable` to mark blocks that cannot be broken by block-breaking kinetics\n- Removed LangMerger and related classes\n- Implemented an api to allow mods to register schematic requirements, partial safe nbt and contraption transforms\n  without implementing interfaces (#4702)\n- Add a method that developers can override to change the icon in goggle tooltips\n- Refactored Item Attributes types, Fan processing types and Arm interaction points, all 3 now use registries\n- Synced AllPortalTracks with Create Fabric\n- Implemented DyeHelper api (#7265)\n- Implemented api to add custom block train conductors (#7030)\n- Convert Potato Cannon projectile types into a dynamic registry\n    - Everything can be done with datapacks now, and there is no need to write a mod unless you need to add new\n      Render Modes, Entity Hit Actions or Block Hit Actions\n- Reworked the AttachedRegistry class into SimpleRegistry and added Provider functionality\n- Exposed all custom registries as API\n- Exposed a handful of previously internal classes to the API, and gave them some cleanup\n    - BlockSpoutingBehaviour\n    - MovementBehaviour\n    - MovingInteractionBehaviour\n    - DisplaySource\n    - DisplayTarget\n    - ContraptionMovementSetting\n    - BoilerHeater\n    - PortalTrackProvider\n    - BlockMovementChecks\n    - ContraptionType\n    - MountedDispenseBehavior\n    - BlockStressValues\n    - OpenPipeEffectHandler\n","changelog_url":null,"date_published":"2025-03-01T00:46:58.205972Z","downloads":48421,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"1d2e81LF","hashes":{"sha512":"be04d2987b7b6affd6b6e07d68a54be2e6a4d2e04eba5a4fcf18723cc726f70d89588d6d03bcac2c508c8fed64e5264858ebe66918ebe9101af58401bc1f5be7","sha1":"1e2f0767793bad06c3fced1ff305cbf5df37bdd1"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/NEb0yK69/create-1.21.1-6.0.0.jar","filename":"create-1.21.1-6.0.0.jar","primary":true,"size":17810627,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"5vscABRG","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.20.1 6.0.0","version_number":"1.20.1-6.0.0","changelog":"Create 6.0.0\n------------------------------------------------------\n\n_Now using Flywheel 1.0_\n\n#### Additions\n\n- Chain conveyor\n- Item hatch\n- Packager and Re-packager\n- Cardboard packages\n- Package frogport\n- Package postbox\n- Stock link\n- Stock ticker\n- Redstone requester\n- Factory gauge\n- Table cloths and covers\n- Pulse timer\n- Desk bell\n- Pulp and the cardboard ingredient\n- Cardboard armor set\n- Cardboard sword\n- Package filter\n- Cardboard block\n- Cherry and bamboo windows\n- Industrial iron window\n- Weathered iron block and windows\n\n#### Art Changes\n\n- Palette and model updates to all copper-based components\n- Rope and hose pulley motion now uses a scrolling texture\n- Increased vertical size of train and contraption controls to a full block\n- Updates to display and redstone links\n- Updates to metal sheet items\n- Copper roof blocks now use connected textures\n- Added missing shaft detail to the backtank armor\n- Updates to various UI screens and components\n- Bars and window item models are now consistent with vanilla\n\n#### Gameplay Changes\n\n- Redstone links are now andesite tier\n- All links now use a new ingredient item, the transmitter\n- New advancement chain for high logistics components\n- New ponder scenes and category for high logistics components\n- Tracks and Trains now have special integration with FTBChunks and Journeymap\n- Depots can now be used as storage blocks on contraptions\n- Brass tunnels now try to distribute an item more quickly when it first arrives\n- Brass tunnels now always prefer filtered sides over non-filtered sides\n- Added train schedule instructions for delivering or retrieving packages\n- Basins no longer limit to 16 items per slot\n- Mechanical crafters waste less time on empty animation frames\n- In common cobblegen scenarios, stationary drills now skip breaking blocks and just insert the result items into open\n  inventories directly below\n- Held clipboards can now copy entries from other in-world clipboards\n- Filters, Clipboards and Schedules can now be copyied in the crafting table\n- Metal ladders no longer require a wall if another ladder block is above them\n- Bells assembled to elevator contraptions now activate when arriving at a floor\n- Sliding doors placed in front of contraption-mounted sliding doors now open and close automatically\n- Fully outlined text on filter slots for better readability\n- Added recipes where cardboard substitutes leather\n- Play at most four steam engine sounds at once per side of a boiler\n- Increased default max rope length to 384\n- Implemented a system for generating certain recipes at runtime to improve mod compat\n- Boiler gauge now disappears when blocks are clipping into it\n- Added a keybind that opens a radial menu for rotating blocks with the wrench\n- Wood cutting recipes in mechanical saws\n- Added pressing recipes for coarse dirt and rooted dirt which both produce dirt paths (#7186)\n- Updated JEI integration and added potion fluids to the JEI sidebar (#6934)\n- Chain Drives can now be crafted from zinc nuggets\n- Redstone lamps can now be picked up with the wrench\n- New compatibility recipes for Immersive Engineering\n- Added missing deploying recipes for copper oxidisation\n- Framed and tiled glass panes can now be obtained via stonecutting\n- Schematicannon on 'replace blocks with empty' now send block updates at the edges after printing\n- The player hitbox used in contraption collision is now slightly shorter\n\n#### Bug Fixes\n\n- Deployers can no longer take a seat\n- Fixed contraptions keeping pressure plates and tripwires activated (#7255)\n- Steam engine placement assist now shows a normal shaft\n- Fixed schedule screen not showing tooltips in the entry editor\n- Fixed tracks creating signal block intersections despite being in different dimensions\n- Fixed non-effect fans resetting processed belt items (#7298)\n- Fixed mechanical saw considering scaffolding as leaves\n- Fixed entity name display source not working for players on signs\n- Fixed certain blocks messing up the order scheduled ticks (#7141)\n- Fixed unbreakable superglue not being usable (#6253)\n- Fixed update suppression (#7176)\n- Fixed comparator output of depots ignoring the items' max stack size (#7179)\n- Fixed deployers retaining the damage attribute of their last held weapon (#4870)\n- Fixed an exploit allowing people to create clipboards that execute commands (#7218)\n- Fixed redstone links not updating their redstone output when they've been taken out of receiver mode (#7226)\n- Fixed rare crash related to sliding doors (#6184)\n- Verify that schematics are gzip-encoded before trying to read from them (#6087)\n- Fixed ConditionContext nbt in trains containing a large number of empty tags\n- Fixed deployers not placing fish from fish buckets (#3705)\n- Fixed gasses not being visible in basins and item drains (#7236)\n- Set vault capacity config limit to 2048 slots\n- Fixed InventorySorter able to take items from ghost/filter inventories\n- Fixed typo in better end compat recipe\n- FTB buttons no longer show in create screens\n- Fixed mechanical arm interactions with jukeboxes (#5902)\n- Fixed toolboxes not giving a comparator output signal (#6973)\n- Fixed copper slabs and stairs being missing from the respective tags (#3080)\n- Fixed Fix waterlogged bracketed kinetics dropping the bracket (Fabricators-of-Create#1552)\n- Switched away from using streams in ContraptionCollider fixing a rare crash (#5043)\n- Fixed pumps not placing fluids into flowing fluids of the same type (#5884)\n- Fixed schematicannons not consuming the right number of group items (#6983)\n- Fixed backtanks getting incompatible enchants via smithing tables (#6687)\n- Fixed Lectern Controllers storing ItemStacks from nbt (#7143)\n- Optimized spout recipe generation by avoiding filling non-empty items (#7274)\n- Fixed crash when dying nixie tubes with dye depots dyes (#6694)\n- Fix enchantments getting trimmed from non-filter items (#7216)\n- Fixed sandpaper polishing recipes not working in sequenced assembly recipes (#7259)\n- Fixed mechanical drills and saws using the friendly creatures sound source instead of the blocks sound source (#7038)\n- Fixed backtank crashing on ctrl+pick block (#7284)\n- Improved memory usage of drain category in JEI (#7277)\n- Fixed getSize() throwing an error on newly loaded display link peripherals (#7059)\n- Fixed inability to mill cactus when Quark is installed (#7215)\n- Fixed rare spout crash and offset rendering (#7025)\n- Fixed deploying food resulting in missing particles and not returning the correct items (#7288)\n- Fixed trains not properly pathfinding to stations with an opposing signal just behind the destination\n- Fixed stations voiding schedules when disassembling the train\n- Fixed lighting on signal block indicators\n- Fixed vaults and tanks rotated in place not updating their multiblock correctly\n- Hose pulley now deletes lilypads and other surface foliage\n- Fixed crushing wheels not applying looting to killed entities\n- Updated contraption chunkban protections, corrected limits and made them much harder to hit\n\n#### API Changes\n\n- Versioning change: `major.minor.patch`, starting with `6.0.0`\n- Ponder is now a separate library mod. It comes shipped with the create jar.\n- Added `#create:chain_rideable` to mark items as valid for riding a chain with\n- Added `#create:invalid_for_track_paving` for items\n- Added `#create:sugar_cane_variants` to allow the mechanical saw to work with custom sugarcane variants (#7263)\n- Added `#create:not_harvestable` to disallow blocks that the mechanical harvester would otherwise try to harvest\n- New API for custom storage block behaviour on contraptions.\n  For simple cases, create provides the `#create:simple_mounted_storage` and `#create:chest_mounted_storage` block tags.\n- Added `#create:non_breakable` to mark blocks that cannot be broken by block-breaking kinetics\n- Removed LangMerger and related classes\n- Implemented an api to allow mods to register schematic requirements, partial safe nbt and contraption transforms\n  without implementing interfaces (#4702)\n- Add a method that developers can override to change the icon in goggle tooltips\n- Refactored Item Attributes types, Fan processing types and Arm interaction points, all 3 now use registries\n- Synced AllPortalTracks with Create Fabric\n- Implemented DyeHelper api (#7265)\n- Implemented api to add custom block train conductors (#7030)\n- Convert Potato Cannon projectile types into a dynamic registry\n    - Everything can be done with datapacks now, and there is no need to write a mod unless you need to add new\n      Render Modes, Entity Hit Actions or Block Hit Actions\n- Reworked the AttachedRegistry class into SimpleRegistry and added Provider functionality\n- Exposed all custom registries as API\n- Exposed a handful of previously internal classes to the API, and gave them some cleanup\n    - BlockSpoutingBehaviour\n    - MovementBehaviour\n    - MovingInteractionBehaviour\n    - DisplaySource\n    - DisplayTarget\n    - ContraptionMovementSetting\n    - BoilerHeater\n    - PortalTrackProvider\n    - BlockMovementChecks\n    - ContraptionType\n    - MountedDispenseBehavior\n    - BlockStressValues\n    - OpenPipeEffectHandler\n","changelog_url":null,"date_published":"2025-03-01T00:46:09.854395Z","downloads":168581,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"eXHlcYny","hashes":{"sha1":"eb54b86eb6af38543b3f08fbbd9236099d2c24db","sha512":"176b8513a255a00ff883dfe4cba5b21739cedc9f8535e1e0bca5d5ef6d6b4a153afe4f6ed10bea6aec7864a66e8ac22230ccd0ce32742362fe8982df4d0c3f5c"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/5vscABRG/create-1.20.1-6.0.0.jar","filename":"create-1.20.1-6.0.0.jar","primary":true,"size":18437703,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"server_only_client_optional","id":"6R069CcK","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.20.1 0.5.1.j","version_number":"1.20.1-0.5.1.j","changelog":"## 0.5.1j\n\n- Restored compatibility with NeoForge on 1.20.1 (fixed crash when breaking funnels)\n- Fixed portable storage interface not always connecting on assembly\n- Fixed crash when train loads in with an invalid position in its save data (IThundxr)\n- Fixed crash when recipes contain invalid fluid ingredients (IThundxr)\n- Fixed crash when fluid tanks spawn as part of a generated 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(IThundxr)\n- Vaults and tanks no longer place in bulk when a symmetry wand is active\n- Fixed a memory leak in funnels and observers (IThundxr)\n\n### 1.18 and above:\n- Fixed deployers not replacing replaceable blocks like water (IThundxr)\n- Fixed IC2 compatibility recipes crashing the game\n- Fixed moving single-tile tanks and vaults leading to crashes\n- Fixed negative values displayed on kinetic generator goggle overlay\n- Fixed items in ponder being culled incorrectly (IThundxr)\n- Prevent basins from endlessly queuing up particle information when no players are near\n- Fixed some containers not limiting stack sizes when inserted into by mods like AE2\n- Addressed a bunch of item duplication and schematic printing issues\n- Fixed elevator doors not always updating their collision shape 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(IThundxr)\n- Vaults and tanks no longer place in bulk when a symmetry wand is active\n- Fixed a memory leak in funnels and observers (IThundxr)\n\n### 1.18 and above:\n- Fixed deployers not replacing replaceable blocks like water (IThundxr)\n- Fixed IC2 compatibility recipes crashing the game\n- Fixed moving single-tile tanks and vaults leading to crashes\n- Fixed negative values displayed on kinetic generator goggle overlay\n- Fixed items in ponder being culled incorrectly (IThundxr)\n- Prevent basins from endlessly queuing up particle information when no players are near\n- Fixed some containers not limiting stack sizes when inserted into by mods like AE2\n- Addressed a bunch of item duplication and schematic printing issues\n- Fixed elevator doors not always updating their collision shape 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(IThundxr)\n- Vaults and tanks no longer place in bulk when a symmetry wand is active\n- Fixed a memory leak in funnels and observers (IThundxr)\n\n### 1.18 and above:\n- Fixed deployers not replacing replaceable blocks like water (IThundxr)\n- Fixed IC2 compatibility recipes crashing the game\n- Fixed moving single-tile tanks and vaults leading to crashes\n- Fixed negative values displayed on kinetic generator goggle overlay\n- Fixed items in ponder being culled incorrectly (IThundxr)\n- Prevent basins from endlessly queuing up particle information when no players are near\n- Fixed some containers not limiting stack sizes when inserted into by mods like AE2\n- Addressed a bunch of item duplication and schematic printing issues\n- Fixed elevator doors not always updating their collision shape 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shape variation (KdotJPG)\n- Conductor hat positioning is now data driven and can now be introduced and customised by other mods (GizmoTheMoonPig)\n- Remove outdated and erroring compatibility recipes for other mods\n- Added back the \"Item Group\" attribute filter option (HateMeLikeAPro)\n- Fixed potato cannon not dropping xp and not applying enchantments correctly (Blazified)\n- Added block tag for blocks supposed to be treated like mangrove roots by a Mechanical Saw (jodlodi)\n- Fixed Honey Buckets & Chocolate Buckets not showing up in creative tabs (IThundxr)\n- Fixed Display links not writing to signs (HDR)\n- Fixed Schematic preview not disappearing when item is taken out of the hotbar (IThundxr)\n- Fixed hidden and invalid items being added to the creative mode search tab\n\n### 1.19 and above:\n\n- Community-submitted compatibility recipes for \"Good Ending\", \"Forbidden Arcanus\", \"Quark\" (attackeight)\n- Fixed powered display link not lighting up its indicator\n\n### 1.18 and above:\n\n- New and updated translations from CrowdIn\n- Fixed Elevator cabins loading in at y=0 instead of their previous location\n- Fixed schematic renderers not correctly being invalidated on resource reloads (IThundxr)\n- Fixed Tiled Glass not requiring Silk Touch to harvest (kkempfer)\n- Item and fluid storage on contraptions is now sorted from bottom to top (Moon-404)\n- Item Vaults and Fluid Tanks will now try to remain in the same grouping after being assembled and disassembled by a contraption\n- Fixed modded signs getting wiped when moved by contraption or printed in a schematic\n- Added schematic compatibility for the mod \"framed blocks\"\n- Fixed redstone-locked smart chutes scanning inventories for extractable items\n- Fixed some Display Link integrations updating even while the link is redstone-locked\n- Seated Players now sync their camera rotation to the movement of the contraption (opt-out via config)\n- Mechanical Rollers can no longer destroy end portal blocks (yoshiquest)\n- Fixed Schematic position editor opening both on player and host player instance during LAN games\n- Fixed Automated Brewing integration for some of the potions of other mods (VoidLeech)\n- Fixed Deployers placing blocks too close to themselves in some cases\n- Fixed CC:Tweaked train schedule integration (AstralJaeger)\n- Added support for TFC wood types on water wheels (Xelbayria)\n- Added config for allowing stabilised bearing contraptions for non-rotating contraptions (cshcrafter)\n- Improved handling of custom basin blocks for addons\n- Schematicannons no longer consume additional gunpowder items until the previous item is depleted\n- Condensed Schematicannon fuel config to a single shots-per-gunpowder value\n- Schematicannons can now take gunpowder from adjacent inventories if necessary\n- Fixed a typo in the ponder scene about mechanical bearings\n- Fixed crash when bracketed blocks are assigned arbitrary blocks via command (IThundxr)\n- Fixed moss carpet not assembling to contraptions correctly (IThundxr)\n- Fixed train acceleration edge case at low speed settings\n- Reactivate Dynamic Trees Compatibility\n- Fixed incorrect normals on Flywheel model\n- Fixed incorrect normals on Crushing Wheel model\n- Fixed Vertical belts accepting inserted items from hoppers and such\n- Mechanical Arms no longer pretend to be able to extract from crushing wheels (insert only) (IThundxr)\n- Minor performance tweaks throughout the codebase (Qther)\n- Fixed Potion buckets from Tinkers Construct not interacting correctly with drains and spouts\n- Fixed step sounds no longer playing on moving contraptions (IThundxr)\n- Fixed basin inventory pretending to accept full stacks when empty\n- Fixed basin spout outputs getting voided when targeting another basin\n- Fixed basin spout outputs not working when targeting a basin with a recipe filter\n- Fixed crash with JEI when a modded crafting recipe has an inconsistent ingredient list\n- Fixed concurrency issues with the registration of stress impact values for addons (ByThePowerOfScience)\n- Partially filled water cauldrons can no longer be drained by fluid pipes\n- Fixed andesite funnels dropping full stacks when used in a moving contraption (cshcrafter)\n- Backtanks now properly keep track of item capability data in their placed block (WARNING: Backtanks placed in world during updating will lose enchantments!)\n- Backtanks no longer ask for an unobtainable item when placed with a Schematicannon\n- Goggles function in any curio slot (when tagged accordingly through pack customisation) (littlej541)\n- Threshold Switch now properly reads storage contents from SophisticatedStorage and FunctionalStorage\n- Performance improvements for item rendering on belts and co. (drouarb)\n- Encasing blocks now plays a placing sound (NotSoEpic)\n- Change from item to tag ingredients in sturdy sheet recipe (attackeight)\n- Glue entities no longer run entity ticks (IThundxr)\n- Fixed inconsitent positioning and rotation of stabilised bearing contraptions (techno-sam)\n- Fence Gates can now be interacted with on moving contraptions (attackeight)\n- Added Gilded Blackstone Crushing (attackeight)\n- Fixed removal via wrench not respecting chunk protection (attackeight)\n- Lava diving with the backtank now works together with other fire-proof armor items (attackeight)\n- Fixed blocks in debug world type not loading correctly (IThundxr)\n- Fixed warped and crimson water wheels catching fire (IThundxr)\n- Fixed filters on match-data not matching data (VoidLeech)\n- Ponder key can now be re-bound (attackeight)\n- \"_manual_only\" recipe name suffix now also works for Deploying and Smelting recipes (attackeight)\n- Fixed Schematicannon requesting tall grass and fern blocks (IThundxr)\n- Fixed Schematicannon requirement for farmers delight rich soil (IThundxr)\n- Respect 'eternal' modifier from Forbidden and Arcanus in Deployer Recipes (attackeight)\n- Fixed copycat step placement assist\n- Fixed changing bogey styles not updating the block properly (IThundxr)\n- Tracks can now be placed over flowers (IThundxr)\n- Funnels inserting into vaults no longer poll the inventory until it changes (Jensen)\n- Added a compacting recipe for ice (attackeight)\n- Community-submitted compatibility recipes for \"IC2\", \"Oreganized\", \"Galosphere\", \"HexCasting\", \"The Vault\", \"Nether's Exoticism\", \"Elementary Ores\", \"Infernal Expansion\", \"Ice and Fire Dragons\", \"Ex Nihilo: Sequentia\", \"Regions Unexplored\", \"The Aether\", \"Haunted Harvest\", \"Vampirism\", \"Environmental\" (attackeight)\n- Sugar cane no longer causes adjacent trees to be cut by mechanical saws (NerdsOfAFeather)\n- Addons can now change the displayed icon in goggle overlay tooltips\n- Fixed creepers getting angry at deployers again (IThundxr)\n- Vertical Gearboxes can now be crafted directly (attackeight)\n- Fixed value name collision in schematic configs (IThundxr)\n- Mechanical roller now accounts for custom tracks from addons (IThundxr)\n- Fixed issues with the goggle tooltip due to incompatibility with other mods affecting tooltip formatting\n- Added sounds for the Spout (Starlotte)\n- Added sounds for the Clipboard GUI (Starlotte)\n- Fixed chromatic compound (legacy feature) not working with new world height (IThundxr)\n- Addressed various memory leaks (homok43)\n- Fixed an inconsistent range difference of the Hose Pulley modes (drwoops)\n- Fixed assembly-mode train stations placing a new block when previously removed (cakeGit)\n- Fixed various item duplication bugs\n- Make automated brewing of modded potions use the same fluid amount as vanilla recipes (VoidLeech)\n- \"A New Gauge\" Advancement now triggers for any track item tagged create:tracks (IThundxr)\n- Fixed Schematic previews resetting position when switching to other schematics in hotbar (cakeGit)\n- Fixed Deployers placing rails using a schematic not triggering advancements (cakeGit)\n- Fixed Display Boards updating instantly only at 256rpm Clockwise, not CCW\n- Fixed Pulley ropes able to break unbreakable blocks\n- Fixed Create's Copper Block Registries concealing error reports in unrelated crashes\n- Glass Panes can no longer be placed into copycat panels (use glass blocks instead)\n- Fixed incorrect range documented in the redstone link ponder scene\n- Fixed Create menu button disappearing after switching languages\n- Fixed Depot accepting item stacks with invalid amounts\n- Fixed filter slots containing enchantment and attribute data of filter 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variation (KdotJPG)\n- Conductor hat positioning is now data driven and can now be introduced and customised by other mods (GizmoTheMoonPig)\n- Remove outdated and erroring compatibility recipes for other mods\n- Added back the \"Item Group\" attribute filter option (HateMeLikeAPro)\n- Fixed potato cannon not dropping xp and not applying enchantments correctly (Blazified)\n- Added block tag for blocks supposed to be treated like mangrove roots by a Mechanical Saw (jodlodi)\n- Fixed Honey Buckets & Chocolate Buckets not showing up in creative tabs (IThundxr)\n- Fixed Display links not writing to signs (HDR)\n- Fixed Schematic preview not disappearing when item is taken out of the hotbar (IThundxr)\n- Fixed hidden and invalid items being added to the creative mode search tab\n\n### 1.19 and above:\n\n- Community-submitted compatibility recipes for \"Good Ending\", \"Forbidden Arcanus\", \"Quark\" (attackeight)\n- Fixed powered display link not lighting up its indicator\n\n### 1.18 and above:\n\n- New and updated translations from CrowdIn\n- Fixed Elevator cabins loading in at y=0 instead of their previous location\n- Fixed schematic renderers not correctly being invalidated on resource reloads (IThundxr)\n- Fixed Tiled Glass not requiring Silk Touch to harvest (kkempfer)\n- Item and fluid storage on contraptions is now sorted from bottom to top (Moon-404)\n- Item Vaults and Fluid Tanks will now try to remain in the same grouping after being assembled and disassembled by a contraption\n- Fixed modded signs getting wiped when moved by contraption or printed in a schematic\n- Added schematic compatibility for the mod \"framed blocks\"\n- Fixed redstone-locked smart chutes scanning inventories for extractable items\n- Fixed some Display Link integrations updating even while the link is redstone-locked\n- Seated Players now sync their camera rotation to the movement of the contraption (opt-out via config)\n- Mechanical Rollers can no longer destroy end portal blocks (yoshiquest)\n- Fixed Schematic position editor opening both on player and host player instance during LAN games\n- Fixed Automated Brewing integration for some of the potions of other mods (VoidLeech)\n- Fixed Deployers placing blocks too close to themselves in some cases\n- Fixed CC:Tweaked train schedule integration (AstralJaeger)\n- Added support for TFC wood types on water wheels (Xelbayria)\n- Added config for allowing stabilised bearing contraptions for non-rotating contraptions (cshcrafter)\n- Improved handling of custom basin blocks for addons\n- Schematicannons no longer consume additional gunpowder items until the previous item is depleted\n- Condensed Schematicannon fuel config to a single shots-per-gunpowder value\n- Schematicannons can now take gunpowder from adjacent inventories if necessary\n- Fixed a typo in the ponder scene about mechanical bearings\n- Fixed crash when bracketed blocks are assigned arbitrary blocks via command (IThundxr)\n- Fixed moss carpet not assembling to contraptions correctly (IThundxr)\n- Fixed train acceleration edge case at low speed settings\n- Reactivate Dynamic Trees Compatibility\n- Fixed incorrect normals on Flywheel model\n- Fixed incorrect normals on Crushing Wheel model\n- Fixed Vertical belts accepting inserted items from hoppers and such\n- Mechanical Arms no longer pretend to be able to extract from crushing wheels (insert only) (IThundxr)\n- Minor performance tweaks throughout the codebase (Qther)\n- Fixed Potion buckets from Tinkers Construct not interacting correctly with drains and spouts\n- Fixed step sounds no longer playing on moving contraptions (IThundxr)\n- Fixed basin inventory pretending to accept full stacks when empty\n- Fixed basin spout outputs getting voided when targeting another basin\n- Fixed basin spout outputs not working when targeting a basin with a recipe filter\n- Fixed crash with JEI when a modded crafting recipe has an inconsistent ingredient list\n- Fixed concurrency issues with the registration of stress impact values for addons (ByThePowerOfScience)\n- Partially filled water cauldrons can no longer be drained by fluid pipes\n- Fixed andesite funnels dropping full stacks when used in a moving contraption (cshcrafter)\n- Backtanks now properly keep track of item capability data in their placed block (WARNING: Backtanks placed in world during updating will lose enchantments!)\n- Backtanks no longer ask for an unobtainable item when placed with a Schematicannon\n- Goggles function in any curio slot (when tagged accordingly through pack customisation) (littlej541)\n- Threshold Switch now properly reads storage contents from SophisticatedStorage and FunctionalStorage\n- Performance improvements for item rendering on belts and co. (drouarb)\n- Encasing blocks now plays a placing sound (NotSoEpic)\n- Change from item to tag ingredients in sturdy sheet recipe (attackeight)\n- Glue entities no longer run entity ticks (IThundxr)\n- Fixed inconsitent positioning and rotation of stabilised bearing contraptions (techno-sam)\n- Fence Gates can now be interacted with on moving contraptions (attackeight)\n- Added Gilded Blackstone Crushing (attackeight)\n- Fixed removal via wrench not respecting chunk protection (attackeight)\n- Lava diving with the backtank now works together with other fire-proof armor items (attackeight)\n- Fixed blocks in debug world type not loading correctly (IThundxr)\n- Fixed warped and crimson water wheels catching fire (IThundxr)\n- Fixed filters on match-data not matching data (VoidLeech)\n- Ponder key can now be re-bound (attackeight)\n- \"_manual_only\" recipe name suffix now also works for Deploying and Smelting recipes (attackeight)\n- Fixed Schematicannon requesting tall grass and fern blocks (IThundxr)\n- Fixed Schematicannon requirement for farmers delight rich soil (IThundxr)\n- Respect 'eternal' modifier from Forbidden and Arcanus in Deployer Recipes (attackeight)\n- Fixed copycat step placement assist\n- Fixed changing bogey styles not updating the block properly (IThundxr)\n- Tracks can now be placed over flowers (IThundxr)\n- Funnels inserting into vaults no longer poll the inventory until it changes (Jensen)\n- Added a compacting recipe for ice (attackeight)\n- Community-submitted compatibility recipes for \"IC2\", \"Oreganized\", \"Galosphere\", \"HexCasting\", \"The Vault\", \"Nether's Exoticism\", \"Elementary Ores\", \"Infernal Expansion\", \"Ice and Fire Dragons\", \"Ex Nihilo: Sequentia\", \"Regions Unexplored\", \"The Aether\", \"Haunted Harvest\", \"Vampirism\", \"Environmental\" (attackeight)\n- Sugar cane no longer causes adjacent trees to be cut by mechanical saws (NerdsOfAFeather)\n- Addons can now change the displayed icon in goggle overlay 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variation (KdotJPG)\n- Conductor hat positioning is now data driven and can now be introduced and customised by other mods (GizmoTheMoonPig)\n- Remove outdated and erroring compatibility recipes for other mods\n- Added back the \"Item Group\" attribute filter option (HateMeLikeAPro)\n- Fixed potato cannon not dropping xp and not applying enchantments correctly (Blazified)\n- Added block tag for blocks supposed to be treated like mangrove roots by a Mechanical Saw (jodlodi)\n- Fixed Honey Buckets & Chocolate Buckets not showing up in creative tabs (IThundxr)\n- Fixed Display links not writing to signs (HDR)\n- Fixed Schematic preview not disappearing when item is taken out of the hotbar (IThundxr)\n- Fixed hidden and invalid items being added to the creative mode search tab\n\n### 1.19 and above:\n\n- Community-submitted compatibility recipes for \"Good Ending\", \"Forbidden Arcanus\", \"Quark\" (attackeight)\n- Fixed powered display link not lighting up its indicator\n\n### 1.18 and 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processing types\n- Fixed unlit campfires providing boiler heat\n- Fixed crash when applying trapdoors to copycat panels\n- Added tag to prevent specific vanilla recipe types from integrating with create\n- Rollers no longer break blocks adjacent to blocks tagged #minecraft:portals\n- Added safety checks for active rollers passing through a portal\n- Fixed rollers in fill mode consuming blocks from a train without placing any\n- Changed lava diving advancement from hidden to challenge, as it is an actual intended player ability since 0.5.1\n- Changed title of speed controller advancement\n- Funnels, Chutes and other Create components should now perform a little better when used with large vaults\n- Added support of other packet size optimisation mods: connectivity and Packet Fixer (KostromDan)\n- Spectators can no longer interact with Super Glue and Valve Handles (attackeight)\n- Fixed Elevator Contraptions sometimes powering multiple contacts upon arrival (laxadeR)\n- Fixed Deployers not able to interact with blocks using block-like items (NovaStarter)\n- Integrate new modded wood types with create: Environmental, Atmospheric, Infernal Expansion, Good Ending, Biome Makeover (Tempystral)\n- Addons can now specify custom behaviour when pipe fluids collide (Notenoughmail)\n- Localisation updates from CrowdIn\n- 1.19, 1.20: Trains can now travel to the Aether\n- 1.20: Fixed some blocks incorrectly treated as non solid\n- 1.20: Fixed crash when other mods query creative tabs server side\n- 1.20: Integrate new vanilla wood types with create (attackeight)\n- 1.20 (Flywheel): Fixed compatibility with Starlight\n- 1.20 (Flywheel): Fixed compatibility with 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processing types\n- Fixed unlit campfires providing boiler heat\n- Fixed crash when applying trapdoors to copycat panels\n- Added tag to prevent specific vanilla recipe types from integrating with create\n- Rollers no longer break blocks adjacent to blocks tagged #minecraft:portals\n- Added safety checks for active rollers passing through a portal\n- Fixed rollers in fill mode consuming blocks from a train without placing any\n- Changed lava diving advancement from hidden to challenge, as it is an actual intended player ability since 0.5.1\n- Changed title of speed controller advancement\n- Funnels, Chutes and other Create components should now perform a little better when used with large vaults\n- Added support of other packet size optimisation mods: connectivity and Packet Fixer (KostromDan)\n- Spectators can no longer interact with Super Glue and Valve Handles (attackeight)\n- Fixed Elevator Contraptions sometimes powering multiple contacts upon arrival (laxadeR)\n- Fixed Deployers not able to interact with blocks using block-like items (NovaStarter)\n- Integrate new modded wood types with create: Environmental, Atmospheric, Infernal Expansion, Good Ending, Biome Makeover (Tempystral)\n- Addons can now specify custom behaviour when pipe fluids collide (Notenoughmail)\n- Localisation updates from CrowdIn\n- 1.19, 1.20: Trains can now travel to the Aether\n- 1.20: Fixed some blocks incorrectly treated as non solid\n- 1.20: Fixed crash when other mods query creative tabs server side\n- 1.20: Integrate new vanilla wood types with create (attackeight)\n- 1.20 (Flywheel): Fixed compatibility with Starlight\n- 1.20 (Flywheel): Fixed compatibility with 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processing types\n- Fixed unlit campfires providing boiler heat\n- Fixed crash when applying trapdoors to copycat panels\n- Added tag to prevent specific vanilla recipe types from integrating with create\n- Rollers no longer break blocks adjacent to blocks tagged #minecraft:portals\n- Added safety checks for active rollers passing through a portal\n- Fixed rollers in fill mode consuming blocks from a train without placing any\n- Changed lava diving advancement from hidden to challenge, as it is an actual intended player ability since 0.5.1\n- Changed title of speed controller advancement\n- Funnels, Chutes and other Create components should now perform a little better when used with large vaults\n- Added support of other packet size optimisation mods: connectivity and Packet Fixer (KostromDan)\n- Spectators can no longer interact with Super Glue and Valve Handles (attackeight)\n- Fixed Elevator Contraptions sometimes powering multiple contacts upon arrival (laxadeR)\n- Fixed Deployers not able to interact with blocks using block-like items (NovaStarter)\n- Integrate new modded wood types with create: Environmental, Atmospheric, Infernal Expansion, Good Ending, Biome Makeover (Tempystral)\n- Addons can now specify custom behaviour when pipe fluids collide (Notenoughmail)\n- Localisation updates from CrowdIn\n- 1.19, 1.20: Trains can now travel to the Aether\n- 1.20: Fixed some blocks incorrectly treated as non solid\n- 1.20: Fixed crash when other mods query creative tabs server side\n- 1.20: Integrate new vanilla wood types with create (attackeight)\n- 1.20 (Flywheel): Fixed compatibility with Starlight\n- 1.20 (Flywheel): Fixed compatibility with Embeddium","changelog_url":null,"date_published":"2023-09-22T09:09:07.954882Z","downloads":37420,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"ixCVvi7S","hashes":{"sha512":"9663e8bdfe9084b0d1778f643f322a9057d8ee06527ed3e973b275be4a7671001229d84f448093fe95666f2612fa6d2cf16a68df6a5deb8960d212d7723e7c82","sha1":"2e7e55c16164bea60987719d0a5e46746ffa0e98"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/ZyOnhaSB/create-1.18.2-0.5.1.e.jar","filename":"create-1.18.2-0.5.1.e.jar","primary":true,"size":14871113,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge"],"environment":"server_only_client_optional","id":"tIhVl7AP","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.20.1 0.5.1.d","version_number":"1.20.1-0.5.1.d","changelog":"## Create 0.5.1d\n\n- Fixed crash when colliding with mechanical belts on recent forge versions","changelog_url":null,"date_published":"2023-07-05T10:14:08.098317Z","downloads":1007563,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"mVZYbnnW","hashes":{"sha1":"26c3f76dbba950b58c63044ae6717d0d33fa0f01","sha512":"0d5079f139cdb298f804a1eba0956be7c14481295accab51903c9984dd261ef4425e1dec1b072f2e93435b05951c39fe4d603ecd6688191dbf0aedf7d0ea4291"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/tIhVl7AP/create-1.20.1-0.5.1.d.jar","filename":"create-1.20.1-0.5.1.d.jar","primary":true,"size":14789680,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge"],"environment":"server_only_client_optional","id":"gjvACune","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.20.1 0.5.1.c","version_number":"1.20.1-0.5.1.c","changelog":"## **Create 0.5.1c**\n\n### Changes\n- Now using Flywheel 0.6.9\n- New translations from Crowdin\n- Added the entity type tag `#create:ignore_seat`\n- Added a config option to prevent hostile mobs from getting picked up by seats\n- Potato cannons can no longer plant crops on the side of farmland\n- Fixed Mechanical rollers consuming filter items despite not supporting them\n- Fixed brass tunnels not refunding previous filter items when changed\n- Fixed catalyst ingredients getting consumed in the basin\n- Fixed Smart observers not activated by funnels when facing up or down\n- Fixed custom sequenced assembly recipes conflicting when starting with a filling step\n- Fixed item slots of powered and unpowered redstone link models not matching in size\n- Fixed custom fluids not rendering fog underwater\n- Fixed improved diving helmet vision applied without it being equipped\n- Fixed incompatibility with Supplementaries\n- Fixed wood cutting recipe compatibility for Hexcasting (AndreAugustoAAQ)\n- Updates to the Bogey API (rabbitminers)\n- Separated config options for placing fluid blocks with Create (attackeight)\n- Optimisations to some of Create's vector math shortcuts (Timo van Veen)\n- Addons can now register backtank-esque air sources placed in any armor and curios slots (Michael C)\n- Addressed a number of memory leaks and server crashes","changelog_url":null,"date_published":"2023-07-04T23:27:50.627609Z","downloads":16371,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"mpYtnlFB","hashes":{"sha512":"44c174a53062988fd9cfb959bbb2dd060a34dcc4c54759cb8bfd104eebae2b1e06295cdd02a8dd3a06c05c1381fe4a71ea0badc19d9bf00fe15ad75451d717be","sha1":"9c5ec68378e66b020fc6db422a5d99dd18d0c665"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/gjvACune/create-1.20.1-0.5.1.c.jar","filename":"create-1.20.1-0.5.1.c.jar","primary":true,"size":14789661,"file_type":null}],"dependencies":[]},{"game_versions":["1.19.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"2aUVdjOe","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.19.2 0.5.1.c","version_number":"1.19.2-0.5.1.c","changelog":"## **Create 0.5.1c**\n\n### Changes\n- Now using Flywheel 0.6.9\n- New translations from Crowdin\n- Added the entity type tag `#create:ignore_seat`\n- Added a config option to prevent hostile mobs from getting picked up by seats\n- Potato cannons can no longer plant crops on the side of farmland\n- Fixed Mechanical rollers consuming filter items despite not supporting them\n- Fixed brass tunnels not refunding previous filter items when changed\n- Fixed catalyst ingredients getting consumed in the basin\n- Fixed Smart observers not activated by funnels when facing up or down\n- Fixed custom sequenced assembly recipes conflicting when starting with a filling step\n- Fixed item slots of powered and unpowered redstone link models not matching in size\n- Fixed custom fluids not rendering fog underwater\n- Fixed improved diving helmet vision applied without it being equipped\n- Fixed incompatibility with Supplementaries\n- Fixed wood cutting recipe compatibility for Hexcasting (AndreAugustoAAQ)\n- Updates to the Bogey API (rabbitminers)\n- Separated config options for placing fluid blocks with Create (attackeight)\n- Optimisations to some of Create's vector math shortcuts (Timo van Veen)\n- Addons can now register backtank-esque air sources placed in any armor and curios slots (Michael C)\n- Addressed a number of memory leaks and server crashes","changelog_url":null,"date_published":"2023-07-04T23:27:38.573479Z","downloads":23642,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"6ZkKIyIq","hashes":{"sha1":"f5fbd756a9ee138e3966d597c1f4aebb528785d6","sha512":"7c1540970934dee35752560c2fbe64227a73e7492519a2052f479d3e08c981217c858e41b08861ff0c5c013affa6fa548149a5b5ed03f80c8e45ad8c0c5b6864"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/2aUVdjOe/create-1.19.2-0.5.1.c.jar","filename":"create-1.19.2-0.5.1.c.jar","primary":true,"size":14741075,"file_type":null}],"dependencies":[]},{"game_versions":["1.18.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"PTHAyfx7","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.18.2 0.5.1.c","version_number":"1.18.2-0.5.1.c","changelog":"## **Create 0.5.1c**\n\n### Changes\n- Now using Flywheel 0.6.9\n- New translations from Crowdin\n- Added the entity type tag `#create:ignore_seat`\n- Added a config option to prevent hostile mobs from getting picked up by seats\n- Potato cannons can no longer plant crops on the side of farmland\n- Fixed Mechanical rollers consuming filter items despite not supporting them\n- Fixed brass tunnels not refunding previous filter items when changed\n- Fixed catalyst ingredients getting consumed in the basin\n- Fixed Smart observers not activated by funnels when facing up or down\n- Fixed custom sequenced assembly recipes conflicting when starting with a filling step\n- Fixed item slots of powered and unpowered redstone link models not matching in size\n- Fixed custom fluids not rendering fog underwater\n- Fixed improved diving helmet vision applied without it being equipped\n- Fixed incompatibility with Supplementaries\n- Fixed wood cutting recipe compatibility for Hexcasting (AndreAugustoAAQ)\n- Updates to the Bogey API (rabbitminers)\n- Separated config options for placing fluid blocks with Create (attackeight)\n- Optimisations to some of Create's vector math shortcuts (Timo van Veen)\n- Addons can now register backtank-esque air sources placed in any armor and curios slots (Michael C)\n- Addressed a number of memory leaks and server crashes","changelog_url":null,"date_published":"2023-07-04T23:27:25.454768Z","downloads":10336,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"9aly3dEN","hashes":{"sha1":"97faf28babb2f1ac0f4115a541cb68cc8e7fbf86","sha512":"e358fcab50e467517a5ac24d23963fab786aed65facff378573adabd8980180a6f1857d21b0c5fe00bb4c7002cf3a672659e22d209c28df748f304f57eaf585d"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/PTHAyfx7/create-1.18.2-0.5.1.c.jar","filename":"create-1.18.2-0.5.1.c.jar","primary":true,"size":14719740,"file_type":null}],"dependencies":[]},{"game_versions":["1.19.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"6ZQIjBQo","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.19.2 0.5.1.b","version_number":"1.19.2-0.5.1.b","changelog":"## **Create 0.5.1b**\n\n### Changes\n\n- Fixed Elevator Contraption misalignment with their contacts after switching target floor mid-travel\n- Fixed crash when placing a clipboard into replaceable blocks mid-air\n- Fixed funnel flaps being offset to the side when flywheel is disabled\n- Fixed dyed valve handle using incorrect block particle textures\n- Fixed copycat blocks able to take on invalid materials through the use of data commands\n- Copycat blocks no longer retain nbt contents of their contained material's item when loaded from a schematic\n- Fixed pipe connector attachments missing textures on some orientations\n- Players can now sneak-pick to receive the copycat block itself, rather than its applied material\n- Fixed value input screen not closing correctly when 'use' keybind is not on its default setting\n- Deployers no longer fail to activate bearings and other components with value input slots\n- Fixed an incompatibility between legacy copper pack and xycraft override\n- Fixed netherite diving suit not protecting from fire damage when Quark is installed\n- Attempt to fix lighting issues with elevator contacts\n- Schematic and Quill no longer displays the full directory path in its confirmation message\n- Fixed z-fighting on metal bars models\n- Waterlogged belts and depots now wash contained items when targeted by a fan\n- Fixed jump strength of lava diving suit in shallow lava\n- Fixed crash when cycling bogey types on a server\n- Fixed custom metal bars not able to be mined with a pickaxe\n- Contraption mounted storage no longer interacts with modded ender chests (it didn't work correctly)\n- Gui inputs no longer play more than one click when scrolled on very quickly\n- Fixed Schematics loading with a snowy grass block when their lowest layer contained snow blocks\n- Fixed Mechanical Rollers placing blocks into the train tracks when paving steep slopes\n- Netherite backtank now depletes air in lava even when the players head is not fully submerged\n- Fixed \"Any\" amount in filters' value settings screen not using a translatable lang entry\n- Smart Chutes no longer prevent chests from opening under them\n- Fixed some typos in ponder scenes\n- Localisation Updates from Crowdin","changelog_url":null,"date_published":"2023-05-24T18:48:49.101016Z","downloads":30133,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"NxqdtMpR","hashes":{"sha512":"cb6acac0f1b0a2bfb83a31e0eadc759c9165d4d479fd955003b06cd3e012e204b7a6c36984454e038a6201813bf66af78d44d8717eaf23c9348eeca5038d73a2","sha1":"15d57ccb0fb0c2e10673bc685df449db71f9696e"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/6ZQIjBQo/create-1.19.2-0.5.1.b.jar","filename":"create-1.19.2-0.5.1.b.jar","primary":true,"size":14616429,"file_type":null}],"dependencies":[]},{"game_versions":["1.18.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"BnkUJVhl","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.18.2 0.5.1.b","version_number":"1.19.2-0.5.1.b","changelog":"## **Create 0.5.1b**\n\n### Changes\n\n- Fixed Elevator Contraption misalignment with their contacts after switching target floor mid-travel\n- Fixed crash when placing a clipboard into replaceable blocks mid-air\n- Fixed funnel flaps being offset to the side when flywheel is disabled\n- Fixed dyed valve handle using incorrect block particle textures\n- Fixed copycat blocks able to take on invalid materials through the use of data commands\n- Copycat blocks no longer retain nbt contents of their contained material's item when loaded from a schematic\n- Fixed pipe connector attachments missing textures on some orientations\n- Players can now sneak-pick to receive the copycat block itself, rather than its applied material\n- Fixed value input screen not closing correctly when 'use' keybind is not on its default setting\n- Deployers no longer fail to activate bearings and other components with value input slots\n- Fixed an incompatibility between legacy copper pack and xycraft override\n- Fixed netherite diving suit not protecting from fire damage when Quark is installed\n- Attempt to fix lighting issues with elevator contacts\n- Schematic and Quill no longer displays the full directory path in its confirmation message\n- Fixed z-fighting on metal bars models\n- Waterlogged belts and depots now wash contained items when targeted by a fan\n- Fixed jump strength of lava diving suit in shallow lava\n- Fixed crash when cycling bogey types on a server\n- Fixed custom metal bars not able to be mined with a pickaxe\n- Contraption mounted storage no longer interacts with modded ender chests (it didn't work correctly)\n- Gui inputs no longer play more than one click when scrolled on very quickly\n- Fixed Schematics loading with a snowy grass block when their lowest layer contained snow blocks\n- Fixed Mechanical Rollers placing blocks into the train tracks when paving steep slopes\n- Netherite backtank now depletes air in lava even when the players head is not fully submerged\n- Fixed \"Any\" amount in filters' value settings screen not using a translatable lang entry\n- Smart Chutes no longer prevent chests from opening under them\n- Fixed some typos in ponder scenes\n- Localisation Updates from Crowdin","changelog_url":null,"date_published":"2023-05-24T18:47:48.822773Z","downloads":12079,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"PNP0zBCR","hashes":{"sha512":"f22b6fdcbf380ccec5010574b228b894a3c4f578ecad48731117281b68757f1bcf99c051186fc3e8739bf41c402490d63deb020856d84b44ee1ddb630bd9c8cf","sha1":"c6ad70bba2ed7f42c02ec2f72c8cf457a63027ce"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/BnkUJVhl/create-1.18.2-0.5.1.b.jar","filename":"create-1.18.2-0.5.1.b.jar","primary":true,"size":14596095,"file_type":null}],"dependencies":[]},{"game_versions":["1.19.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"4awoSQJV","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.19.2 0.5.1.a","version_number":"1.19.2-0.5.1.a","changelog":"## **Create 0.5.1**\n\n### Additions\n\n- Netherite Backtank\n- Netherite Diving Helmet and Boots\n- Contraption Controls\n- Elevator Pulley\n- Copycat Panels and Copycat Steps\n- Block of Andesite Alloy\n- Block of Industrial Iron\n- Block of Experience\n- Large Water Wheel\n- Mechanical Roller\n- Andesite, Brass and Copper Doors\n- Andesite, Brass and Copper Bars\n- Andesite, Brass and Copper Scaffolding\n- Clipboard\n- Mangrove Windows (1.19)\n\n### Changes\n\n- Flywheel is now included in the Create jar (1.18)\n- Overhauled models and textures of Andesite & Brass components (Kryppers)\n- Reworked textures of coloured blocks such as seats and sails (dani)\n- New filter sprites (vectorwing)\n- Valve handles can now be used to precisely turn mechanical bearings by a set angle\n- Pulley ropes are now climbable\n- Lowered hitbox of seats for improved traversability inside contraptions\n- Improved safety for players standing on vertically moving contraptions\n- Pulley contraptions will now make an effort to place remote players at y values sensible to the client\n- Fixed seated entities on rotating contraptions not rendering at the correct location\n- Deployers no longer fail to activate in chunks claimed or protected by the player that placed them\n- Fixed couplings, schematics and in-world overlays not rendering correctly at coordinates far from the origin\n- Fixed Bearings, Pistons, Pulleys and Gantries powered by a Sequenced Gearshift not moving precisely to its instructions at high speeds\n- Minecart contraptions no longer visually jump to a location when stalled\n- Mechanical bearings now snap to a rounded angle when stopped\n- Contraption storage now accepts more chests and barrels from other mods\n- Players can now open chests and barrels on assembled contraptions\n- Mechanical Pumps no longer reverse direction based on kinetic input\n- Fixed pipe connections pulling fluids with half the speed compared to a directly attached pump\n- Substantially increased speed of visual flow propagation inside pipe networks\n- Portable storage interfaces now stall for longer after an exchange has happened, and shorter otherwise\n- Single train track blocks with slopes connected on either side will angle themselves to create a smoother ascend across both \n- Multiple pulleys can now attach to contraptions in a synchronised group\n- Display Boards now update text instantaneously at high input rpm\n- Diving helmets now always grant aqua affinity\n- Diving helmets can no longer be enchanted with aqua affinity\n- Water wheel fins are no longer directional\n- Water wheels now only have one speed level\n- Water wheels can now take the appearance of any reasonably implemented wood type\n- Added sided door control options to elevator contact and train station UI\n- Liquid can no longer spread perpendicularly on top of water wheels\n- Overhauled UX of scroll values and item filtering\n- Filtered item extraction can now be configured to pull \"up to x items\" per operation\n- Connected textures now use and apply the getAppearance() standard by Forge, allowing them to connect across other mods' facades, etc. (1.19)\n- Boiler status now highlights information about water flow when insufficient\n- The majority of in-world options no longer require a wrench\n- Fixed fluid container items getting returned twice in basin processing (1.19)\n- Chutes can now be encased in Industrial Iron Blocks\n- Chutes are now less prone to resetting shape when moved or rotated\n- Moved metal block variants to Building Blocks tab\n- Changed stonecutting ingredient of metal block variants from sheet to ingot\n- Base stone blocks can now be stonecut back from their cut variants\n- Fixed track placement allowing an s-bend between two sloped track pieces in specific arrangements\n- Fixed funnels losing filters when changing between types\n- New randomised textures for natural palette stone types (Kryppers)\n- Readjusted palette stone generation to use taller layers\n- World generation now places fewer stone type veins by default\n- Fixed lava fans voiding items that have smoking & smelting recipes with different outputs\n- Filter items now filter for their own item type if left empty\n- Valve handles no longer create stress config entries for each dyed variant\n- Place near initial angle mode on bearings now has a smaller interval considered 'near'\n- Players can now take items from saws via right-click\n- Item Drains now accept dropped items as input\n- Train track placement overlay now explicitly mentions the ctrl key\n- Fixed Mechanical Saws not rendering as animated when using rubidium\n- Fixed a ui element of the Station Screen rendering behind the background\n- Belts printed instantly or via cannon now retain the correct type of casing\n- Scheduled trains no longer slow down for slight ascends/descents on a straight track\n- Fixed saplings and other non-collidables sticking to chassis or super glue\n- Encased Fluid Pipes no longer z-fight on open pipe faces\n- Valve handles now turn twice as quickly\n- Bearings no longer have the angle-indicating nook on their block\n- Depot hitbox is now a simple cuboid\n- Fixed belts encased with andesite briefly showing brass textures\n- Fixed Filters and Attribute Filters not stacking with unmodified, equivalent stacks\n- Fixed Attribute Filters saving the name tag preview item in their data\n- Filters and Schedules can now be reset via crafting\n- Renamed Sails to Windmill Sails\n- Crushing gold ore now yields more experience nuggets\n- Fixed valve pipes sometimes not rotating their indicator fully\n- Horizontal, encased belts now render a support structure when solid blocks are above them\n- Added placement assist for mechanical drills, saws and deployers\n- Mechanical Belts can now be waterlogged\n- Depots and Ejectors can now be Waterlogged\n- Chutes and Funnels can now be Waterlogged\n- Fixed upright mechanical saws only able to be oriented in two directions\n- Deployers now have their filter slot on the side of the block\n- Deployers can now be rotated by wrenching them near the edge of the front face\n- Deployers now set filters on blocks only by targeting any location on a correct side\n- Fixed Schematics loaded for deployer printing not rotating block entity contents\n- Added tripwire to #movable_empty_collider\n- Renamed Stockpile Switch to Threshold Switch\n- Renamed Content Observer to Smart Observer\n- Smart observer and threshold switch can now be oriented to face blocks above or below them\n- Smart observer will now also emit redstone when the block in front of it matches its filter\n- Fixed non-vanilla signs not accepted as valid display targets\n- Brass tunnels with no distribution behaviour no longer show the mode switcher\n- Used more contrasting colours for diode and tunnel value inputs\n- Fixed crash when hose pulley cannot find reference fluid for infinite draining\n- Clipboards can now be used to transfer settings between blocks\n- Clipboards can now be used to manually write to Display Boards and Nixie Tubes\n- Clipboards can now be used as Material Checklists in the Schematicannon\n- Fixed and edited existing tooltips and ponder scenes to include behavioural changes in 0.5.1\n- New ponder scenes for Smart Observer, Threshold Switch, Elevator Pulley, Contraption Controls and Mechanical Rollers\n- Fixed ponder overlay text rendering with wonky pixels\n- Added a ponder category for recently added/changed blocks\n- Renamed Filter to List Filter\n- Deployers can now apply filters to a Redstone link with less required precision\n- Bezier track segments now render with a slight angle to reduce z-fighting\n- Fixed offset shaft rotation on encased large cogwheels\n- Fixed Smart Fluid Pipe not dropping filter when broken\n- Placards and Creative Crates will no longer hold on to special nbt content (except potion data, damage, enchants) of the contained item when imported via Schematicannon\n- Schematicannons can no longer print mobs\n- Fixed item frames not requiring an exact nbt match for printed contents\n- Players can now sneak while using exp nuggets to only consume one item at a time\n- Major internal restructuring of java packages\n- Minecart contraption items can no longer be placed in container items like toolboxes or shulkers (configurable)\n- Implemented ComputerCraft interaction for Speed Controllers, Display Links, Speedometers, Stressometers, Sequenced Gearshifts and Train Stations (caelwarner)\n- Hand crank no longer drains hunger when using the extendo grip (Xstoudi)\n- Fixed Encased Chain Drives not reacting to block rotation and mirroring correctly\n- Open Ended Pipes now correctly handle Builder's Tea (NerdsOfAFeather)\n- Added Config entry for brass tunnel distribution cooldown (Walle123)\n- API for custom bogey & track types (Rabbitminers, techno-sam)\n- Fixed server crash caused by Gantry Contraptions assembling (Lucasmellof)\n- Fix \"Lighter than air\" fluids displayed incorrectly in spouts (cakeGit)\n- Added rotate and mirror methods to Fluid Pipes (xieve)\n- Chocolate & Honey fluid fog distance is now configurable (radimous)\n- Added a TrackGraph merge event (DaComputerNerd717)\n- Fixed players dismounting when trains get assembled (Equinoxxe)\n- Added GameTests (TropheusJ)\n- Added armor tags (NerdsOfAFeather)\n- Major updates now release as patch A","changelog_url":null,"date_published":"2023-05-21T22:56:01.264480Z","downloads":4412,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"evzkfdpn","hashes":{"sha1":"402be5a39d4071cc3c7e0e9f8b1fc73000171bdd","sha512":"4fe6ccd3f3305b99acfccb20437201ba1830a7016285e5ba112e7b95893f3aed6f51c9617ef1fbd9230dc668732ea107b8d8dee093d6cb2fd49ac18f66bc3ee1"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/4awoSQJV/create-1.19.2-0.5.1.a.jar","filename":"create-1.19.2-0.5.1.a.jar","primary":true,"size":14583240,"file_type":null}],"dependencies":[]},{"game_versions":["1.18.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"8LczbIGv","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.18.2 0.5.1.a","version_number":"1.18.2-0.5.1.a","changelog":"## **Create 0.5.1**\n\n### Additions\n\n- Netherite Backtank\n- Netherite Diving Helmet and Boots\n- Contraption Controls\n- Elevator Pulley\n- Copycat Panels and Copycat Steps\n- Block of Andesite Alloy\n- Block of Industrial Iron\n- Block of Experience\n- Large Water Wheel\n- Mechanical Roller\n- Andesite, Brass and Copper Doors\n- Andesite, Brass and Copper Bars\n- Andesite, Brass and Copper Scaffolding\n- Clipboard\n- Mangrove Windows (1.19)\n\n### Changes\n\n- Flywheel is now included in the Create jar (1.18)\n- Overhauled models and textures of Andesite & Brass components (Kryppers)\n- Reworked textures of coloured blocks such as seats and sails (dani)\n- New filter sprites (vectorwing)\n- Valve handles can now be used to precisely turn mechanical bearings by a set angle\n- Pulley ropes are now climbable\n- Lowered hitbox of seats for improved traversability inside contraptions\n- Improved safety for players standing on vertically moving contraptions\n- Pulley contraptions will now make an effort to place remote players at y values sensible to the client\n- Fixed seated entities on rotating contraptions not rendering at the correct location\n- Deployers no longer fail to activate in chunks claimed or protected by the player that placed them\n- Fixed couplings, schematics and in-world overlays not rendering correctly at coordinates far from the origin\n- Fixed Bearings, Pistons, Pulleys and Gantries powered by a Sequenced Gearshift not moving precisely to its instructions at high speeds\n- Minecart contraptions no longer visually jump to a location when stalled\n- Mechanical bearings now snap to a rounded angle when stopped\n- Contraption storage now accepts more chests and barrels from other mods\n- Players can now open chests and barrels on assembled contraptions\n- Mechanical Pumps no longer reverse direction based on kinetic input\n- Fixed pipe connections pulling fluids with half the speed compared to a directly attached pump\n- Substantially increased speed of visual flow propagation inside pipe networks\n- Portable storage interfaces now stall for longer after an exchange has happened, and shorter otherwise\n- Single train track blocks with slopes connected on either side will angle themselves to create a smoother ascend across both \n- Multiple pulleys can now attach to contraptions in a synchronised group\n- Display Boards now update text instantaneously at high input rpm\n- Diving helmets now always grant aqua affinity\n- Diving helmets can no longer be enchanted with aqua affinity\n- Water wheel fins are no longer directional\n- Water wheels now only have one speed level\n- Water wheels can now take the appearance of any reasonably implemented wood type\n- Added sided door control options to elevator contact and train station UI\n- Liquid can no longer spread perpendicularly on top of water wheels\n- Overhauled UX of scroll values and item filtering\n- Filtered item extraction can now be configured to pull \"up to x items\" per operation\n- Connected textures now use and apply the getAppearance() standard by Forge, allowing them to connect across other mods' facades, etc. (1.19)\n- Boiler status now highlights information about water flow when insufficient\n- The majority of in-world options no longer require a wrench\n- Fixed fluid container items getting returned twice in basin processing (1.19)\n- Chutes can now be encased in Industrial Iron Blocks\n- Chutes are now less prone to resetting shape when moved or rotated\n- Moved metal block variants to Building Blocks tab\n- Changed stonecutting ingredient of metal block variants from sheet to ingot\n- Base stone blocks can now be stonecut back from their cut variants\n- Fixed track placement allowing an s-bend between two sloped track pieces in specific arrangements\n- Fixed funnels losing filters when changing between types\n- New randomised textures for natural palette stone types (Kryppers)\n- Readjusted palette stone generation to use taller layers\n- World generation now places fewer stone type veins by default\n- Fixed lava fans voiding items that have smoking & smelting recipes with different outputs\n- Filter items now filter for their own item type if left empty\n- Valve handles no longer create stress config entries for each dyed variant\n- Place near initial angle mode on bearings now has a smaller interval considered 'near'\n- Players can now take items from saws via right-click\n- Item Drains now accept dropped items as input\n- Train track placement overlay now explicitly mentions the ctrl key\n- Fixed Mechanical Saws not rendering as animated when using rubidium\n- Fixed a ui element of the Station Screen rendering behind the background\n- Belts printed instantly or via cannon now retain the correct type of casing\n- Scheduled trains no longer slow down for slight ascends/descents on a straight track\n- Fixed saplings and other non-collidables sticking to chassis or super glue\n- Encased Fluid Pipes no longer z-fight on open pipe faces\n- Valve handles now turn twice as quickly\n- Bearings no longer have the angle-indicating nook on their block\n- Depot hitbox is now a simple cuboid\n- Fixed belts encased with andesite briefly showing brass textures\n- Fixed Filters and Attribute Filters not stacking with unmodified, equivalent stacks\n- Fixed Attribute Filters saving the name tag preview item in their data\n- Filters and Schedules can now be reset via crafting\n- Renamed Sails to Windmill Sails\n- Crushing gold ore now yields more experience nuggets\n- Fixed valve pipes sometimes not rotating their indicator fully\n- Horizontal, encased belts now render a support structure when solid blocks are above them\n- Added placement assist for mechanical drills, saws and deployers\n- Mechanical Belts can now be waterlogged\n- Depots and Ejectors can now be Waterlogged\n- Chutes and Funnels can now be Waterlogged\n- Fixed upright mechanical saws only able to be oriented in two directions\n- Deployers now have their filter slot on the side of the block\n- Deployers can now be rotated by wrenching them near the edge of the front face\n- Deployers now set filters on blocks only by targeting any location on a correct side\n- Fixed Schematics loaded for deployer printing not rotating block entity contents\n- Added tripwire to #movable_empty_collider\n- Renamed Stockpile Switch to Threshold Switch\n- Renamed Content Observer to Smart Observer\n- Smart observer and threshold switch can now be oriented to face blocks above or below them\n- Smart observer will now also emit redstone when the block in front of it matches its filter\n- Fixed non-vanilla signs not accepted as valid display targets\n- Brass tunnels with no distribution behaviour no longer show the mode switcher\n- Used more contrasting colours for diode and tunnel value inputs\n- Fixed crash when hose pulley cannot find reference fluid for infinite draining\n- Clipboards can now be used to transfer settings between blocks\n- Clipboards can now be used to manually write to Display Boards and Nixie Tubes\n- Clipboards can now be used as Material Checklists in the Schematicannon\n- Fixed and edited existing tooltips and ponder scenes to include behavioural changes in 0.5.1\n- New ponder scenes for Smart Observer, Threshold Switch, Elevator Pulley, Contraption Controls and Mechanical Rollers\n- Fixed ponder overlay text rendering with wonky pixels\n- Added a ponder category for recently added/changed blocks\n- Renamed Filter to List Filter\n- Deployers can now apply filters to a Redstone link with less required precision\n- Bezier track segments now render with a slight angle to reduce z-fighting\n- Fixed offset shaft rotation on encased large cogwheels\n- Fixed Smart Fluid Pipe not dropping filter when broken\n- Placards and Creative Crates will no longer hold on to special nbt content (except potion data, damage, enchants) of the contained item when imported via Schematicannon\n- Schematicannons can no longer print mobs\n- Fixed item frames not requiring an exact nbt match for printed contents\n- Players can now sneak while using exp nuggets to only consume one item at a time\n- Major internal restructuring of java packages\n- Minecart contraption items can no longer be placed in container items like toolboxes or shulkers (configurable)\n- Implemented ComputerCraft interaction for Speed Controllers, Display Links, Speedometers, Stressometers, Sequenced Gearshifts and Train Stations (caelwarner)\n- Hand crank no longer drains hunger when using the extendo grip (Xstoudi)\n- Fixed Encased Chain Drives not reacting to block rotation and mirroring correctly\n- Open Ended Pipes now correctly handle Builder's Tea (NerdsOfAFeather)\n- Added Config entry for brass tunnel distribution cooldown (Walle123)\n- API for custom bogey & track types (Rabbitminers, techno-sam)\n- Fixed server crash caused by Gantry Contraptions assembling (Lucasmellof)\n- Fix \"Lighter than air\" fluids displayed incorrectly in spouts (cakeGit)\n- Added rotate and mirror methods to Fluid Pipes (xieve)\n- Chocolate & Honey fluid fog distance is now configurable (radimous)\n- Added a TrackGraph merge event (DaComputerNerd717)\n- Fixed players dismounting when trains get assembled (Equinoxxe)\n- Added GameTests (TropheusJ)\n- Added armor tags (NerdsOfAFeather)\n- Major updates now release as patch A","changelog_url":null,"date_published":"2023-05-21T22:55:57.848642Z","downloads":7711,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"Szw5vd39","hashes":{"sha1":"6b1818d2e6ef7be819c9897e206808205293593f","sha512":"0c6b872fb8d25458bc632c2178ac2fd18331910214ff6f99f3985ffcbbf2da8be5f08f68a8b44f3b4e0414f8a3418621831dd4aea560cdfbe264b225e6202f98"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/8LczbIGv/create-1.18.2-0.5.1.a.jar","filename":"create-1.18.2-0.5.1.a.jar","primary":true,"size":14563615,"file_type":null}],"dependencies":[]},{"game_versions":["1.19.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"1Nb1UGA5","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.19.2 0.5.0.i","version_number":"1.19.2-0.5.0.i","changelog":"## **Create 0.5i**\n\n### Enhancements & Fixes\n- Fixed crash when loading trains with most recent forge versions\n- Fixed players getting kicked when merging very large track networks\n- Fixed blending issues with nixie tube and display link models (1.19)\n- Crashes that occur during schematic loading no longer terminate the server\n- Fixed crash when creating new belts at existing chutes/funnels\n- Fixed ghost items appearing on non-powered belts when extracted from\n- Fixed AE2 ore crushing compat recipes not using up-to-date modid/blocks (1.18)\n- Added Enchantment Descriptions for \"Capacity\" and \"Potato Recovery\"\n","changelog_url":null,"date_published":"2023-01-29T23:32:17.382958Z","downloads":16653,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"IIKYpIKR","hashes":{"sha1":"16395632af4459543792c6a1c0bfe91aaee4d53d","sha512":"200f77870b24b52611da57e2889a7d8b3d02ec445d461fb660e37a9e03802627d85fa1f09ae38bc4709cadd7eb318a724dcc7280af147211b92e20e7210f7627"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/1Nb1UGA5/create-1.19.2-0.5.0.i.jar","filename":"create-1.19.2-0.5.0.i.jar","primary":true,"size":13808628,"file_type":null}],"dependencies":[]},{"game_versions":["1.18.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"iRckjniU","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.18.2 0.5.0.i","version_number":"1.18.2-0.5.0.i","changelog":"## **Create 0.5i**\n\n### Enhancements & Fixes\n- Fixed crash when loading trains with most recent forge versions\n- Fixed players getting kicked when merging very large track networks\n- Fixed blending issues with nixie tube and display link models (1.19)\n- Crashes that occur during schematic loading no longer terminate the server\n- Fixed crash when creating new belts at existing chutes/funnels\n- Fixed ghost items appearing on non-powered belts when extracted from\n- Fixed AE2 ore crushing compat recipes not using up-to-date modid/blocks (1.18)\n- Added Enchantment Descriptions for \"Capacity\" and \"Potato Recovery\"\n","changelog_url":null,"date_published":"2023-01-29T23:31:17.332102Z","downloads":83380,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"U3YB7tXh","hashes":{"sha1":"da80f8b9f49fc8ec7e84e9b339b0348cbc377069","sha512":"d246302fc84fecf9d8b6665bfd40716614eeae042620dd09989939c20fe9959afc52b998d520ab5d34e8aa5292abcecc49fa867d2e43202111fa3f8430d0bdf8"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/iRckjniU/create-1.18.2-0.5.0.i.jar","filename":"create-1.18.2-0.5.0.i.jar","primary":true,"size":13322194,"file_type":null}],"dependencies":[{"version_id":"xp7zKZ1z","project_id":"5lpsZoRi","file_name":null,"dependency_type":"required"}]},{"game_versions":["1.19.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"7wAE1EBf","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.19.2 0.5.0.h","version_number":"1.19.2-0.5.0.h","changelog":"## **Create 0.5h**\n\n### Enhancements & Fixes\n- Using Flywheel 0.6.8.a (resolves broken chest models, as well as AMD incompatibilities)\n- Fixed Girder Encased Shafts getting ignored by the Schematicannon\n- Fixed crash when curios inventory is configured to have no slots\n- Fixed vaults not marking chunks dirty when its inventory changes\n- Fixed players kicked for flying when standing on contraptions with a mount\n- Fixed Steam Whistle not updating its pitch value correctly\n- Maximum placement length of tracks and turns are now configurable\n- Track graph no longer shows nodes and edges on f3 unless configured to\n- Kinetic blocks no longer show debug information on f3 unless configured to (on new game instances)\n- Superheated burn time of blaze cakes changed from 1000 to 3200 ticks\n- Blaze Burners now accept fuel from deployers and arms a number of seconds before running out\n- Adjust how and when blaze burners accept fuel\n- Fixed crash with Optifine when rendering a map\n- Improved value accuracy of various netcode when further from the worlds origin (ewoudje)\n- Fixed signals not updating track graph when destroyed\n- Added #deployable_drink tag for consumables that are not considered food\n- Deployers can no longer consume potions or milk, and will instead feed players in their target area\n- Fixed buttons in ponder not registering clicks near the edges\n- Fixed config UI tooltips including the empty \".\" comments used for toml 'formatting'\n- Fixed 'Damaged Item' Attribute for filtering not working correctly (Flemmli97)\n- Improved handling of contraption data for syncing and minecart pickup (TropheusJ)\n- Fixed and unified contraption data size estimates (TropheusJ)\n- Added config for max contraption size for syncing (TropheusJ)\n- Minecart pickup max is increased if XL Packets is loaded (TropheusJ)\n- Fixed Belts not offering a valid item handler until their first tick\n\n### Localisation\n- Now using Crowdin for community translations\n- Added th_th (Thai) localisation\n- Added cs_cz (Czech) localisation\n- Added hu_hu (Hungarian) localisation\n- Added no_no (Norwegian) localisation","changelog_url":null,"date_published":"2023-01-15T21:06:12.569949Z","downloads":2495,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"A9hBFvaK","hashes":{"sha512":"bfe1888451d397a017975ed0622b1ad502214073729d6b1f6c1e959b005fa5892ff0328eaef096bf0d14c560abf90abffcedfb1adb2510cac3eb80c006718ebc","sha1":"4299be27809c2fe98da7f0fba5262b9188b9839d"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/7wAE1EBf/create-1.19.2-0.5.0.h.jar","filename":"create-1.19.2-0.5.0.h.jar","primary":true,"size":15016746,"file_type":null}],"dependencies":[]},{"game_versions":["1.18.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"74qMainw","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.18.2 0.5.0.h","version_number":"1.18.2-0.5.0.h","changelog":"## **Create 0.5h**\n\n### Enhancements & Fixes\n- Using Flywheel 0.6.8.a (resolves broken chest models, as well as AMD incompatibilities)\n- Fixed Girder Encased Shafts getting ignored by the Schematicannon\n- Fixed crash when curios inventory is configured to have no slots\n- Fixed vaults not marking chunks dirty when its inventory changes\n- Fixed players kicked for flying when standing on contraptions with a mount\n- Fixed Steam Whistle not updating its pitch value correctly\n- Maximum placement length of tracks and turns are now configurable\n- Track graph no longer shows nodes and edges on f3 unless configured to\n- Kinetic blocks no longer show debug information on f3 unless configured to (on new game instances)\n- Superheated burn time of blaze cakes changed from 1000 to 3200 ticks\n- Blaze Burners now accept fuel from deployers and arms a number of seconds before running out\n- Adjust how and when blaze burners accept fuel\n- Fixed crash with Optifine when rendering a map\n- Improved value accuracy of various netcode when further from the worlds origin (ewoudje)\n- Fixed signals not updating track graph when destroyed\n- Added #deployable_drink tag for consumables that are not considered food\n- Deployers can no longer consume potions or milk, and will instead feed players in their target area\n- Fixed buttons in ponder not registering clicks near the edges\n- Fixed config UI tooltips including the empty \".\" comments used for toml 'formatting'\n- Fixed 'Damaged Item' Attribute for filtering not working correctly (Flemmli97)\n- Improved handling of contraption data for syncing and minecart pickup (TropheusJ)\n- Fixed and unified contraption data size estimates (TropheusJ)\n- Added config for max contraption size for syncing (TropheusJ)\n- Minecart pickup max is increased if XL Packets is loaded (TropheusJ)\n- Fixed Belts not offering a valid item handler until their first tick\n\n### Localisation\n- Now using Crowdin for community translations\n- Added th_th (Thai) localisation\n- Added cs_cz (Czech) localisation\n- Added hu_hu (Hungarian) localisation\n- Added no_no (Norwegian) localisation","changelog_url":null,"date_published":"2023-01-15T21:06:09.672013Z","downloads":2058,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"cQ9rLB4C","hashes":{"sha512":"47294b4fb6c0fc565e1fbd54dc31b27093239d8ec60ec0d37b49166db2b88151fddbaf22dcbfc3b6cb3f1ff48c698e5c3278821705e290ecee048650ad9f075b","sha1":"895c41e249315d495d7b6c844c2b2a14f23bb811"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/74qMainw/create-1.18.2-0.5.0.h.jar","filename":"create-1.18.2-0.5.0.h.jar","primary":true,"size":14272188,"file_type":null}],"dependencies":[{"version_id":"xp7zKZ1z","project_id":"5lpsZoRi","file_name":null,"dependency_type":"required"}]},{"game_versions":["1.19.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"8u9atQ9x","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.19.2 v0.5.0g","version_number":"1.19.2-0.5.0.g","changelog":"## **Create 0.5g**\n\n### Enhancements & Fixes\n- Cobwebs and Powdered Snow can now be attached to contraptions\n- Fixed Storage Drawers not providing correct fill levels to Stockpile Switches\n- Leaves are now considered transparent by encased fans\n- Blocks can now be tagged `#create:movable_empty_collider` to support contraption movement even if their collision shape is empty\n- Added survivalContraptionPickup config option (Jobieskii)\n- Deploying and Item Application recipes now display up to 3 additional rollable output stacks in JEI (Christofmeg)\n- Fixed crash when loading contraptions with missing blocks which had provided movement behaviours\n- Fixed unloading Redstone Links querying their own chunk for tile entities\n- Hose Pulleys now retain infinite status if surrounding lake is not fully loaded\n- Fixed Hose Pulley not loading in visually extended on the client side\n- Improved position of rendered blocks launched by Schematicannon\n- Fixed Schematicannon play button having to be pressed twice to start printing\n- Schematicannon no longer moves while searching for the next location to shoot at\n- Schematicannon now skips through empty sections more quickly\n- Fixed Creative players losing items used on block application recipes\n- Fixed blocks used in item application recipes briefly being placed on the client\n- Blaze burners now create fewer light updates\n- Goggle overlay fade-in no longer repeats when looking at adjacent blocks with information\n- Reduced particle amount produced by active steam engine setups\n- Added 3rd person crossbow holding animation to potato cannon and zapper (jacquerol)\n- Added Scroll Tick sound in GUIs (starlottemusic)\n- Sails now use vanilla dye/shear sounds (starlottemusic)\n- Fixed StationUnloadedCondition not working in other dimensions (falxie)\n- Fixed blaze burners briefly de-powering before accepting new buckets of lava (NotSoEpic)\n- Fixed spectators interacting with hand cranks (Xstoudi)\n- Query complete player list for Scoreboard displays (Xstoudi)\n- Fixed pipes with 5 or 6 connections not rendering (1.19)\n- Fixed honey and chocolate lava interactions (1.19)\n- Steam engines now support flywheel's instancing\n- Ponder's Identify mode now supports blocks with ray-specific pick block results\n- Tile Entities in ponder are now backed up as their nbt compound instead of a cloned instance\n- Fixed an item duplication issue\n\n### Localisation\n- Added es_mx.json by IDPatl\n- Added da_dk.json by ChristianLW\n- Updates to fr_fr.json by Loupau38\n- Updates to ja_jp.json by CKenJa\n- Updates to ko_kr.json by qkrehf2 & zlfn\n- Updates to it_it.json by 435THz\n- Updates to de_de.json by Andre601\n- Updates to ru_ru.json by luffypirat\n- Updates to nl_nl.json by BerryHeyy\n- Updates to zh_tw.json by StarskyXIII\n\n","changelog_url":null,"date_published":"2022-12-14T10:30:17.697515Z","downloads":3304,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"G7g5fn1s","hashes":{"sha1":"428909b46ad098ae5b186113812f002d834cc24e","sha512":"e096fd3bfca7f0230a1e8e1c71670cfb8972f9bb34e3e5cc972b545fa16dac184443feac377bd9a6aac85e33785a25f087d2ccd91b57dcb165d4679ed90622d4"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/8u9atQ9x/create-1.19.2-0.5.0.g.jar","filename":"create-1.19.2-0.5.0.g.jar","primary":true,"size":14668402,"file_type":null}],"dependencies":[]},{"game_versions":["1.18.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"679bk5la","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.18.2 v0.5.0g","version_number":"1.18.2-0.5.0.g","changelog":"## **Create 0.5g**\n\n### Enhancements & Fixes\n- Cobwebs and Powdered Snow can now be attached to contraptions\n- Fixed Storage Drawers not providing correct fill levels to Stockpile Switches\n- Leaves are now considered transparent by encased fans\n- Blocks can now be tagged `#create:movable_empty_collider` to support contraption movement even if their collision shape is empty\n- Added survivalContraptionPickup config option (Jobieskii)\n- Deploying and Item Application recipes now display up to 3 additional rollable output stacks in JEI (Christofmeg)\n- Fixed crash when loading contraptions with missing blocks which had provided movement behaviours\n- Fixed unloading Redstone Links querying their own chunk for tile entities\n- Hose Pulleys now retain infinite status if surrounding lake is not fully loaded\n- Fixed Hose Pulley not loading in visually extended on the client side\n- Improved position of rendered blocks launched by Schematicannon\n- Fixed Schematicannon play button having to be pressed twice to start printing\n- Schematicannon no longer moves while searching for the next location to shoot at\n- Schematicannon now skips through empty sections more quickly\n- Fixed Creative players losing items used on block application recipes\n- Fixed blocks used in item application recipes briefly being placed on the client\n- Blaze burners now create fewer light updates\n- Goggle overlay fade-in no longer repeats when looking at adjacent blocks with information\n- Reduced particle amount produced by active steam engine setups\n- Added 3rd person crossbow holding animation to potato cannon and zapper (jacquerol)\n- Added Scroll Tick sound in GUIs (starlottemusic)\n- Sails now use vanilla dye/shear sounds (starlottemusic)\n- Fixed StationUnloadedCondition not working in other dimensions (falxie)\n- Fixed blaze burners briefly de-powering before accepting new buckets of lava (NotSoEpic)\n- Fixed spectators interacting with hand cranks (Xstoudi)\n- Query complete player list for Scoreboard displays (Xstoudi)\n- Fixed pipes with 5 or 6 connections not rendering (1.19)\n- Fixed honey and chocolate lava interactions (1.19)\n- Steam engines now support flywheel's instancing\n- Ponder's Identify mode now supports blocks with ray-specific pick block results\n- Tile Entities in ponder are now backed up as their nbt compound instead of a cloned instance\n- Fixed an item duplication issue\n\n### Localisation\n- Added es_mx.json by IDPatl\n- Added da_dk.json by ChristianLW\n- Updates to fr_fr.json by Loupau38\n- Updates to ja_jp.json by CKenJa\n- Updates to ko_kr.json by qkrehf2 & zlfn\n- Updates to it_it.json by 435THz\n- Updates to de_de.json by Andre601\n- Updates to ru_ru.json by luffypirat\n- Updates to nl_nl.json by BerryHeyy\n- Updates to zh_tw.json by StarskyXIII\n\n","changelog_url":null,"date_published":"2022-12-14T10:29:06.931414Z","downloads":3424,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"Xg9vITVg","hashes":{"sha1":"8286b0993964c9f2aa9e7c55b28657ba252195d1","sha512":"8c28aa871431496b44bbfac29f80823ac03eb4a9cf2c6112a7a5be59c56b69a0e32cb862b316499450f690cfb9bf98e3dae31ed7f48d7d07198e7cbc421113aa"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/679bk5la/create-1.18.2-0.5.0.g.jar","filename":"create-1.18.2-0.5.0.g.jar","primary":true,"size":14180152,"file_type":null}],"dependencies":[{"version_id":"xp7zKZ1z","project_id":"5lpsZoRi","file_name":null,"dependency_type":"required"}]},{"game_versions":["1.19.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"DI8s7Siu","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.19.2 v0.5.0f","version_number":"1.19.2-0.5.0.f","changelog":"## **Create 0.5f**\n\n### Enhancements & Fixes\n- Fixed crash on startup with Forge versions 43.1.30 and above\n- Fixed crash on startup when Optifine is installed\n- Fixed visual bugs when Oculus is installed\n- Fixed Schematic and Quill selection box registering mouse clicks twice\n- Added a mixing recipe for Mud","changelog_url":null,"date_published":"2022-09-29T10:00:24.534657Z","downloads":5303,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"PCZAM6Lr","hashes":{"sha512":"4ce9016c0ba6af1d2361f1447b3bcf1924898b88e79c92f5cb0a6935f52782cf3ebe9d880386b3b3033c55720ef0e74d96c5a5e18138ee76727f069ef70c28bf","sha1":"21e70150c04a3f074f8c28327e26051bd6315e76"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/DI8s7Siu/create-1.19.2-0.5.0.f.jar","filename":"create-1.19.2-0.5.0.f.jar","primary":true,"size":14429032,"file_type":null}],"dependencies":[]},{"game_versions":["1.19.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"IsdIyd4f","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.19.2 v0.5.0e","version_number":"1.19.2-0.5.0.e","changelog":"## **Create 0.5e**\n\n### Enhancements & Fixes\n- Trains now try to wait for chunks to load in when player passengers are present\n- Trains now sync clientside speed with the servers' tps to avoid overcorrection\n- Hoppers can now be picked up by the wrench\n- Reduced false positives for train/player collisions during lag spikes\n- Fixed entity-specific interactions causing schedule interaction to be ignored\n- Fixed players dismounting trains/minecart contraptions causing them to be placed at incorrect locations\n- Reduced tps impact of basin recipe lookups noticeable in larger modpacks\n- Fixed Brass tunnels distributing back into the side items get inserted from\n- Fixed Brass tunnels distributing into sides blocked by an inserting funnel\n- Cargo Conditions in schedules now match any cargo if no filter is specified\n- Added allowBrewingInMixer config\n- Fluid valves, hand cranks, valve handles and smart pipes can now be waterlogged\n- Fixed Movement Behaviours not resetting state when minecart contraptions are picked up\n- Added ai deterrents for crossing track blocks\n- Extended Saw behaviour to work with mangroves\n- Fixed Saw leaving behind floating bee nests\n- Saws can now be used to cut down big mushrooms\n- Fixed Drills not leaving water sources when breaking ice blocks\n- Fixed Ploughs not able to break track blocks\n- Fixed Harvester replanting crops in invalid locations\n- Fixed Train Relocation not always triggering when targeting long bends\n- Display boards no longer predict trains behind wait conditions other than \"timed delay\"\n- Fixed scoreboard and deathcount display sources cropping entries before sorting\n- /create dumpRailways -> /create trains\n- Fixed contraption interaction not firing when it happens far away from the contraptions origin\n- Fixed inaccurate contact point motion for collisions with oriented contraptions\n- Updated ae2 compat recipes\n- Fixed parts of blaze burners not rendering correctly on rotated contraptions\n- Fixed arms not being able to place more than one item into a composter\n- Added \"compostable\" item attribute\n- Tweak \"blastable\" attribute's descriptions\n- Replaced allowBiggerFireworksInCrafter config with maxFireworkIngredientsInCrafter\n- Fixed fluid pipes occasionally losing fluid content when distributing to multiple containers\n- Tweaked jei display of seq. assembly success chance to display <1 and >99 respectively\n- Adjusted mechanism recipe to a more rounded success chance (.80537 -> .8)\n- Fixed toolbox overlay showing for spectating players\n- Tagged sturdy sheets with forge:plates\n- Compatibility Recipes for BYG (MarioSMB)\n- Fixed \"Station Powered\" wait condition not working correctly in non-overworld dimensions (falxie)\n- Added client-side bobbing animation on contraptions (Alex2772)\n- Added descriptive hover tooltips for material checklists (Xstoudi)\n- Fixed item duplication bug with mechanical crafters (Xstoudi)\n- Fixed Game crash caused by Attribute Filter (MoarDm)\n\n### Localisation\n- Updates to ru_ru.json by luffypirat\n- Updates to zh_cn.json by Demonese\n- Updates to de_de.json by Andre601\n- Updates to it_it.json by 435THz\n- Updates to pl_pl.json by Mrucznik","changelog_url":null,"date_published":"2022-09-25T20:33:48.599024Z","downloads":2128,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"LF0iwXSl","hashes":{"sha512":"7e3fef38a484040e5dd91c50d48b392dcf287187494cadf609bb12031f8322487f5c1cc31eb14708fe30ec7027dd90f47ece8220de844902f3f5cd30bd267dc9","sha1":"5d37c1c4cc6681a4bffc6f5fcff1d52209d00107"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/IsdIyd4f/create-1.19.2-0.5.0.e.jar","filename":"create-1.19.2-0.5.0.e.jar","primary":true,"size":14423171,"file_type":null}],"dependencies":[]},{"game_versions":["1.18.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"DfnKjc7G","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.18.2 v0.5.0e","version_number":"1.18.2-0.5.0.e","changelog":"## **Create 0.5e**\n\n### Enhancements & Fixes\n- Trains now try to wait for chunks to load in when player passengers are present\n- Trains now sync clientside speed with the servers' tps to avoid overcorrection\n- Hoppers can now be picked up by the wrench\n- Reduced false positives for train/player collisions during lag spikes\n- Fixed entity-specific interactions causing schedule interaction to be ignored\n- Fixed players dismounting trains/minecart contraptions causing them to be placed at incorrect locations\n- Reduced tps impact of basin recipe lookups noticeable in larger modpacks\n- Fixed Brass tunnels distributing back into the side items get inserted from\n- Fixed Brass tunnels distributing into sides blocked by an inserting funnel\n- Cargo Conditions in schedules now match any cargo if no filter is specified\n- Added allowBrewingInMixer config\n- Fluid valves, hand cranks, valve handles and smart pipes can now be waterlogged\n- Fixed Movement Behaviours not resetting state when minecart contraptions are picked up\n- Added ai deterrents for crossing track blocks\n- Extended Saw behaviour to work with mangroves\n- Fixed Saw leaving behind floating bee nests\n- Saws can now be used to cut down big mushrooms\n- Fixed Drills not leaving water sources when breaking ice blocks\n- Fixed Ploughs not able to break track blocks\n- Fixed Harvester replanting crops in invalid locations\n- Fixed Train Relocation not always triggering when targeting long bends\n- Display boards no longer predict trains behind wait conditions other than \"timed delay\"\n- Fixed scoreboard and deathcount display sources cropping entries before sorting\n- /create dumpRailways -> /create trains\n- Fixed contraption interaction not firing when it happens far away from the contraptions origin\n- Fixed inaccurate contact point motion for collisions with oriented contraptions\n- Updated ae2 compat recipes\n- Fixed parts of blaze burners not rendering correctly on rotated contraptions\n- Fixed arms not being able to place more than one item into a composter\n- Added \"compostable\" item attribute\n- Tweak \"blastable\" attribute's descriptions\n- Replaced allowBiggerFireworksInCrafter config with maxFireworkIngredientsInCrafter\n- Fixed fluid pipes occasionally losing fluid content when distributing to multiple containers\n- Tweaked jei display of seq. assembly success chance to display <1 and >99 respectively\n- Adjusted mechanism recipe to a more rounded success chance (.80537 -> .8)\n- Fixed toolbox overlay showing for spectating players\n- Tagged sturdy sheets with forge:plates\n- Compatibility Recipes for BYG (MarioSMB)\n- Fixed \"Station Powered\" wait condition not working correctly in non-overworld dimensions (falxie)\n- Added client-side bobbing animation on contraptions (Alex2772)\n- Added descriptive hover tooltips for material checklists (Xstoudi)\n- Fixed item duplication bug with mechanical crafters (Xstoudi)\n- Fixed Game crash caused by Attribute Filter (MoarDm)\n\n### Localisation\n- Updates to ru_ru.json by luffypirat\n- Updates to zh_cn.json by Demonese\n- Updates to de_de.json by Andre601\n- Updates to it_it.json by 435THz\n- Updates to pl_pl.json by Mrucznik","changelog_url":null,"date_published":"2022-09-25T20:29:34.417764Z","downloads":4845,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"LoVQInbI","hashes":{"sha512":"5244d0ffd03262b1cc8050964d52cd5b723ede047b6052072b170077d4955fbd47d37a321b9a8783aaa85c9bf1c9ae81893ef75ae9bdad397de5d0a5f3a08cd4","sha1":"102bd0f5ae1a10b531fb6169709b4ea7ebca6844"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/DfnKjc7G/create-1.18.2-0.5.0.e.jar","filename":"create-1.18.2-0.5.0.e.jar","primary":true,"size":13942567,"file_type":null}],"dependencies":[{"version_id":"xp7zKZ1z","project_id":"5lpsZoRi","file_name":null,"dependency_type":"required"}]},{"game_versions":["1.18.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"xRw8XV1l","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.18.2 v0.5.0d","version_number":"1.18.2-0.5.0.d","changelog":"## **Create 0.5d**\n- Requires Flywheel 0.6.5\n\n### Enhancements, Fixes\n- Re-separated item sections in the Creative menu\n- Fluid Pumps now orient themselves at adjacent pipes when placed\n- Deployers mounted on minecart contraptions can no longer pick up minecart contraptions using a wrench\n- Potential fix for spout ponder crash with other mods installed\n- Fixed train navigation not behaving correctly near portals\n- Fixed Fluid Pipes having parts of their model culled away by performance enhancing mods\n- Refactored worldgen code to be cleaner and support datagen\n- Fixed zinc ore only generating on chunk corners\n- Remove fan_heaters block tag\n- Fixed stockpile switches not preserving settings after being printed\n- Large refactors to creates internal registry code\n- Fixed printed funnels not having filters\n- Fixed printed deployers not keeping mode\n- Fixed filters not rendering in schematic renders\n- Fixed incorrect lighting on funnels in schematic renders\n- Fixed natural scoria from old save files not migrating into scoria\n- Improve rendering of block breaking overlays in ponder\n- Fixed arm interaction point initialization issues\n- Fixed sequenced gearshift structure rotation\n- Fixed encased cogwheel rotation, mirroring, and structure transformation\n- Refactored JEI plugin implementation\n- Fix placards' schematic requirements not including NBT\n- Removed unused config values\n- (SuperCoder79) Door blocks now break when rotated vertically by a contraption\n- (SuperCoder79) Fixed deepslate emerald ore providing cobblestone when crushed\n- (SuperCoder79) Added item and mode information to deployer goggle tooltip\n- (hewxle) Improvements to the consistency of english advancement texts\n- (nphhpn) Fix fluid duplication exploit with hose pulley \n- (Zergatul) Improve mod compatibility of the third person camera on trains\n- (PssbleTrngle) Added tag create:pressurized_air_sources for custom backtanks\n- (TBiscuit1) Fixed kinetic blocks able to surpass the rpm limit\n- (PiTheGuy) Fixed crash in the TorquePropagator\n- (PiTheGuy) Mechanical Drills can now be waterlogged\n- Compressed assets\n- Refactored Maven coordinate scheme:\n  - Artifact ID: \"Create\" -> \"create-{minecraft_version}\"\n  - Artifact Version: \"{mod_version}.{patch}-{build_number}\"\n- Excluded datagen cache from built jars\n- Included LICENSE file in build jars\n\n### Localisation\n- Added uk_ua.json by Borusu1\n- Updates to zh_tw.json by andersonwu2000 and Akagiyoukai\n- Updates to ja_jp.json by CKenJa et al. \n- Updates to ru_ru.json by luffypirat \n- Updates to it_it.json by 435THz\n- Updates to de_de.json by LexinonCraft\n- Updates to pl_pl.json by Shadow75857\n- Updates to pt_br.json by vyhi\n- Updates to es_es.json by muriplz \n- Updates to ko_kr by qkrehf2 \n- Updates to zh_cn.json by Demonese et al. ","changelog_url":null,"date_published":"2022-08-14T20:37:23.574155Z","downloads":3885,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"9rwmoOxj","hashes":{"sha512":"6523e93916a5767f24ddfc76f62721fad438c705ab16a9aef61c71171ea64b675c370abe9ebcb07beaeb88be3e428912aa6d9a5968042cde1e79d4c6b58453ca","sha1":"752272ed4a12ea2ecf4a11cca91344727bc47e57"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/1.18.2-0.5.0.d/create-1.18.2-0.5.0.d.jar","filename":"create-1.18.2-0.5.0.d.jar","primary":true,"size":13903459,"file_type":null}],"dependencies":[{"version_id":"xp7zKZ1z","project_id":"5lpsZoRi","file_name":null,"dependency_type":"required"}]},{"game_versions":["1.18.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"w5UlhTtV","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.18.2 v0.5.0c","version_number":"1.18.2-0.5.0c","changelog":"## **Create 0.5c** \n\n- Fixed Dedicated server crash when riding a train\n- Fixed broken localisation component in super glue editor\n- Fixed display links not showing correct icons for dyed nixie tubes","changelog_url":null,"date_published":"2022-07-12T15:49:52.072970Z","downloads":4373,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"ALUjb85p","hashes":{"sha1":"4b01df584e77401ae0b781a8ee03eede5ab31e84","sha512":"2a7526b632aa1fe26be55d725eaeb714df4ace7983271485801abda9736ff27f0b812a30aed0dac278c7bb3e1af3009898c5b5866f4878934a2fee3c7ee93c27"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/1.18.2-0.5.0c/create-mc1.18.2_v0.5.0c.jar","filename":"create-mc1.18.2_v0.5.0c.jar","primary":true,"size":14509736,"file_type":null}],"dependencies":[{"version_id":"GfIEktLS","project_id":"5lpsZoRi","file_name":null,"dependency_type":"required"}]},{"game_versions":["1.18.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"agqHZOAO","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.18.2 v0.5.0b","version_number":"1.18.2-0.5.0b","changelog":"## **Create 0.5b** (Hotfix)\n\n### Enhancements, Fixes\n- Fixed Display links no longer accepting any blocks as valid display sources\n- Temporarily merged creative tabs","changelog_url":null,"date_published":"2022-07-12T01:11:53.260187Z","downloads":664,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"eDl0YBvD","hashes":{"sha512":"277b95c480819e1a012e92c066fc4ca9208ceb016353f3ad33b5728f02949bf1e3188c9cbe7a49ee554c071cb7f68ab339577f644565f72d06d59e4bee29efa5","sha1":"a29223c76c8201bb6b2a4c4e7068e651824395b8"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/1.18.2-0.5.0b/create-mc1.18.2_v0.5.0b.jar","filename":"create-mc1.18.2_v0.5.0b.jar","primary":true,"size":14509504,"file_type":null}],"dependencies":[{"version_id":"xp7zKZ1z","project_id":"5lpsZoRi","file_name":null,"dependency_type":"required"}]},{"game_versions":["1.18.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"6IophzXm","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.18.2 v0.5.0a","version_number":"1.18.2-0.5.0a","changelog":"## **Create 0.5a**\nfor Minecraft 1.18.2  \nNow using flywheel 0.6.4  \n\n### Enhancements, Fixes\n- Replace project page button with separate CurseForge and Modrinth\n- Fixed incompatibility with Entityculling\n- Fixed Contraptions not properly supporting modeldata\n- Trains no longer briefly derail when moving through portals\n- Trains no longer track coupling stress between carriages that are currently in different dimensions\n- Fixed quark closing double doors when opened\n- Boilers made of creative fluid tanks now provide a max level water supply\n- Crafter ponder scene no longer uses an outdated recipe\n- Reduced steam release effect of bogeys that haven't travelled far since the last stop\n- Fixed crash when moving pulleys on a contraption\n- Renamed Throttle schedule instruction to avoid confusion\n- Fixed girders not paving straight tracks with the correct orientation\n- Fixed steam engines not updating power output when their boiler is removed\n- Fixed crash when assembling funnels onto a train\n- Fixed crash caused by missing sounds when assembling a train\n- Fixed train consuming fuel from every slot simultaneously\n- Fixed spouts culling visible faces\n- Fixed crash when listing empty inventory contents on something other than a display board\n- Tracks can no longer bend when connecting two sloped tracks\n- Fixed Schematicannon no longer supporting half of Create's blocks\n- Fixed Station UI showing tooltip text of non-visible buttons\n- Fixed track placement hint not updating when changing angle but targeting the same position\n- Fixed Portable fluid interface not able to fill multiple tanks with identical liquids\n- Players are no longer considered valid drivers to schedules\n- Fixed blaze burners on contraptions tracking invisible players\n- Add global providers to movement and interaction behavior registries\n- All blocks tagged #wooden_doors or #wooden_trapdoors are now interactable on contraptions\n- Fixed crash with Starlight when moving empty contraptions with downward-facing Mechanical Pistons\n\n### Localisation\n- Updates to ru_ru.json by luffypirat\n","changelog_url":null,"date_published":"2022-07-11T22:19:57.536212Z","downloads":871,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"KRnkZLIj","hashes":{"sha512":"f16da01efb70c0eb9d284882b9c619a86e1cf6c887791fb671cdb21e331e5b6eb33e32aaadc8c21535c312e95d9592021184842d901d4bf7afebc56b237f83ff","sha1":"899e91f7753cdc03d51a0ab4b2f05be70c7665e4"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/1.18.2-0.5.0a/create-mc1.18.2_v0.5.0a.jar","filename":"create-mc1.18.2_v0.5.0a.jar","primary":true,"size":14509541,"file_type":null}],"dependencies":[{"version_id":"xp7zKZ1z","project_id":"5lpsZoRi","file_name":null,"dependency_type":"required"}]},{"game_versions":["1.18.2"],"loaders":["forge"],"environment":"server_only_client_optional","id":"5qZVd4uA","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.18.2 v0.5.0","version_number":"1.18.2-0.5.0","changelog":"## **Create 0.5**\nfor Minecraft 1.18.2  \nnow using Flywheel 0.6.3  \n\n### Additions\n- Added Display Link\n- Added Display Board\n- Added Steam Engine\n- Added Steam Whistle\n- Added Metal Girders\n- Added Train Casing\n- Added Train Track\n- Added Train Station\n- Added Train Signal\n- Added Train Observer\n- Added Train Schedule\n- Added Train Controls\n- Added Placard\n- Added Andesite, Brass and Copper Ladder\n- Added Train Door and Trapdoors\n- Added Framed Glass Door and Trapdoor\n- Added Rose Quartz Block and Rose Quartz Tiles\n- Added Rose Quartz Lamp\n- Added Sturdy Sheet\n\n### Removals\n- Removed Furnace Engine\n\n### Enhancements, Fixes\n- Art rework of the Copper Lineup \n- Art rework of Create's item sprites \n- Reworked Blaze Burner assets\n- Reworked the Flywheel model\n- Added a globally managed track-graph system able to be navigated without loading chunks\n- Re-designed the super glue mechanic as areas instead of individual connections\n- Streamlined several crafting recipes in the survival progression\n- Added Recipes for new Content\n- Added a new recipe type for manual item on block interaction\n- Changed casing recipes\n- Pulse Repeaters and Extenders can now be inverted using right-click\n- Added Ponder Scenes for new Content\n- Modified Ponder Scenes of changed Content\n- Added Ponder Categories for Railway Equipment, Display Sources and Display Targets\n- Ponder Scenes now show a \"Next Up\" Prompt after completion\n- Added a \"Next up:\" prompt to make sure people are aware of other scenes\n- Fixed mob spawner displaying a pig in the blaze burner scene\n- Haunted and Peculiar bells now accept redstone power\n- Fluid tanks become boilers when engines are attached\n- Nixie tubes no longer have a base plate\n- Nixie tubes can now mount to walls\n- Nixie tubes display signal info when mounted to a signal box\n- Shafts can now be encased with girders\n- Fixed passengers dismounting from contraptions teleporting into the ceiling for a tick\n- Fixed a memomy leak in contraption creation\n- Fixed serverside collision mask not updating when doors open on a contraption\n- Fixed kinetic components showing speed requirement popups when moving very slowly\n- Fixed reversed tooltip for stress capacity\n- Modified stress capacity tooltips to show max achievable su\n- Fixed Players riding a mount standing on a contraption getting kicked for 'flying'\n- Cleaned up and expanded integration recipes and tags with other mods\n- Addressed the brief visual gap between contraptions disassembling and blocks re-appearing in world\n- Completely reworked the advancement tree\n- Removed integration recipes for discontinued mods\n- Added cutting recipes for a number of modded wood types\n- Fixed ore crushing recipes referring to incorrect tags\n- Contraptions now render properly in flywheel's batching render mode\n- Fixed non-player passengers endlessly kicking each other from seats\n- Backtanks now warn a player when reaching 10% and 0% respectively\n- Pulleys can now be monitored with a Stockpile Switch\n- Third person view now zooms out when riding a train\n- Removed op permission requirement from contraption assembly highlight command\n- Active windmill bearings can now be moved by contraptions, returning to their running state after the new contraption disassembled\n- Framed glass now uses vanilla's glass palette\n- Increased bone meal yield from crushed calcite\n- Basins now attempt to dump existing output content into newly created auto-outputs\n- Builders Tea can now be scooped out of basins manually\n- Basins now prioritise output tanks when filling held items\n- Fixed pulley contraptions not receiving light updates below y=0\n- Belts launched by a schematicannon can no longer replace bedrock\n- Contraptions now send block changes to other clients when doors are opened\n- Players can now \"climb\" up contraption-assembled ladders\n- Added the ability to add station markers to maps, working similar to banners\n- Fixed minecart contraption relocation sending nearby players to the moon\n- Blaze burners now render independently when on a contraption\n- Fixed issues with mouse button keybinds on the linked controller\n- Changed redstone link range to 256\n- Fixed bearings rotating their top even on contraptions that do not support stabilisation\n- Fixed inconsistent deployer facing for oriented contraptions\n- Added JEI item assignment support to schedule conditions\n- Fixed constant updates firing from stockpile switches\n- Assigned more suitable map colours to Create's blocks\n- Fixed Fluid pipes not reacting to modified fluid tanks in specific arrangements\n- Fixed lighting and uv incosistency on windowed fluid pipes\n- Hose pulley now scans adjacent fluid columns for sources\n- Andesite alloy is now tagged #forge:ingots\n- Fixed the hose pulley fill infinite config not working correctly\n- Generified Connectivity Handlers used in tanks & vaults for addons\n- Fixed potential dupe glitch with stackable fluid containers\n- Implemented curios integration for Engineer's Goggles\n- Nether Gold crushing now yields 18 nuggets instead of 7.5\n- Fixed tree fertilizer not working on azalea trees\n- Fixed an edge case where funnels with an amount will refuse to transfer items\n- Fixed Contraptions briefly being offset by half a block when assembled on a cart assembler \n- Fixed crash when pressing the toolbox hotkey in the same tick as it was placed\n- Added the #create:casing tag\n- Super glue captured by schematics or /c clone now gets cropped to the selected boundary\n- Stationary contraptions now save their anchor block position in relative coords\n- Improved the way Mechanical Arms store interaction points (breaking change)\n- Fixed Mechanical Arms being able to insert any item into composters\n- Encased fans can no longer provide stress capacity as generators\n- Removed speed requirements from tooltips\n- Fixed Belts behaving strangely after being placed where another was destroyed previously\n- Fixed schematics rendering layers in the wrong order\n- Adjusted some vertical offsets for seated passengers\n- Driver entities will now wear a hat when their train is given a schedule\n- Fixed bug causing potentially moving contraptions to re-upload their light every tick\n- Instancing support for Train Bogeys\n- Instancing support for Train Tracks\n- Nixie Tubes no longer animate text from \"dynamic\" vanilla text components\n- Created \"Display-target\" behaviour for Signs, Display Boards, Lecterns and Nixie Tubes\n- Created \"Display-source\" behaviour for Train Stations, Clocks, Nixie Tubes, Content Observers, Stockpile Switches, Respawn Anchors, Depots, Belts, Belt Tunnels, Command Blocks, Target Blocks, Train Observers, Boilers, Seats, Speedometers and Stressometers\n- Fixed Contraption passengers not visible to clients whenever the seat position offsets them out of ticking chunks just after loading in\n- Fixed previous passengers not being removed from seat when player uses it\n- Portable Storage Interfaces now stay connected until a contraption departs\n- Seats can now collect entities when collided with on a contraption\n- Clicking on seats now tries to mount any leashed mobs first\n- Added \"/create dumpRailways\" command\n- Fixed an item duplication issue with belts\n- Spectators can no longer interact with contraptions\n- GUIs and HUDs now respect spectator mode and the hideGui option\n- Blaze burners no longer turn towards the player if they are invisible\n- Fixed Wrench rotation in 3rd person\n- Brought JEI plugin up-to-date\n- Added the \"/create passenger\" command\n- Fixed sails coloring adjacent sails with different orientations\n\n### Localisation\n- Updates to pt_br.json by vyhi\n- Updates to es_es.json by muriplz \n- Updates to zh_cn.json by Demonese\n- Updates to de_de.json by MelanX\n","changelog_url":null,"date_published":"2022-07-08T19:23:27.691724Z","downloads":19464,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"LdZ5Uw9l","hashes":{"sha512":"2bdac6c960aa5ba86bbbd868fafe4ab3c0cb6c3b6e022f38f8848256da6ffc8813a4771b2923127daf18e2aa8a3d6d229a84ccb9671ba5b2cb15049a2e929896","sha1":"eb4c42d313389d2ea187868841a0393b42ce3d9f"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/1.18.2-0.5.0/create-mc1.18.2_v0.5.0.jar","filename":"create-mc1.18.2_v0.5.0.jar","primary":true,"size":14463619,"file_type":null}],"dependencies":[{"version_id":"HWNRIpCy","project_id":"5lpsZoRi","file_name":null,"dependency_type":"required"}]}]