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1.20.1","version_number":"1.20.1-1.3.3","changelog":"## 1.3.3\n\n### Fixes\n- Fixed Rope reeling not working if the rope is touching the void layer (minimum build height);\n- Fixed suppressed packet error due to an unsafe property check in TomatoBlock;\n- Fixed Canvas Signs not keeping text color when NBT-copied (such as CTRL + middle-click);","changelog_url":null,"date_published":"2026-08-17T21:02:43.493958Z","downloads":167005,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"P58c2ec8","hashes":{"sha1":"cc870571d8c0ce79b0904ae27323bc8c79a1e84e","sha512":"4fd7944ce995c3abb2f8e9e1e08ddc51b75057fc2c6d338c717ede1d1b4f4d69e787dc57f01533b83f6fa83691d91f91af4c5fbf4683dd6b828d10f1807928ac"},"url":"https://cdn.modrinth.com/data/R2OftAxM/versions/UiX0eEUW/FarmersDelight-1.20.1-1.3.3.jar","filename":"FarmersDelight-1.20.1-1.3.3.jar","primary":true,"size":3311381,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"CsjS7EkP","project_id":"R2OftAxM","author_id":"btHGOarG","featured":false,"name":"Farmer's Delight 1.3.2 - 1.20.1","version_number":"1.20.1-1.3.2","changelog":"## 1.3.2\n\n### Updates\n- Fried Rice and Chicken Soup have been nerfed down to the 3-minute tier of meals, due to their ease of cooking;\n- Rice Bag has been removed from the `straw_blocks` tag, due to not being actually made with Straw.\n  - Instead, it has been directly added to `mineable/knife`, which is the main use of the tag above.\n- Added fuel values to the following items:\n  - Straw Bale: Smelts 5 items;\n  - Rope Fence and Rope Fence Gate: Smelts 1 item each;\n\n### Fixes\n- Fixed occasional crash with a tag reference load order;\n\n### Translations\n- Added:\n  - bg_bg (thanks, OmegaSleepy and friends!);\n- Updated:\n  - es_ar (thanks, MilanesaGG!);\n  - ja_jp (thanks, Abbage230!);\n  - ko_kr (thanks, Kardane!);\n  - ru_ru (thanks, mpustovoi!);\n  - zh_cn, zh_tw, zh_hk and lzh;\n    - Thanks to BoredYukolin, deemsss2, MechtaSnezhevna and Kaohaaa for this translation batch!;","changelog_url":null,"date_published":"2026-05-13T16:41:24.087693Z","downloads":2437528,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"yYxmKyBP","hashes":{"sha1":"397763ae36dc2e0f526e0338c875850437580157","sha512":"3260a78e5d670792923be4d41a7f449aa3f7b4e258f390d4c388d0400e059e2e511d4aa49d9e51d39738a1dbf5507969495c651c7d59736d5b42c3f9691dc3e5"},"url":"https://cdn.modrinth.com/data/R2OftAxM/versions/CsjS7EkP/FarmersDelight-1.20.1-1.3.2.jar","filename":"FarmersDelight-1.20.1-1.3.2.jar","primary":true,"size":3313327,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"ugqnwJ4j","project_id":"R2OftAxM","author_id":"btHGOarG","featured":false,"name":"Farmer's Delight 1.3.1 - 1.20.1","version_number":"1.20.1-1.3.1","changelog":"## 1.3.1\n\n### Updates\n- Re-introduced deprecated references in code, to alleviate crashes with add-ons which depended on them:\n  - Tag references;\n  - Configuration;\n  - Block and item fields for BASKET now point to BAMBOO_BASKET;\n\n### Fixes\n- (1.20) Fix MixinExtras dependency not being present as a jar-jar in the mod file;","changelog_url":null,"date_published":"2026-04-28T23:38:03.476273Z","downloads":175753,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"zDOteoAV","hashes":{"sha1":"7df4f6ae04e4a24488f388080fd3171476bc9c57","sha512":"f63a9249c320abbd7ecc5a888ded02449893e712e37b8b4e871abe183db5091c04bd05d5b8abd91b7c881c444ea2797e9def67a45dd9ba284f7ee65d0ce61371"},"url":"https://cdn.modrinth.com/data/R2OftAxM/versions/ugqnwJ4j/FarmersDelight-1.20.1-1.3.1.jar","filename":"FarmersDelight-1.20.1-1.3.1.jar","primary":true,"size":3275517,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"aKcbt91p","project_id":"R2OftAxM","author_id":"btHGOarG","featured":false,"name":"Farmer's Delight 1.3 - 1.20.1","version_number":"1.20.1-1.3.0","changelog":"## 1.3.0\n\n### Additions\n- New items:\n  - **Onion Soup** - A simple dish made with Onions, Milk and Bread;\n- New blocks:\n  - **Gleaming Salad** - A salad that shines like a Lush Cave! Made with fresh Glow Berries and a rich selection of vegetables, it will (literally) illuminate your dinner table;\n  - **Rope Fence** - A thin and sleek flavor of fence, complete with its own **Rope Fence Gate**!\n    - Crafted by replacing planks with rope in the standard fence and fence gate recipes;\n  - The **Basket** has gained a **wooden variant**, made with Sticks instead of Bamboo! It functions exactly the same as the existing Basket:\n    - This was done to make the block easier to obtain; Bamboo has unpredictable/unreliable world gen conditions, so locking it behind this material felt pointless;\n    - The old Basket has been renamed to **Bamboo Basket**, and can still be crafted, using Bamboo instead of Sticks;\n    - Both blocks can be salvaged for Canvas and scraps on the Cutting Board, using an axe;\n- Pumpkin Pie can now be **placed as a block**, like the other pies!\n  - By default, it is placeable without secondary action. A config exists to require sneaking, if preferred;\n- Farmer's Delight now has a native **EMI plugin**! (thanks, ChrysanthCow!)\n  - It works similarly to the built-in JEI plugin, but offering compatibility with EMI's unique features, such as chances and recipe trees;\n  - With it, tags have been integrated into translation files. Both JEI and EMI now use them to display tags in-game.\n  - Default recipes have been configured for most FD recipes. I'll try to keep this updated for pack makers, but I may forget now and then.\n- New block tags:\n  - `farmersdelight:planted_from_below`: Plants which are rooted beneath the soil, rather than above. Includes Cave Vines;\n  - `farmersdelight:feasts`: Blocks which represent a placeable feast;\n  - `farmersdelight:pies`: Blocks which represent a placeable pie;\n- New item tags:\n  - `farmersdelight:snacks`: Items which represent a multi-ingredient food which doesn't need a container (backported from 1.21.1);\n  - `farmersdelight:sweets`: Items which represent sweet prepared foods, usually desserts;\n  - `farmersdelight:pies`: Items which represent a whole pie;\n\n### Updates\n- The Cutting Board has been redesigned:\n  - It can now hold a **full stack of items**, instead of one at a time. This allows players to process their stacks in half the time it took before;\n  - If the board's stack isn't full yet, players can top it up with more items;\n  - When cutting, the status bar will show how many items are left on the board;\n  - Comparator signal will now be based on the fill percentage for the item's max stack size;\n  - All off-hand interaction has been removed. Placing, removing and processing items is done entirely with the main hand;\n- The Nourishment effect has been updated:\n  - The effect will no longer pause to consume hunger, only saturation. This means Nourishment can grant indefinite slow healing, so long as the bar itself is full;\n  - Players are now able to \"always eat\" when under Nourishment, letting them get more saturation to rapid-heal if they want;\n- The Comfort effect has been retired, as Nourishment now fulfills its role:\n  - All foods which previously granted Comfort now grant an equivalent amount of Nourishment instead;\n  - The effect is still registered in-game to avoid add-ons breaking, but it will be removed in the next major/minor version of the mod;\n- The Skillet's handheld functions have been updated (thanks to MehVahdJukaar, ChrysanthCow and the Refabricated team!):\n  - The Skillet can render foods in handheld mode again;\n  - When cooking handheld, the durability meter will become an orange \"frying meter\", showing you the cooking progress;\n  - When cooking handheld, you can press the \"Attack\" button to toss and flip the food inside the skillet. This has no gameplay effect, it's just for fun!;\n- Rich Soil can now boost plants which are `planted_from_below`:\n  - Any bonemealable plant tagged as such will only receive boosts if planted below Rich Soil. Otherwise, they will only be boosted from the top side;\n  - Rich Soil prioritizes boosting a plant above before boosting a plant below, so the bottom plant will only be chosen if the one above cannot be boosted further;\n- Tomato crops have been updated:\n  - Instead of a blockstate, grown tomato vines are now divided between `tomatoes` (old block) and `tomatoes_on_rope` (new):\n    - This was done to fix broken behaviours with vanilla bees, modded autofarming solutions and other things. It should be more resilient to bugs now (hopefully)!;\n    - Existing `tomatoes` with `ropelogged=true` will have a \"pale\" appearance, and convert into `tomatoes_on_rope` on random ticks;\n    - Ropes left behind by `tomatoes_on_rope` should now properly update their connections when placed;\n  - The crop no longer uses the standard growth speed checks of `CropBlock`, which was slowing down hanging vines. They grow at a fixed rate now, regardless of height;\n  - Applying bone meal to a mature tomato vine (sneaking, rich soil etc) will pass the boost to the vine above it, if possible;\n  - Tomato seeds can now be planted on any farmland block;\n- Rope has been updated:\n  - When placing Rope horizontally, it will try to connect to any solid faces horizontally, but won't reattach if they're modified;\n  - When placing Rope vertically, or when deploying it from one spot, it won't connect to side faces (loose rope), except for other ropes and bars;\n- Feasts and Pies have been updated:\n  - All Feast models received a visual update, with new textures/models, proper cullfaces and UV optimization;\n  - They will now emit crumb particles when taking portions from them;\n  - They now have more precise hitboxes, matching their shapes as they are consumed (thanks, TheGridExpert!);\n  - They now require a fully solid surface to be placed on, instead of floating over blocks like Cakes;\n  - They now have \"Placeable\" in their tooltip, to better indicate their role;\n    - Pumpkin Pie will say \"Placeable when sneaking\" if the sneak-to-place config is enabled;\n    - Skillets will also display the above tooltip;\n- Wild Crops have been updated:\n  - Wild Tomatoes now checks for the `farmersdelight:terrain` tag when generating;\n  - Wild Rice now checks for the `minecraft:dirt` tag when generating;\n- The following recipes were updated:\n  - Kelp Rolls now accept any `forge:vegetables` (1.20.1) or `c:foods/vegetable` (1.21+) as filling, instead of just Carrot;\n  - Vegetable Noodles now accept any mushroom;\n  - Dog Food can now be prepared with any `forge:raw_meat` (1.20.1) or `c:foods/raw_meat` (1.21+), both of which exclude raw fish;\n  - Hoes can now pry blocks out of vehicles (Minecarts and Boats) on a Cutting Board;\n  - Cutting recipes now check for both a tag and a \"tool action\" (1.20.1) or \"item ability\" (1.21+), broadening compatibility with modded tools;\n  - Cutting recipes where you \"salvage\" items are now condensed together, making the Cutting recipe list less bloated in item viewers:\n    - Wood furniture salvaging became a single `<wood>_furniture` recipe, includes several new items, and has a 75% chance to return a unit of that plank type;\n- Knives now have tool actions (1.20.1), or item abilities (1.21+):\n  - `knife_dig`: Checked together with the `forge:tools/knives` tag for crafting (Cutting Board);\n  - `knife_harvest`: Checked together with the `farmersdelight:tools/knives` tag for gameplay actions;\n- All sounds in FD should now have accurate subtitles. Recently added:\n  - `food.take_portion`: Used when blocks provide food when used (Cooking Pot, Feasts etc);\n  - `food.slice`: Used when sweet food blocks, such as Pies, are sliced with a Knife;\n- Farmer Villagers can now detect Rich Soil Farmland as a valid point of interest for crop harvesting (thanks, MehVahdJukaar!);\n- Mushroom Colonies can now be snipped all at once when using a Knife on them;\n- Stoves now only inflict burn in a small \"grilling area\" on top of them; the edges are safe to step on;\n- Zombies and Illagers now have a very small chance of dropping an Onion when killed by a player, similar to Carrots and Potatoes;\n- Cats can now be tamed with Salmon Slice and Cod Slice;\n- Various block and item textures were retouched here and there;\n\n### Fixes\n- Fix container items spilling into the ingredient slots when shift-clicking an excess amount into the Cooking Pot's container slot;\n\n### Removals\n- The following tags have been removed:\n  - `cabbage_roll_ingredients`: Replaced by an array of equivalent tags: `raw_meat`, `raw_fishes`, `mushrooms` and `vegetables`;\n  - `offhand_equipment`: Deprecated with the new Cutting Board mechanics;\n  - `wolf_prey`: Replaced by `forge:raw_meat` when making Dog Food;\n\n### Translations\n- Updated:\n  - id_id (thanks, barabestfriend!);\n  - zh_cn (thanks, Artoria2e5!);\n  - zh_tw (thanks, DEEMsss!);\n\n### Technical\n- Added data generation for most things which were still manually written (thanks, GizmoTheMoonPig and Abbie5!);\n- The Stove now has a pair of \"abstract\" classes, which are extendable for defining your own stove (thanks, LordFirespeed!);\n- All models have been standardized, cleaned up and optimized across the board:\n  - If you make a resource pack for FD, you may have to update to conform to these changes;\n- FD's internal recipe builders have been updated, and should now be more usable for add-on developers:\n  - They now implement `RecipeBuilder`, which standardizes several methods in regards to file saving and naming (thanks, Lance5057!);\n  - Added `setNamespace(string)` to both builders, to allow users to specify a custom namespace (mod ID) for the recipe. Use it if the result isn't registered under your mod ID;\n  - The `save(consumer)` method override no longer hardcodes FD's mod ID in the recipe. Instead, it will use either the result's namespace by default, or a value set through `setNamespace(string)`;\n    - Thanks to LordFirespeed for helping me realize the issue with the method override!;\n- FD's recipes now call for `assemble()` in most places, allowing extenders of most workstations to use the inventory when creating their result (thanks, ColonelPanic!);\n- Cutting recipes now accept arrays of ingredients in the `tool` field (thanks, BobVarioa!);\n- ConsumableItem's constructor now defaults the `hasFoodEffectTooltip` parameter to `true`, as nearly all cases in vanilla FD had it enabled. This may affect add-ons which do not explicitly set it;\n- Food blocks, such as Pies and Feasts, now have new class overrides for when their VoxelShapes can rotate horizontally (thanks, TheGridExpert!):\n  - `RotatedFeastBlock` is an extension of `FeastBlock` for feasts with directional consumption shapes. You provide an array of shapes, and `ShapeUtils` will calculate and cache rotations for them;\n  - If your feast's hitbox does not change horizontally as servings are taken (example: Stuffed Pumpkin), you can still use `FeastBlock`.\n- The following model files were renamed, to make it clearer they're meant to be templates:\n  - `bush_crop` -> `template_bush_crop`\n  - `crop_cross` -> `template_crop_cross`;\n  - `crop_with_rope` -> `template_crop_with_rope`;\n  - `pie` -> `template_pie`;\n  - `pie_slice[1-3]` -> `template_pie_slice[1-3]`;","changelog_url":null,"date_published":"2026-04-27T16:06:12.156803Z","downloads":17399,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"hy95NaNO","hashes":{"sha512":"79b40f3b7b66a710a1091309b459eddd5f2ed22039561a62f0f8d97683bd3b8948eeabb1fc47e0590f2ddc92d96df20fabe49e345f7c5846f98b1da247a2904c","sha1":"e70a0a6ef3dae0cf47fdd1c990c7a6fca8b59ec6"},"url":"https://cdn.modrinth.com/data/R2OftAxM/versions/aKcbt91p/FarmersDelight-1.20.1-1.3.0.jar","filename":"FarmersDelight-1.20.1-1.3.0.jar","primary":true,"size":3111770,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"RLMY4UKM","project_id":"R2OftAxM","author_id":"btHGOarG","featured":false,"name":"Farmer's Delight 1.2.11a - 1.20.1","version_number":"1.20.1-1.2.11a","changelog":"## 1.2.11a\n\n### Fixes\n- Fix block entities not clearing properly on contraption mods;","changelog_url":null,"date_published":"2026-04-20T02:41:41.474026Z","downloads":477082,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"9M6WNfuP","hashes":{"sha1":"8683e354b3d9d3c536902b884bfff9fea16c7f12","sha512":"1b1fb57bcfb94573739fe8400038b07ed82f45118375bbbd9aa16b84fbf1a6716d01d9e0b95a4906afd2f31a9361292525da15a0a25027ac695dff54e0f9a66d"},"url":"https://cdn.modrinth.com/data/R2OftAxM/versions/RLMY4UKM/FarmersDelight-1.20.1-1.2.11a.jar","filename":"FarmersDelight-1.20.1-1.2.11a.jar","primary":true,"size":2963831,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"bCtijHxU","project_id":"R2OftAxM","author_id":"btHGOarG","featured":false,"name":"Farmer's Delight 1.2.11 - 1.20.1","version_number":"1.20.1-1.2.11","changelog":"## 1.2.11\n\n### Fixes\n- Fix potential load error where `tomatoes` is not present when joining a server;\n- Fix Canvas Rug and Tatami Mats not having their own stepping sounds, by tagging them as `combination_step_sound_blocks` (thanks, Mickeon!);\n- Statistics are now properly awarded for:\n  - Using tools on the Cutting Board;\n  - Using Knives to cut cakes and pies;\n  - Using containers to take servings from feasts;\n\n### Translations\n- Added:\n  - fr_ca (thanks, wool!);","changelog_url":null,"date_published":"2026-03-23T20:52:13.616832Z","downloads":627386,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"Jek7cZ92","hashes":{"sha512":"fafc20d93b81206006c3abe08c5aa0370a8b6106bf9c4db6a7853830c5a61daa2dc82ce32d997fa4e8fe524d2b0403f3b834cec8bd93dc9f2a5925382931dab7","sha1":"76311d0d9f9064487fed060a793263744effacde"},"url":"https://cdn.modrinth.com/data/R2OftAxM/versions/bCtijHxU/FarmersDelight-1.20.1-1.2.11.jar","filename":"FarmersDelight-1.20.1-1.2.11.jar","primary":true,"size":2963127,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"igQdwIqn","project_id":"R2OftAxM","author_id":"btHGOarG","featured":false,"name":"Farmer's Delight 1.2.10 - 1.20.1","version_number":"1.20.1-1.2.10","changelog":"## 1.2.10\n\n### Updates\n- The JEI widget for the Cooking Pot now has its own image file, to allow custom widget editing;\n  - The UI icons are still located in the main Cooking Pot UI file;\n- Villagers can now consume FD crops to become willing to breed (thanks, isErenG!);\n\n### Fixes\n- Fixed `foodEffectTooltip` config not affecting the tooltip of vanilla foods with FD effect overrides;\n- Fixed Cutting Board playing sounds at the zero corner, instead of at the center of itself;\n- Fixed non-contained meals (example: Dumplings) being deleted if sitting on the meal slot, and using the same meal against the pot to serve it (thanks, VBlackCAT!);\n\n### Translations\n- Added:\n  - kk_kz (thanks, ninsent!);\n  - zh_hk (thanks, Duppy-Conqueror!);\n- Updated:\n  - hu_hu (thanks, bayi!);\n  - ja_jp (thanks, Abbage230!);\n  - lzh (thanks, BeiDou114514!);\n  - ru_ru (thanks, pansangg!);","changelog_url":null,"date_published":"2026-02-08T21:11:43.221137Z","downloads":861222,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"xh2QPZ77","hashes":{"sha512":"d48f3a36d38ca4df93066ad4771797dc2e23a4add830b34f67dfbbfa067fe9be2b2106abde8765a84119bd764fd5fce447a17748fa2865fec7251658ed0b76be","sha1":"0dd8364318dd98e257c07168f905b71be9b39869"},"url":"https://cdn.modrinth.com/data/R2OftAxM/versions/igQdwIqn/FarmersDelight-1.20.1-1.2.10.jar","filename":"FarmersDelight-1.20.1-1.2.10.jar","primary":true,"size":2955928,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"8rPF1pFi","project_id":"R2OftAxM","author_id":"btHGOarG","featured":true,"name":"Farmer's Delight 1.2.9 - 1.20.1","version_number":"1.20.1-1.2.9","changelog":"## 1.2.9\n\n### Updates\n- The `offhand_equipment` tag now includes `forge:tools/shields` by default, extending default compatibility;\n- Rich Soil Farmland can now be hydrated by any fluid type capable of hydration;\n- Wild Cabbage and Sea Beet can now generate on any biome tagged with `minecraft:is_beach` (thanks, lyaneii!);\n\n### Fixes\n- Fixed Wheat Dough's water-based recipe still displaying in JEI when disabled;\n- Fixed FD's special recipes existing in the `minecraft` namespace;\n- Temporary fix for the Cooking Pot crashing when opened in spectator mode (access is now disabled);\n- (1.21+) Fixed Cooking Pot allowing players to cook and store up to 99 servings;\n- (1.21+) Fixed Create integration's milling recipes using invalid field, which caused them to never finish processing;\n- (1.21+) Fixed Rabbit Stew not returning bowls after being eaten, due to the Rabbit Stew buff;\n- (1.21+) Fixed a potential datapack error with cooking recipes in KubeJS (thanks, ianm1647!);\n\n### Translations\n- Update main langs to include lines for wall canvas signs;\n- Fixed es_ar translation having a JSON error;\n- Added:\n  - hu_hu (thanks, bayi!);\n  - lzh (thanks, BeiDou114514!);\n- Updated:\n  - it_it (thanks, BlackShadow77!);\n  - zh_cn (thanks, Don-Trueno!);\n  - zh_tw (thanks, CyanChanges!);","changelog_url":null,"date_published":"2025-08-23T01:50:00.006575Z","downloads":3214078,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"SaG5Y2fl","hashes":{"sha1":"ca9417c369e75d38dacdac59937223e5f6adcc18","sha512":"b628f9818301788dfba535615dde964e1727b8b3b22884f26df1f8a2b5a11a063f3803de00bc6eb8d148440286d43a29b98352afb33bd447b847c21b870442cb"},"url":"https://cdn.modrinth.com/data/R2OftAxM/versions/8rPF1pFi/FarmersDelight-1.20.1-1.2.9.jar","filename":"FarmersDelight-1.20.1-1.2.9.jar","primary":true,"size":2978080,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"YWFFrKk6","project_id":"R2OftAxM","author_id":"btHGOarG","featured":false,"name":"Farmer's Delight 1.2.8 - 1.20.1","version_number":"1.20.1-1.2.8","changelog":"## 1.2.8\n\n### Additions\n- New item tags:\n  - `#meals` - Groups bowl and plate foods which are considered a \"meal\" by the mod. Excludes Fruit Salad and Nether Salad;\n  - `#drinks` - Groups drinkable FD items that are not potions;\n  - `#feasts` - Groups the full forms of feasts. Their portions reside in `#meals`;\n\n### Updates\n- Wheat Dough now has a simpler, less cumbersome crafting recipe using a Water Bucket:\n  - Wheat can be crafted with a Water Bucket to make Dough. The bucket's water won't be depleted, letting you craft dough indefinitely;\n  - The bucket acts as a simple technology gate to unlock this recipe;\n  - The egg recipe is still present, to not break auto-crafting setups;\n- All usages of water buckets in the mod (recipes, interactions etc) now use a common tag (thanks, thelegitdolt!):\n  - 1.20.1: `forge:buckets/water` (unofficial);\n  - 1.21.1: `c:buckets/water`;\n- Added knives to the `breaks_decorated_pots` tag;\n- Updated integration with `create:upright_on_belt` to include all bowl, plate and bottle items;\n- Updated the Master Chef advancement with additional meals;\n  - The meals reflect the \"vanilla FD\" entries in the `meals` tag, but does not update with the tag itself;\n- Updated effect description IDs for all langs (thanks, mpustovoi!);\n- Cooking Pot will always \"cool down\" when the recipe becomes invalid mid-cooking, instead of losing all cooking progress in some circumstances;\n\n### Fixes\n- Fixed Jack-O-Lantern not being mineable with a Knife;\n- Fixed Create's Potato Cannon integration;\n- Fixed Knives with Silk Touch slicing Pumpkin blocks;\n- Fixed budding bushes (Tomato)'s planting rules being hardcoded to vanilla farmland;\n- Fixed Rich Soil negating fall damage (1.21.1) and `turnToDirt` converting it into normal dirt (thanks, SarahIsWeird!);\n- (1.21.1) Fixed Baskets and Cabinets not having an item handler capability (thanks, RaymondBlaze!);\n- (1.21.1) Updated Create Integration to the newest update's syntax (thanks, mpustovoi!);\n- (1.21.1) Fixed `storage_blocks` tags not being nested in their parent (thanks, Lucky-56!);\n- (1.21.1) Fixed FD recipe ID's not being displayed on debug info on JEI screens (thanks, Abbie5!);\n- (1.21.1) Fixed Immersive Engineering integration recipes;\n- (1.21.1) Fixed Tall-mato advancement not working properly;\n- (1.21.1) Fixed HUD overlays rendering on top of AppleSkin overlays;\n\n### Translations\n- Updated:\n  - es_es (thanks, GGlangf!);\n  - zh_cn (thanks, NumberSir!);\n  - zh_tw (thanks, DEEMsss!);","changelog_url":null,"date_published":"2025-05-30T01:50:40.325336Z","downloads":3699675,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"4jaPxb75","hashes":{"sha1":"a3402ee46cf12583416b8fbe84a97dd20ba1401a","sha512":"e9e8f234a08570806da9f35ce943d0bfe36a00b3c1a0da45acb52fe166e6bd9762d6d85b2de071e2da515e90cd7618d28e69be08ce42e002a01833dd8e3b307a"},"url":"https://cdn.modrinth.com/data/R2OftAxM/versions/YWFFrKk6/FarmersDelight-1.20.1-1.2.8.jar","filename":"FarmersDelight-1.20.1-1.2.8.jar","primary":true,"size":2962947,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge"],"environment":"client_and_server","id":"NcRp00OO","project_id":"R2OftAxM","author_id":"btHGOarG","featured":false,"name":"Farmer's Delight 1.2.7 - 1.20.1","version_number":"1.20.1-1.2.7","changelog":"## 1.2.7\n\n### Updates\n- Knives are now effective at mining Cactus;\n- Knives can now instamine Bamboo, just like a Sword;\n- Added the following blocks to the `unaffected_by_rich_soil` tag:\n  - Moss, Nylium, Big Dripleaf, Pink Petals and Tall Flowers;\n- Added `storage_blocks/<material>` tags for each storage block (crates, bags, bales) in the mod:\n  - In 1.20.1, the namespace is `forge`;\n  - In 1.21.1, the namespace is `c`;\n- Rich Soil is no longer hardcoded to deny tall flower boosting; they have simply been added to the `unaffected_by_rich_soil` tag;\n\n### Fixes\n- Fixed wrong UV at the bottom of Pie models when there's 1 slice left;\n- (1.21) Fix Pumpkins always dropping Pumpkin Slices without needing a knife;\n\n### Translations\n- Updated:\n  - es_cl (thanks, Ganbare-Lucifer!);\n  - id_id (thanks, ichirei!);\n  - zh_cn (thanks, Boshigiri!);","changelog_url":null,"date_published":"2025-02-03T20:13:23.616550Z","downloads":1765261,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"YDGpqKBf","hashes":{"sha512":"48f0364b69f98bd30778dc675ef6e0180ca8a467dd0e2f66ef6f089f2394f4a80e4d28a6ac316a02e8d8516912f0d1a443ea405c45cf44937b00a9d89c48faf9","sha1":"0e614a93c6520d7b4e6714ba110daa416f07c716"},"url":"https://cdn.modrinth.com/data/R2OftAxM/versions/NcRp00OO/FarmersDelight-1.20.1-1.2.7.jar","filename":"FarmersDelight-1.20.1-1.2.7.jar","primary":true,"size":2954263,"file_type":null}],"dependencies":[]},{"game_versions":["1.20","1.20.1"],"loaders":["forge"],"environment":"client_and_server","id":"MG1Xuspn","project_id":"R2OftAxM","author_id":"btHGOarG","featured":true,"name":"Farmer's Delight 1.2.6 - 1.20.1","version_number":"1.20.1-1.2.6","changelog":"## 1.2.6\n\n### Additions\n- Farmer's Delight crops will now generate in village farms!\n  - Cabbage, Tomato and Onion will randomly replace either Wheat or Potato crops in villages;\n  - Crop availability varies between arid, temperate and cold biomes;\n  - Rice is excluded, as it requires a custom structure, and Villagers can't farm it yet.\n- Added cutting recipe for Torchflower;\n\n### Fixes\n- Fix Skillet's default block state having `waterlogged=true`;\n- Fix `tomatoes` not having a map color;\n\n### Translations\n- Added:\n  - en_nz (thanks, XlosVSM!);\n  - vp_vl (thanks, SquareScreamYT!);\n- Updated:\n  - es_mx (thanks, cerealconjugo!);\n  - ja_jp (thanks, Abbage230!);\n  - zh_cn (thanks, NumberSir!);","changelog_url":null,"date_published":"2024-12-04T18:10:23.541836Z","downloads":554080,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"wuU603wb","hashes":{"sha1":"9534a0724ad9426fbfc795e4eeb814d7e8f76b25","sha512":"0a9a800cc3ec692e4ceb4403bec2649ef2befddb0bf366ba2a5fbb01c9620bf806dca5fa8e67698d7002fb85e6c4427424f6a42957b6231a4ac31e27e96170eb"},"url":"https://cdn.modrinth.com/data/R2OftAxM/versions/MG1Xuspn/FarmersDelight-1.20.1-1.2.6.jar","filename":"FarmersDelight-1.20.1-1.2.6.jar","primary":true,"size":2944818,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"5tKbefI6","project_id":"R2OftAxM","author_id":"btHGOarG","featured":false,"name":"Farmer's Delight 1.2.5 - 1.20.1","version_number":"1.20.1-1.2.5","changelog":"## 1.2.5\n\n### Additions\n- Farmer Villagers are now capable of planting and harvesting FD crops!\n  - They can plant, harvest and collect the drops for Cabbage, Tomato and Onion;\n  - Rice is currently excluded from this equation, as farmer AI wasn't able to handle it properly without extensive changes.\n- Added tag: `farmersdelight:campfire_signal_smoke`. Blocks in this tag will cause Campfires to emit \"signal smoke\", like the Hay Bale;\n\n### Updates\n- Knives are now effective at mining Pumpkins (normal and carved) and Melons;\n- Knives will harvest **4 Pumpkin Slices** when mining a Pumpkin, instead of a whole unit. Carved Pumpkins are unaffected;\n- Added Canvas Signs to the vanilla `signs` and `hanging_signs` item tags;\n- Some crafting recipes are now properly grouped in the Crafting Table's recipe book;\n- Skillets are now waterloggable, but are unable to cook underwater, either handheld or as a block. Hard to fry when the skillet is flooded!\n- `tomatoes` were temporarily removed from the `crops` tag, as bee pollination was breaking ropelogged vines unpredictably;\n  - This will likely be addressed in the next major release;\n\n### Fixes\n- Fix meal duplication when using containers against a Cooking Pot block, then closing and reloading the world;\n\n### Translations\n- Added:\n  - be_by (thanks, observr1!)\n  - da_dk (thanks, gohkenytp!)\n  - en_gb (thanks, akkini1!)\n  - tok (thanks, PiggyDr!)\n- Updated:\n  - de_de (thanks, joernott and DaLumma!)\n  - es_ar (thanks, axperty!)\n  - es_mx (thanks, cerealconjugo!)\n  - ja_jp (thanks, konumatakaki and EndilCrafter!)\n  - ko_kr (thanks, smoong951!)\n  - ru_ru (thanks, mpustovoi!)\n  - uk_ua (thanks, TheGridExpert!)\n  - vi_vn (thanks, godkyo98!)\n  - zh_cn (thanks, DuckDuckStudio!)\n  - zh_tw (thanks, DuckDuckStudio and FuGu0416!)","changelog_url":null,"date_published":"2024-11-05T19:52:36.897024Z","downloads":630907,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"mdccAbOL","hashes":{"sha1":"ada791c355fc50cfcb147413e5c5a833a98711de","sha512":"f0998fa5db9124ab4f1b6471d83f386c47bef814b23f904c35952c08bff3e12043b3f2c0fda671644cee14a293830f33dc5e87b2b8a4712456f11ee98510a2f5"},"url":"https://cdn.modrinth.com/data/R2OftAxM/versions/5tKbefI6/FarmersDelight-1.20.1-1.2.5.jar","filename":"FarmersDelight-1.20.1-1.2.5.jar","primary":true,"size":2937836,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge"],"environment":"client_and_server","id":"AxgOboGq","project_id":"R2OftAxM","author_id":"btHGOarG","featured":true,"name":"Farmer's Delight 1.2.4 - 1.20.1","version_number":"1.20.1-1.2.4","changelog":"## 1.2.4\n\n### Updates\n- The Cooking Pot item now displays more information than before:\n  - A blue bar will be shown to indicate the amount of meal servings stored, similar to how Bundles display their fullness;\n  - The tooltip will display the stored food's item sprite alongside its name;\n- When viewing basic crops in JEI, they will display info on where they can be found as Wild Crops.\n\n### Fixes\n- (1.20) Creative Tab registration has been moved to server-side, so that other mods can access them for game logic;\n- Structure files for compost heaps are now format-updated with datagen, thus avoiding excessive DFU triggers on world gen. This should improve performance!\n  - Credit to malte0811, co-author of Immersive Engineering, for the StructureUpdater implementation;\n- Skillet's higher knockback is now implemented as an attribute, rather than an event, fixing a bug where the other hand's item also received this boost;\n- Skillet sounds now play at the correct stage of the damage cycle. This is noticeable on multiplayer, with some amount of latency;\n\n### Translations\n- Added a line for the Rotten Tomato entity in most langs (thanks, leagris!);\n- Added:\n  - sv_SE (thanks, Bjorkan!);\n- Updated:\n  - es_MX (thanks, CerealConJugo!);\n  - fr_FR (thanks, leagris!);\n  - ja_JP (thanks, EndilCrafter!)\n  - ru_RU (thanks, VGamerGroup!);\n  - uk_UA (thanks, unroman!);\n  - zh_CN (thanks, NumberSir);\n  - zh_TW (thanks, Lobster0228!);","changelog_url":null,"date_published":"2024-01-22T02:29:40.176044Z","downloads":1966543,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"H8UaXoXy","hashes":{"sha512":"bd025d539511beddd6826896604d2aae17b035fd7ae03c4ae659be3df802f4190b91f935b32a07a69842ad98f79bfbdcc3ef6d0e1e540b35989a806c655b4168","sha1":"71daa55fd88b6f181c51ec6892600415df591f64"},"url":"https://cdn.modrinth.com/data/R2OftAxM/versions/AxgOboGq/FarmersDelight-1.20.1-1.2.4.jar","filename":"FarmersDelight-1.20.1-1.2.4.jar","primary":true,"size":2915349,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge"],"environment":"client_and_server","id":"k7RoRFPF","project_id":"R2OftAxM","author_id":"btHGOarG","featured":false,"name":"Farmer's Delight 1.2.3 - 1.20.1","version_number":"1.20.1-1.2.3","changelog":"### Additions\n- Added certain blocks to the `create:brittle` tag, to prevent them from being deleted randomly when disassembling contraptions;\n- New tags:\n  - `farmersdelight:flat_on_cutting_board`: Items which will always render flat and 2D when placed on a Cutting Board, to fix certain render cases.\n    - Includes Trident and Spyglass by default, due to unique render cases;\n    - Optionally includes items from a few mods, such as Autumnity's Turkey and Supplementaries' Quiver;\n\n### Updates\n- Updated method of modifying stack sizes for BowlFoodItems:\n  - Changes are now done on game start, rather than calculated during `maxStackSize()` calls;\n  - The `overrideAllSoupItems` config option has been removed, due to performance and usability concerns;\n- Cooking recipes will now drop sensible remainders for vanilla items which don't have them configured;\n- (1.20) Updated Basket textures to match the new Bamboo design and palette;\n\n### Fixes\n- Fix potential performance issues involving the stack size override for BowlFoodItems (see above);\n- (1.18.2) Rollback and replacement to previous fix for Cutting Board's rendering issues with perspective items:\n  - The previous fix fails (and may crash) with some resource packs on 1.18.2, due to differences in how the method operates. On 1.19+, the fix works as intended;\n  - Instead of applying perspectives to determine 3D items, the `flat_on_cutting_board` tag will be used instead. Wrongly-angled items should be added to this tag;\n\n### Translations\n- Updated:\n  - ko_KR (thanks, Yusi0!);\n  - pl_PL (thanks, jogurciQ!);","changelog_url":null,"date_published":"2023-08-02T21:24:28.342290Z","downloads":302032,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"Rs0MVKU9","hashes":{"sha512":"f958d6e7ecf73d67a039869d04ee0996a0341afdd1a67b7763222f8d93553103a281246e9a894712f7231b4600b72761e40191b692df321fde6deaa3c5021fc8","sha1":"115fe7a8f0fcce534915f5e35f96017d602cebe2"},"url":"https://cdn.modrinth.com/data/R2OftAxM/versions/k7RoRFPF/FarmersDelight-1.20.1-1.2.3.jar","filename":"FarmersDelight-1.20.1-1.2.3.jar","primary":true,"size":2898860,"file_type":null}],"dependencies":[]},{"game_versions":["1.20","1.20.1"],"loaders":["forge"],"environment":"client_and_server","id":"9N99D1CJ","project_id":"R2OftAxM","author_id":"btHGOarG","featured":false,"name":"Farmer's Delight 1.2.2a - 1.20+","version_number":"1.20.1-1.2.2a","changelog":"## 1.2.2a\n\n### Fixes\n- Fix recursion crash when opening loot chests;","changelog_url":null,"date_published":"2023-07-12T05:31:57.821489Z","downloads":467361,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"pvFt7AQb","hashes":{"sha512":"6c5da310a4b1c089c8b2534a8070d25332b01ffcbf2ae6f915c6f6fdee4d53b5deaab506a22982a9255ae4787a7b1d2d82cd4557560923bb30a13c143dc84698","sha1":"fbf2996262cde2b8626094da17b68fdeb259bfba"},"url":"https://cdn.modrinth.com/data/R2OftAxM/versions/9N99D1CJ/FarmersDelight-1.20.1-1.2.2a.jar","filename":"FarmersDelight-1.20.1-1.2.2a.jar","primary":true,"size":2896044,"file_type":null}],"dependencies":[]},{"game_versions":["1.20","1.20.1"],"loaders":["forge"],"environment":"client_and_server","id":"p5bkNiw0","project_id":"R2OftAxM","author_id":"btHGOarG","featured":false,"name":"Farmer's Delight 1.2.2 - 1.20+","version_number":"1.20.1-1.2.2","changelog":"## 1.2.2\n\n### Additions\n- (1.20) Added Hanging Canvas Signs;\n- (1.20) Added Cherry and Bamboo Cabinets;\n- (1.20) Added salvaging recipes for Cherry and Bamboo furniture;\n- Added compatibility with the `origins:meat` tag from the Origins mod:\n  - Carnivorous foods not defined as `meat()` in properties;\n  - Bacon and Eggs;\n- Added some items to Create Crafts & Additions tags: `createaddition:plants` and `createaddition:plant_foods` (thanks, moltenwolfcub!);\n- Added Onions to the `tconstruct:seeds` tag from Tinker's Construct, to replant with Harvest modifiers;\n- New tags:\n  - `farmersdelight:terrain`: Blocks commonly present in biome surfaces. Populated by `minecraft:dirt` and `minecraft:sand`, and used for wild crop generation;\n  - `farmersdelight:horse_feed_tempted`: Entities which will be tempted by Horse Feed when held;\n  - `farmersdelight:serving_containers`: Items commonly used as containers for Cooking Pot recipes. Used for shift-click logic in the UI;\n\n### Updates\n- (1.20) Updated tags to the newest conventions in 1.20:\n  - `replaceable` and `replaceable_by_trees`: Sandy Shrub;\n- Updated the Rope recipe to require 2 straw only, and output 4 units;\n- Updated alternate Lead recipe to use Straw instead of Rope, due to Rope being cheaper now;\n- Updated the Cooking Pot's GUI with a small arrow, pointing from the meal slot to the output slot;\n- Updated the JEI widget for cooking recipes:\n  - Slightly smaller size, to fit more recipes per page;\n  - Progress arrow now shows icons for cooking time and experience, and displays those stats on mouse hover;\n- Updated `create:upright_on_belt` with newer FD drinks;\n- Updated `fan_heaters` to `passive_boiler_heaters`, according to Create 0.5 specs;\n  - (1.18.2) `fan_heaters` is still present for legacy compatibility with Create 0.4;\n- Updated Wild Cabbage and Sea Beet generation to be placeable on blocks tagged as `minecraft:sand`, instead of hardcoded to normal sand;\n- Rabbits can now be fed, and are tempted by, Cabbage (whole or leaf);\n- Updated Slice of Cake's texture, to be more accurate to the cake block it comes from;\n- Ropes can now support center-hanging blocks beneath them, such as Lanterns;\n- Tomato Seeds are now associated as an item for both `tomatoes` and `budding_tomatoes` (thanks, RaymondBlaze!);\n\n### Fixes\n- Fix Wild Crops not generating in biomes from biome mods:\n  - Removes the check for `forge:is_overworld` on placed features, since the tag is unused by most mods;\n  - (1.18) The NETHER, THEEND and NONE BiomeCategories are excluded from wild crop generation instead.\n- Fix loot functions lacking a type, causing errors with datagen and mods (such as Roughly Enough Resources);\n- Fix Lily Pads and other water plants being directly plantable on Rich Soil, as if it was water;\n- Fix wrong Cutting Board rendering for items with 3D model perspectives, but a 2D sprite on inventories;\n- (1.19 and below) Fix roped Tomato Vines being destroyed by water, deleting the rope;\n- Fix Cooking Pot not resetting its cook time when quick-swapping recipes, such as through the Recipe Book (thanks, Umpaz!);\n- Fix Comfort and Nourishment overlays not being cancellable by other mods (example: Vampirism Blood Bar);\n\n### Translations\n- Updated:\n  - ru_RU (thanks, Edarlingen!);\n  - es_ES (thanks, GerardPolloRebozado!);","changelog_url":null,"date_published":"2023-07-12T04:08:22.173274Z","downloads":7228,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"6haY3pZp","hashes":{"sha1":"9a4ff1a6480e21ee9757437ae18354b8b7f7cf61","sha512":"f695a95fc9349fd2940754f7cba756e6a32f67d78b433a880309963db7a8837f33a23b4389af6d6eece4b83cf59c3c4c0a3e9cc3733626b4d6ee4c9cd6cbba72"},"url":"https://cdn.modrinth.com/data/R2OftAxM/versions/p5bkNiw0/FarmersDelight-1.20.1-1.2.2.jar","filename":"FarmersDelight-1.20.1-1.2.2.jar","primary":true,"size":2895980,"file_type":null}],"dependencies":[]}]