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#7453\n- Add Xaero's World Map compatibility for Create's Train Map feature #8109\n- Implement JEI support for StockKeeperRequestScreen; JEI's keybinds can now be used to find the uses and recipes for items/blocks that are listed in the stock list keeper section, request section and the craft section\n- Allow any wrench tagged with the wrenches tag to connect mechanical crafter's\n- Allow Train Tracks to be cleared by shift clicking into the air\n- Allow Logistically linked block items to clear their frequency by shift clicking into the air\n- Add a config option to prevent block dropping when contraption is replacing blocks #8456\n- Allow conditions to be used on retrieve package instruction #8554\n- Allow chain riding with a wrench in the offhand\n- Implement overstress animation for rotating visuals\n- Optimize package address checking #8189\n- Update BOP & Atmospheric compat #4709 #9338\n- Update BYG/BWG compat #7193 #7320\n\n#### Optimizations\n\n- Avoid double nbt → bytes serialization in contraption sync limiting\n- Optimize basin recipe lookup #9184 #9192\n- Improve the performance of TreeCutter #5785 #9284 #9327\n\n#### Bug Fixes\n\n- Fix using modifiers with keybinds for Create's keybindings #8633\n- Fix backtank's losing air when in bubble columns\n- Fix lighting on curved tracks whose start and end positions are on the same plane of chunks, but whose curve goes off the plane.\n- Fix schematic's being able to be placed outside the schematic directory when running an offline server\n- Fix Track signal and Track observer visuals/plates moving up into the air in certain situations\n- Fix packages being duplicated when extracting with automation from a frogport\n- Fix package ports being able to accept \"illegal\" packages\n- Fix rare crash depending on class load order\n- Fix packager locking up if pulsed faster than 40 ticks #8010\n- Fix Potato projectiles not respecting vanilla knockback resistance #8659\n- Fix placards not retaining nbt data when disassembled as part of a contraption #7254\n- Fix placards not requesting their item when being placed with a schematic cannon #7342\n- Fix blaze unlit blaze burner requesting lit blaze burner when being placed via the schematic cannon #8634\n- Fix blaze burner pick block giving always a lit blaze burner\n- Fix basin recipes with ingredients that have a count greater than 9 not working #8678\n- Fix ManualApplicationRecipe destroying unbreakable items after one use #8754\n- Fix toolboxes on contraptions not working after a world reload #8721\n- Fix schematic max size overflowing #4565\n- Fix schematics not working on macOS when using ATLauncher #5702\n- Fix multiple potential (but very unlikely) race conditions in BezierConnection\n- Fix schematic overlay not working with when using a modifier key\n- Fix deployers not placing fluids from buckets #8937\n- Fix packages not getting killed when in waterlogged blocks #7780\n- Fix Pink Petals, Torch flowers, and Pitcher Plant's not having milling recipes to get their respective dyes #8914\n- Fix wrench rotation screen not rendering flywheel visuals #7414\n- Fix crushing wheels not checking weather the other wheel is spinning #8946\n- Fix incompatibility with neoforge on 1.20.1\n- Fix all doors added by Create sounding like train doors when placed or broken #5738\n- Fix crash when a mechanical pump is placed without a player #8775\n- Fix honey and chocolate buckets being unable to be dispensed #2798\n- Fix arm interaction mode lang key being wrong #8696\n- Fix blocks not having access to block entities that are a part of a contraption #6393\n- Fix potato cannon projectile types crashing if the supplied item(s) cannot be found #8661\n- Fix mechanical bearings occasionally stalling #3647\n- Fix duplication exploit with toolboxes #8881\n- Fix contraptions emptying a tank with potions causing a network disconnect #9074\n- Fix schematic preview not rendering kinetic parts #8931\n- Fix schematic cannon incorrectly placing belts based on their position near the cannon #8718\n- Fix ContraptionVisual model enabling shade for all quads\n- Fix steam engine math so the linkages properly align\n- Fix routing for chain conveyors not being updated when chains are destroyed #8995\n- Fix Minecraft contraption stopping after chunks are reloaded #9102\n- Fix tracks copying the waterlogged state across portals\n- Fix multiple fluid tanks on a train losing part of their contents when unloading #6658\n- Fix multiple packagers on single inventory leading to stockkeepers showing duplicated items #7554\n- Fix SpecialModels applying cardinal lighting to unshaded quads\n- Fix exploit that allows schematics to apply enchantments to linked controllers\n- Fix crash when pressing recipes have chanced output #6053\n- Fix multiple factory gauges not being able to be placed in the same block when holding shift #7843\n  Fix edge case where RuntimeDatagen creates cutting recipes with empty ingredients #9050\n- Fix train signal placement being broken on any curved track when the max track placement length is set to 128 #6965\n- Fix fan blasting not respecting manual only recipes #9032\n- Fix mechanical crafter's breaking when rotated by contraptions #8918\n- Fix packagers not correctly realizing when their target capability has been invalidated #9225\n- Fix schematic cannons requesting the wrong items for glow item frames #8552\n- Fix JEI Deploying category only showing manual recipes #8044\n- Consolidate gauge inputs with the same item into one request #8371 #8372\n- Fix Create not looking at eye position and only looking at eye height #9245\n- Fix filter transmutation #8916\n- Fix waterwheels using Archwood planks from ars nouveau rendering with the wrong texture #8384\n- Fix not being able to use the offhand for the chain conveyor skyhook feature\n- Fix unloaded postbox voiding packages #7491\n- Fix max crusher advancement only being given when spinning with positive speed #3895\n- Fix swapping armour while sneaking with cardboard armour not changing their hitbox #8080\n- Fix a rare crash with block entity rendering on contraptions #8444\n- Fix wrong chain riding animation when the wrench is in offhand #9289\n- Fix empty list filter blacklist not working as expected #9286\n- Fix table cloth not being orientated correctly when rotated as a contraption #9039\n- Fix chat key not focusing stockkeeper's request screens search box #8023\n- Fix potential CME with wearing goggle predicate list #9134\n- Fix trains using the wrong sounds for moving/stopping #3185\n- Fix depot not being listed as a display source in the display link ponder scene #9052 #9337\n- Fix sequenced assembly recipe misselection when recipes have the same transition item #3947 #9310\n- Fix packages getting stuck in brass funnels #9335\n- Fix all recipe types not respecting crafting remaining items #4853 #4963 #9372\n- Fix slot order in most of create's menus\n- Fix runtime tag gen #8751 #8753 (1.21.1)\n- Fix all JEI fluids being outputs #8706 #8755 (1.21.1)\n- Fix a rare crash with seats on contraptions #7919 (1.21.1)\n- Fix tracks not stacking #8827 (1.21.1)\n- Fix bat hat offset being wrong #8915 (1.21.1)\n- Fix BaseUnpackingHandler not passing the side parameter for inventory handler retrieval #8938 (1.21.1)\n- Fix compostable attribute not respecting compostables datamap #8926 (1.21.1)\n- Fix missing refmap warning #8742 #9022 (1.21.1)\n- Fix items and fluids missing some tags #9097 (1.21.1)\n- Fix ClipboardEntry having a wrong hashCode implementation #9116 (1.21.1)\n- Fix crash with empty clipboard #9117 #9141 (1.21.1)\n- Fix a rare crash with malformed schematics #9217 (1.21.1)\n- Fix harvesters not destroying flowers #8811 #8813 (1.21.1)\n\n#### API Changes\n\n- Fix RegistrateRegistrationCallback #8890\n- Add `#create:not_upright_on_belt` tag to force disable the upright on belt behaviour #8841 #8843\n- Add #not_potion tag to prevent automatic draining and spouting #9147\n- Implement API for filters #7706 #8132\n- Change compat datagen from enum to interface #8895\n- Create datamap for regular and superheated blaze burner fuels #8911 (1.21.1)\n- Regular and superheated fuel tags are now deprecated (1.21.1)\n- Deprecated stuff is now marked with @ScheduledForRemoval (1.21.1)\n- Constructors for singleton API classes are now private (1.21.1)\n- Add support for using NeoForge's fluid ingredients 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carriages of a train #8289\n\n#### Optimizations\n\n- Fix basins taking up a lot of tick time in certain setups\n- Implement flw visuals for signals and train observers\n- Optimize vault comparator updates\n- Optimize vault inventory access\n\n#### Bug Fixes\n\n- Fix display links not properly being rotated with contraptions #8173\n- Fix belt stack sizes getting reduced to 1 in ponders #8143\n- Fix pipes not checking pipesPlaceFluidSourceBlocks when trying to waterlog blocks #8174\n- Fix chain conveyor animation not respecting player's main hand #7419 #8032\n- Fix crushing wheel efficiency being lower on powers of 2 #8218\n- Fix crushing wheels voiding items due to their internal inventory being too small #3850\n- Fix fluids incorrectly being marked as outputs in JEI #7848\n- Fix requesting recipes with no item outputs causing a crash #8276\n- Fix horizontal crushing wheels processing items twice in specific directions #7809\n- Fix PackageEntity not respecting item invulnerabilities #8162\n- Fix encased chutes not conducting redstone #8064\n- Fix backtanks still being enchantable with mending and unbreaking\n- Fix sequenced assembly input amounts not respecting number of loops #8306\n- Fix crash when certain create blocks are part of worldgen #8268\n- Fix incorrect inputs for buzzies bees compat recipes #8329\n- Fix blaze burners not overriding animateTick #8140\n- Fix being unable to change link mode while holding extendo grip in offhand #7877\n- Fix item duplication on belts\n- Fix incorrect re-packager behaviour when ordering multiple recipes from a stock ticker with non-uniform ingredients\n- Fix train graph sync issues #8425\n- Fix belts being consumed when not having enough shafts to split the belt #7334\n- Fix restocker promises not expiring #7759 #8429\n- Fix fluid pumps not working in ponders #8194 #8316\n- Fix crash when holding shift when setting addresses #8442\n- Fix backtank air depleting when in spectator mode #5927\n- Fix backtank air overlay appearing in all fluids, including those that the player cannot drown in #8408\n- Fix sliding doors not playing sounds when being opened #5488\n- Fix consistency issues in analog lever ponder #8449\n- Fix inability to shift-click items to fill the fourth stack in the last slot of a toolbox #8447\n- Fix bound block of cardboard being unable to be silk touched #7513\n- Fix Cargo idle condition not working as intended #7609\n- Fix computer display source translation key #8373 #8374\n- Switched concrete powder splashing recipes to be created at runtime to improve mod compat\n- Fix all stews not appearing upright on belts\n- Fix toolboxes causing crashes #8343\n- Fix incorrect lang keys #8373 #8374 #8459\n- Fix mob hat offsets for multiple mobs\n- Fix crash when interacting with a trains schedule with cc: tweaked #8504 #8507\n- Improved harvester interaction with blocks that have multiple properties #8187\n- Fix ItemUseWorld not extending ServerLevel #7956\n- Fix SignDisplayTarget not trimming text to the sign's max length #8065\n- Fix self-driving cart advancement being really obtuse to obtain #4058 #8520\n- Fix nbt data not being passed to ItemRequirement's\n- Fix schematics requesting 2 filters for belt funnels #6984\n- Fix train honks subtitle not being repeated #3566\n- Fix 1x1 fluid tanks not connecting to whistles properly when placed with a schematicannon #7137\n- Fix deployer being unable to pickup items dropped by blocks with Block.popResource #5226\n- Fix belt funnels breaking upon contraption disassembly #6985 #8543\n- Fix Redstone links not updating blocks neighbouring hard-powered blocks when broken #8618\n- Fix /create debuginfo translation the graphics mode\n- Fix cardboard not having the plates tag #8589\n- Fix crash with invalid package filter addresses when using the glob syntax #8583\n- Fix funnels on contraptions not picking up package entities #8151\n- Fix new cardboard packages from addons being added to Create's creative tab\n- Fix packages being voided when placed on chains #8649 #8652\n- Fix being unable to pickup packages on chains #8649 #8652\n- Fix unbreakable glue and unbreakable items not working properly in deployers (1.21.1) #8193\n- Fix processing outputs not applying data components (1.21.1) #7945 #8105\n- Fix certain equipment items not being enchantable properly (1.21.1) #7997\n- Fix fluid networks causing crashes when removing blocks (1.21.1) #7604\n- Fix mechanical arms causing crashes (1.21.1) #8060 #8106 #8200\n- Fix redstone torches popping off contraptions (1.21.1) #7815\n- Fixed deployer crashing when using nametag with space on nixie tubes (1.21.1) #8299\n- Fix chromatic compound having a blank/empty texture (1.21.1) #7664\n- Fix chain conveyor riding animation not showing up on chains longer then 20 blocks (1.21.1) #7551 #8233\n- Add #c:teleporting_not_supported to contraption entities (1.21.1) #8407\n- Fix lectern controller not saving the channels of the controller (1.21.1) #7826\n- Fix toolbox not keeping filters when no items are inside the slot (1.21.1) #8438\n- Fix potato cannon not playing the proper shooting animation (1.21.1) #7966 #8368\n- Fix recipe IDs not showing in JEI (1.21.1) #8048 #8351\n- Fix crash with linked controller using enchanted items as their channels (1.21.1) #8089\n- Fix stock links not working properly with large inventories from mods like sophisticated storage (1.21.1) #8346 #8056\n- Adjust hat offsets for armadillo and breeze (1.21.1) #7786\n- Fix some ponder scenes (1.21.1) #8318\n- Fix copycats not properly saving light level when leaving and opening a world (1.21.1) #4889\n- Fix crash when using sandpaper (1.21.1) #8536 #8503\n- Fix crash with spouts (1.21.1) #8531\n\n#### API Changes\n\n- Allow other mods and addons to use ValueSettingsFormatter without needing to use translations prefixed with \"create.\"\n  #8322\n- Refactored datagen so that addons have a clear API to follow. #7861\n- Reworked ProcessingRecipe (Addon developers will need to adjust to these changes for their addon to work with 6.0.6) (\n  1.21.1) #7945\n","changelog_url":null,"date_published":"2025-06-11T21:37:13.316377Z","downloads":1815795,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"RoQw9W4P","hashes":{"sha1":"c5eb5efad7a4776d558b44b28891f2e33eef03e4","sha512":"efc7097430ff2e7fe5e54478efbefc52d0017762b59372878a03f79f4eb0446572290bf377e8aba8374f3a9932fdf1cefd4a4650a9a5f3cf6ab0ad9fd05cc30b"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/JjPQsQVw/create-1.20.1-6.0.6.jar","filename":"create-1.20.1-6.0.6.jar","primary":true,"size":18764522,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"Ju7BfP9E","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 6.0.5 for mc1.20.1","version_number":"1.20.1-6.0.5","changelog":"Create 6.0.5:\n\n\n#### Bug Fixes\n\n- Fixed duplication glitch with chain conveyors\n- 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#7965\n- Fixed chocolate and honey having the wrong map color #5409\n- Fixed goggles not swapping with helmet when equipped #7977\n- Fixed fluid pipe visuals rendering with incorrect uv scale\n- Fixed Re-packager creating invalid item stacks when factory gauges were assigned larger stacks #7963\n- Fixed nixie tubes not updating their text in ponder scenes #7978\n- Clicking conveyors with chains or the wrench now takes priority over picking up packagers from them\n- Fix Processing recipes ignoring item components (1.21) 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by display links #7250\n- Changed sandpaper item rendering to use Gui transform\n- Fixed crash when using or viewing sandpaper polishing recipes (1.21)\n- Fixed crash with recent versions of ftb library\n- Fixed belts interacting with horizontal crushing wheels inconsistently #7445\n- Allow Re-Packager to split packages with multiple crafting recipes into single packages \n- Fixed contraptions not able to break ice blocks #4415\n- Increased rope pulley view distance #4836\n- Fixed create datagen running in addon workspaces (#7862)\n- Fixed Fluid recipes missing outputs, and crash when using create fluid buckets on basin (#7884)\n- Fixed crash when placing empty linked controllers in lecterns #7876\n- Fixed issues with elevator contact display link behavior\n- Fixed double chest lighting on contraptions\n- Added flywheel optimisations for fluids in windowed pipes\n- Fixed bogey lighting not updating correctly while switching between styles\n- Fixed cardboard sword not being enchantable #7736\n- Fixed crash with redstone requester #7788\n- Fixed being able to enchant cardboard swords with other enchantments when using anvils\n- Fixed metal ladders being able to hang in wrong directions #7395\n- Fixed player chain conveyor animation playing when game is paused #7390\n- Fixed elevator floor description rendering being offset from the controls 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crash with fluids on contraptions\n- Fixed Shopping lists disappearing when clicking a different table cloth #7548\n- Fix mixin conflict with immersive portals\n- Fix factory gauge display sources causing crashes #7645\n- Fix Schematics sometimes rendering block entity elements when it shouldn't #7639\n- Fix Chiseled Bookshelves having wrong the blockstates when placed with a schematic cannon #7642\n- Fix horizontal crushing wheels not working properly #7445\n- Fix rotating shader not correctly handling color\n- Fix StockKeeperCategoryScreen filter buttons being clickable outside the window bounds #7668\n- Fix diving armor being trimmable (1.21.1)\n- Fix diving helmets not having aqua affinity #7433 (1.21.1)\n- Fix crash when using deployers wielding weapons #7704 (1.21.1)\n- Fix threshold switch UI causing a crash if opened too quickly after breaking the storage block it was looking at #7676\n- Fix rotated steam engines still working #7616\n- Fix button of contraption controls not rendering on contraptions #7701\n- Fix error/crash with CurrentFloorDisplaySource #7700\n- Fix the ability to redeem shopping lists at other shop networks #7657\n- Add bowls, mushroom stew and suspicious stew to the upright on belt tag\n- Fix shopping lists not working on servers\n- Fix rotation keybind not supporting mouse buttons\n- Fixed deployers not being able to harvest honeycomb with modded shears #4570\n- Safety check for schedule pointer exceeding the total count #7492\n- Fixed packager unpacking leading to item multiplication in special modded inventories #7426\n- Fixed redstone links not updating neighbours when toggling from receiver to transmitter #7715\n- Fix KineticStressDisplaySource not working properly #7659\n- Fix sequenced assembly not correctly handling errors (1.21.1)\n- The JEI search bar is now synchronised to the stock keeper search bar (configurable)\n- Fixed JEI plugin modifying ingredient fluid amounts for visual purposes\n- Fixed belts moving a sneaking player even when not wearing the full cardboard set #7691\n- Packagers can now read multiple lines on signs for package addressing\n- Factory Gauge request interval is now configurable\n- Fixed train map integration crashing when there are derailed trains or trains in another dimension (1.21.1)\n- Fixed cardboard armor rendering not respecting custom player scaling\n\n#### API Changes\n\n- Implement custom unpacking API\n- Implement InventoryIdentifier API\n- Lock Create's registrate instance behind a caller check, prevent other mods and addons from using it\n- Implement CreateRegistrateRegistrationCallback\n","changelog_url":null,"date_published":"2025-03-06T17:35:57.261715Z","downloads":85587,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"uf3uyaDr","hashes":{"sha512":"b97e02a8331c5f34c59e446f2c23ac554e133000fde6a13989f562db79fc8b2a309cd3ebbc3dc9cb85f5a684cc83749d12aa877a774c10f89a274a274df864ba","sha1":"f6cb29f3db629e585005b8d87a370a8a68447c42"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/mXfmc8qO/create-1.20.1-6.0.2.jar","filename":"create-1.20.1-6.0.2.jar","primary":true,"size":18345093,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"yiECLWCs","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 6.0.1 for mc1.20.1","version_number":"1.20.1-6.0.1","changelog":"Create 6.0.1:\n\n\n#### Bug Fixes\n\n- Fixed Shopping lists not updating when adding purchases (1.21) #7449 #7393\n- Fixed Frogport ponder scene not animating correctly (1.21)\n- Fixed broken address filter in second stock ticker ponder scene (1.21)\n- Fixed crash when modifying pipe structures while they are transporting fluids (1.21) #7515\n- Fixed shift-inserting into toolboxes causing items to be voided (1.21) #7519\n- Fixed inconsistent component serialisation in backtank BE (1.21)\n- Fixed table cloths not showing tooltips and enchantment effect when configured (1.21)\n- Fixed shopping list tooltip expanding as its viewed (1.21) #7503\n- Fixed crash when selling enchanted items on a table cloth (1.21) #7516 #7536\n- Added a tooltip for the stock keeper address input\n- Fixed crash when re-packaging a duplicated package fragment #7456\n- Fixed crash when ctrl-click copying a gauge #7431\n- Safety check for unexpected string modifications in address edit boxes #7409\n- Fixed crash with fluid propagator\n- Fixed a crash when using factory gauges\n- Fixed debug info command not translating the graphics mode text\n- Fixed cardboard sword not being able to damage arthropod mobs other than the spider\n- Fixed a crash that occurred when placing a stock link on a re-packager\n- Fixed an issue where wearing diving boots and sprinting would force you into the swim position and then out of it\n  right away\n- Fixed item group attribute filters crashing\n- Fixed mixin conflict with immersive portals\n- Fixed processing output not supporting itemstack components\n- Fixed crash when shift-clicking items in the package filter UI #7497\n- Fixed crash caused by the create menu button when loaded too early #7521\n","changelog_url":null,"date_published":"2025-03-02T12:58:23.884589Z","downloads":68185,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"14RfP2E4","hashes":{"sha1":"8a23418bccb9a0c17b431a6f815051e7906e27c6","sha512":"e7ae1987f107af242dcb0d8c93e37931a89f9e6b7052926318e4f3f0583f7d7822b1eab3aa5ffa03240c65217c6d94907dd98ca5fc02f1fba2aba6b5048f7ff2"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/yiECLWCs/create-1.20.1-6.0.1.jar","filename":"create-1.20.1-6.0.1.jar","primary":true,"size":18628701,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"client_and_server","id":"5vscABRG","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.20.1 6.0.0","version_number":"1.20.1-6.0.0","changelog":"Create 6.0.0\n------------------------------------------------------\n\n_Now using Flywheel 1.0_\n\n#### Additions\n\n- Chain conveyor\n- Item hatch\n- Packager and Re-packager\n- Cardboard packages\n- Package frogport\n- Package postbox\n- Stock link\n- Stock ticker\n- Redstone requester\n- Factory gauge\n- Table cloths and covers\n- Pulse timer\n- Desk bell\n- Pulp and the cardboard ingredient\n- Cardboard armor set\n- Cardboard sword\n- Package filter\n- Cardboard block\n- Cherry and bamboo windows\n- Industrial iron window\n- Weathered iron block and windows\n\n#### Art Changes\n\n- Palette and model updates to all copper-based components\n- Rope and hose pulley motion now uses a scrolling texture\n- Increased vertical size of train and contraption controls to a full block\n- Updates to display and redstone links\n- Updates to metal sheet items\n- Copper roof blocks now use connected textures\n- Added missing shaft detail to the backtank armor\n- Updates to various UI screens and components\n- Bars and window item models are now consistent with vanilla\n\n#### Gameplay Changes\n\n- Redstone links are now andesite tier\n- All links now use a new ingredient item, the transmitter\n- New advancement chain for high logistics components\n- New ponder scenes and category for high logistics components\n- Tracks and Trains now have special integration with FTBChunks and Journeymap\n- Depots can now be used as storage blocks on contraptions\n- Brass tunnels now try to distribute an item more quickly when it first arrives\n- Brass tunnels now always prefer filtered sides over non-filtered sides\n- Added train schedule instructions for delivering or retrieving packages\n- Basins no longer limit to 16 items per slot\n- Mechanical crafters waste less time on empty animation frames\n- In common cobblegen scenarios, stationary drills now skip breaking blocks and just insert the result items into open\n  inventories directly below\n- Held clipboards can now copy entries from other in-world clipboards\n- Filters, Clipboards and Schedules can now be copyied in the crafting table\n- Metal ladders no longer require a wall if another ladder block is above them\n- Bells assembled to elevator contraptions now activate when arriving at a floor\n- Sliding doors placed in front of contraption-mounted sliding doors now open and close automatically\n- Fully outlined text on filter slots for better readability\n- Added recipes where cardboard substitutes leather\n- Play at most four steam engine sounds at once per side of a boiler\n- Increased default max rope length to 384\n- Implemented a system for generating certain recipes at runtime to improve mod compat\n- Boiler gauge now disappears when blocks are clipping into it\n- Added a keybind that opens a radial menu for rotating blocks with the wrench\n- Wood cutting recipes in mechanical saws\n- Added pressing recipes for coarse dirt and rooted dirt which both produce dirt paths (#7186)\n- Updated JEI integration and added potion fluids to the JEI sidebar (#6934)\n- Chain Drives can now be crafted from zinc nuggets\n- Redstone lamps can now be picked up with the wrench\n- New compatibility recipes for Immersive Engineering\n- Added missing deploying recipes for copper oxidisation\n- Framed and tiled glass panes can now be obtained via stonecutting\n- Schematicannon on 'replace blocks with empty' now send block updates at the edges after printing\n- The player hitbox used in contraption collision is now slightly shorter\n\n#### Bug Fixes\n\n- Deployers can no longer take a seat\n- Fixed contraptions keeping pressure plates and tripwires activated (#7255)\n- Steam engine placement assist now shows a normal shaft\n- Fixed schedule screen not showing tooltips in the entry editor\n- Fixed tracks creating signal block intersections despite being in different dimensions\n- Fixed non-effect fans resetting processed belt items (#7298)\n- Fixed mechanical saw considering scaffolding as leaves\n- Fixed entity name display source not working for players on signs\n- Fixed certain blocks messing up the order scheduled ticks (#7141)\n- Fixed unbreakable superglue not being usable (#6253)\n- Fixed update suppression (#7176)\n- Fixed comparator output of depots ignoring the items' max stack size (#7179)\n- Fixed deployers retaining the damage attribute of their last held weapon (#4870)\n- Fixed an exploit allowing people to create clipboards that execute commands (#7218)\n- Fixed redstone links not updating their redstone output when they've been taken out of receiver mode (#7226)\n- Fixed rare crash related to sliding doors (#6184)\n- Verify that schematics are gzip-encoded before trying to read from them (#6087)\n- Fixed ConditionContext nbt in trains containing a large number of empty tags\n- Fixed deployers not placing fish from fish buckets (#3705)\n- Fixed gasses not being visible in basins and item drains (#7236)\n- Set vault capacity config limit to 2048 slots\n- Fixed InventorySorter able to take items from ghost/filter inventories\n- Fixed typo in better end compat recipe\n- FTB buttons no longer show in create screens\n- Fixed mechanical arm interactions with jukeboxes (#5902)\n- Fixed toolboxes not giving a comparator output signal (#6973)\n- Fixed copper slabs and stairs being missing from the respective tags (#3080)\n- Fixed Fix waterlogged bracketed kinetics dropping the bracket (Fabricators-of-Create#1552)\n- Switched away from using streams in ContraptionCollider fixing a rare crash (#5043)\n- Fixed pumps not placing fluids into flowing fluids of the same type (#5884)\n- Fixed schematicannons not consuming the right number of group items (#6983)\n- Fixed backtanks getting incompatible enchants via smithing tables (#6687)\n- Fixed Lectern Controllers storing ItemStacks from nbt (#7143)\n- Optimized spout recipe generation by avoiding filling non-empty items (#7274)\n- Fixed crash when dying nixie tubes with dye depots dyes (#6694)\n- Fix enchantments getting trimmed from non-filter items (#7216)\n- Fixed sandpaper polishing recipes not working in sequenced assembly recipes (#7259)\n- Fixed mechanical drills and saws using the friendly creatures sound source instead of the blocks sound source (#7038)\n- Fixed backtank crashing on ctrl+pick block (#7284)\n- Improved memory usage of drain category in JEI (#7277)\n- Fixed getSize() throwing an error on newly loaded display link peripherals (#7059)\n- Fixed inability to mill cactus when Quark is installed (#7215)\n- Fixed rare spout crash and offset rendering (#7025)\n- Fixed deploying food resulting in missing particles and not returning the correct items (#7288)\n- Fixed trains not properly pathfinding to stations with an opposing signal just behind the destination\n- Fixed stations voiding schedules when disassembling the train\n- Fixed lighting on signal block indicators\n- Fixed vaults and tanks rotated in place not updating their multiblock correctly\n- Hose pulley now deletes lilypads and other surface foliage\n- Fixed crushing wheels not applying looting to killed entities\n- Updated contraption chunkban protections, corrected limits and made them much harder to hit\n\n#### API Changes\n\n- Versioning change: `major.minor.patch`, starting with `6.0.0`\n- Ponder is now a separate library mod. It comes shipped with the create jar.\n- Added `#create:chain_rideable` to mark items as valid for riding a chain with\n- Added `#create:invalid_for_track_paving` for items\n- Added `#create:sugar_cane_variants` to allow the mechanical saw to work with custom sugarcane variants (#7263)\n- Added `#create:not_harvestable` to disallow blocks that the mechanical harvester would otherwise try to harvest\n- New API for custom storage block behaviour on contraptions.\n  For simple cases, create provides the `#create:simple_mounted_storage` and `#create:chest_mounted_storage` block tags.\n- Added `#create:non_breakable` to mark blocks that cannot be broken by block-breaking kinetics\n- Removed LangMerger and related classes\n- Implemented an api to allow mods to register schematic requirements, partial safe nbt and contraption transforms\n  without implementing interfaces (#4702)\n- Add a method that developers can override to change the icon in goggle tooltips\n- Refactored Item Attributes types, Fan processing types and Arm interaction points, all 3 now use registries\n- Synced AllPortalTracks with Create Fabric\n- Implemented DyeHelper api (#7265)\n- Implemented api to add custom block train conductors (#7030)\n- Convert Potato Cannon projectile types into a dynamic registry\n    - Everything can be done with datapacks now, and there is no need to write a mod unless you need to add new\n      Render Modes, Entity Hit Actions or Block Hit Actions\n- Reworked the AttachedRegistry class into SimpleRegistry and added Provider functionality\n- Exposed all custom registries as API\n- Exposed a handful of previously internal classes to the API, and gave them some cleanup\n    - BlockSpoutingBehaviour\n    - MovementBehaviour\n    - MovingInteractionBehaviour\n    - DisplaySource\n    - DisplayTarget\n    - ContraptionMovementSetting\n    - BoilerHeater\n    - PortalTrackProvider\n    - BlockMovementChecks\n    - ContraptionType\n    - MountedDispenseBehavior\n    - BlockStressValues\n    - OpenPipeEffectHandler\n","changelog_url":null,"date_published":"2025-03-01T00:46:09.854395Z","downloads":169375,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"eXHlcYny","hashes":{"sha512":"176b8513a255a00ff883dfe4cba5b21739cedc9f8535e1e0bca5d5ef6d6b4a153afe4f6ed10bea6aec7864a66e8ac22230ccd0ce32742362fe8982df4d0c3f5c","sha1":"eb54b86eb6af38543b3f08fbbd9236099d2c24db"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/5vscABRG/create-1.20.1-6.0.0.jar","filename":"create-1.20.1-6.0.0.jar","primary":true,"size":18437703,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"server_only_client_optional","id":"6R069CcK","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.20.1 0.5.1.j","version_number":"1.20.1-0.5.1.j","changelog":"## 0.5.1j\n\n- Restored compatibility with NeoForge on 1.20.1 (fixed crash when breaking funnels)\n- Fixed portable storage interface not always connecting on assembly\n- Fixed crash when train loads in with an invalid position in its save data (IThundxr)\n- Fixed crash when recipes contain invalid fluid ingredients (IThundxr)\n- Fixed crash when fluid tanks spawn as part of a generated structure","changelog_url":null,"date_published":"2024-10-23T20:15:29.730624Z","downloads":3490830,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"j95dyBNv","hashes":{"sha1":"fab2ae7fcf685b3875ca20022bfecf0d4fdafbf7","sha512":"893b531f7d93e30561024087b8718934fc2bb93c4f3f40edff5346f18e0330c8d3524f1ebef50d90e91a20f7a679ef6da44dd9b6e68292afe28b1b88fa7f07fb"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/6R069CcK/create-1.20.1-0.5.1.j.jar","filename":"create-1.20.1-0.5.1.j.jar","primary":true,"size":15583566,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge"],"environment":"server_only_client_optional","id":"9df9xn5Z","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.20.1 0.5.1.i","version_number":"1.20.1-0.5.1.i","changelog":"### Changes\n\n### 1.20.1:\n- Minimum required forge version is now 47.1.43\n- Added missing load conditions for some of the compatibility recipes (IThundxr)\n- Vaults and tanks no longer place in bulk when a symmetry wand is active\n- Fixed a memory leak in funnels and observers (IThundxr)\n\n### 1.18 and above:\n- Fixed deployers not replacing replaceable blocks like water (IThundxr)\n- Fixed IC2 compatibility recipes crashing the game\n- Fixed moving single-tile tanks and vaults leading to crashes\n- Fixed negative values displayed on kinetic generator goggle overlay\n- Fixed items in ponder being culled incorrectly (IThundxr)\n- Prevent basins from endlessly queuing up particle information when no players are near\n- Fixed some containers not limiting stack sizes when inserted into by mods like AE2\n- Addressed a bunch of item duplication and schematic printing issues\n- Fixed elevator doors not always updating their collision shape (EliteTK)","changelog_url":null,"date_published":"2024-10-09T19:42:31.448191Z","downloads":373373,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"qJENoloL","hashes":{"sha1":"520e2765224c613d3cd331b8c90bb7a808ab19e7","sha512":"0560ec6826e0c07be271a6bbbe3f551576977a5289ebc574b4f37074de8e71d493eab5bf762b0787c1f98386a37e92bbd2631a911f8a7f4b2b833876f03d4c56"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/9df9xn5Z/create-1.20.1-0.5.1.i.jar","filename":"create-1.20.1-0.5.1.i.jar","primary":true,"size":15584088,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"server_only_client_optional","id":"ZZW2y7nG","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.20.1 0.5.1.h","version_number":"1.20.1-0.5.1.h","changelog":"- Fixed an issue with the flywheel version dependency introduced by Patch G","changelog_url":null,"date_published":"2024-09-03T14:04:30.492697Z","downloads":384425,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"f5afIOnY","hashes":{"sha512":"59ffb5b3bb905eeec21a0791fc2c1cdaac1e052f320cf6d19afe966779fa070cfb520d4587b2458b614d8e0b1da72381ea0b46d6528669cd9e6526031711193f","sha1":"934a4a1e085b867756fb404fd92309fbb0ff3a48"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/ZZW2y7nG/create-1.20.1-0.5.1.h.jar","filename":"create-1.20.1-0.5.1.h.jar","primary":true,"size":15577849,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge","neoforge"],"environment":"server_only_client_optional","id":"Sg7CifFb","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.20.1 0.5.1.g","version_number":"1.20.1-0.5.1.g","changelog":"### Changes\n\n### 1.20.1:\n\n- Fixed Creative Tab randomly missing items when addons are installed (IThundxr)\n- Layered ore stones now generate with more shape variation (KdotJPG)\n- Conductor hat positioning is now data driven and can now be introduced and customised by other mods (GizmoTheMoonPig)\n- Remove outdated and erroring compatibility recipes for other mods\n- Added back the \"Item Group\" attribute filter option (HateMeLikeAPro)\n- Fixed potato cannon not dropping xp and not applying enchantments correctly (Blazified)\n- Added block tag for blocks supposed to be treated like mangrove roots by a Mechanical Saw (jodlodi)\n- Fixed Honey Buckets & Chocolate Buckets not showing up in creative tabs (IThundxr)\n- Fixed Display links not writing to signs (HDR)\n- Fixed Schematic preview not disappearing when item is taken out of the hotbar (IThundxr)\n- Fixed hidden and invalid items being added to the creative mode search tab\n\n### 1.19 and above:\n\n- Community-submitted compatibility recipes for \"Good Ending\", \"Forbidden Arcanus\", \"Quark\" (attackeight)\n- Fixed powered display link not lighting up its indicator\n\n### 1.18 and above:\n\n- New and updated translations from CrowdIn\n- Fixed Elevator cabins loading in at y=0 instead of their previous location\n- Fixed schematic renderers not correctly being invalidated on resource reloads (IThundxr)\n- Fixed Tiled Glass not requiring Silk Touch to harvest (kkempfer)\n- Item and fluid storage on contraptions is now sorted from bottom to top (Moon-404)\n- Item Vaults and Fluid Tanks will now try to remain in the same grouping after being assembled and disassembled by a contraption\n- Fixed modded signs getting wiped when moved by contraption or printed in a schematic\n- Added schematic compatibility for the mod \"framed blocks\"\n- Fixed redstone-locked smart chutes scanning inventories for extractable items\n- Fixed some Display Link integrations updating even while the link is redstone-locked\n- Seated Players now sync their camera rotation to the movement of the contraption (opt-out via config)\n- Mechanical Rollers can no longer destroy end portal blocks (yoshiquest)\n- Fixed Schematic position editor opening both on player and host player instance during LAN games\n- Fixed Automated Brewing integration for some of the potions of other mods (VoidLeech)\n- Fixed Deployers placing blocks too close to themselves in some cases\n- Fixed CC:Tweaked train schedule integration (AstralJaeger)\n- Added support for TFC wood types on water wheels (Xelbayria)\n- Added config for allowing stabilised bearing contraptions for non-rotating contraptions (cshcrafter)\n- Improved handling of custom basin blocks for addons\n- Schematicannons no longer consume additional gunpowder items until the previous item is depleted\n- Condensed Schematicannon fuel config to a single shots-per-gunpowder value\n- Schematicannons can now take gunpowder from adjacent inventories if necessary\n- Fixed a typo in the ponder scene about mechanical bearings\n- Fixed crash when bracketed blocks are assigned arbitrary blocks via command (IThundxr)\n- Fixed moss carpet not assembling to contraptions correctly (IThundxr)\n- Fixed train acceleration edge case at low speed settings\n- Reactivate Dynamic Trees Compatibility\n- Fixed incorrect normals on Flywheel model\n- Fixed incorrect normals on Crushing Wheel model\n- Fixed Vertical belts accepting inserted items from hoppers and such\n- Mechanical Arms no longer pretend to be able to extract from crushing wheels (insert only) (IThundxr)\n- Minor performance tweaks throughout the codebase (Qther)\n- Fixed Potion buckets from Tinkers Construct not interacting correctly with drains and spouts\n- Fixed step sounds no longer playing on moving contraptions (IThundxr)\n- Fixed basin inventory pretending to accept full stacks when empty\n- Fixed basin spout outputs getting voided when targeting another basin\n- Fixed basin spout outputs not working when targeting a basin with a recipe filter\n- Fixed crash with JEI when a modded crafting recipe has an inconsistent ingredient list\n- Fixed concurrency issues with the registration of stress impact values for addons (ByThePowerOfScience)\n- Partially filled water cauldrons can no longer be drained by fluid pipes\n- Fixed andesite funnels dropping full stacks when used in a moving contraption (cshcrafter)\n- Backtanks now properly keep track of item capability data in their placed block (WARNING: Backtanks placed in world during updating will lose enchantments!)\n- Backtanks no longer ask for an unobtainable item when placed with a Schematicannon\n- Goggles function in any curio slot (when tagged accordingly through pack customisation) (littlej541)\n- Threshold Switch now properly reads storage contents from SophisticatedStorage and FunctionalStorage\n- Performance improvements for item rendering on belts and co. (drouarb)\n- Encasing blocks now plays a placing sound (NotSoEpic)\n- Change from item to tag ingredients in sturdy sheet recipe (attackeight)\n- Glue entities no longer run entity ticks (IThundxr)\n- Fixed inconsitent positioning and rotation of stabilised bearing contraptions (techno-sam)\n- Fence Gates can now be interacted with on moving contraptions (attackeight)\n- Added Gilded Blackstone Crushing (attackeight)\n- Fixed removal via wrench not respecting chunk protection (attackeight)\n- Lava diving with the backtank now works together with other fire-proof armor items (attackeight)\n- Fixed blocks in debug world type not loading correctly (IThundxr)\n- Fixed warped and crimson water wheels catching fire (IThundxr)\n- Fixed filters on match-data not matching data (VoidLeech)\n- Ponder key can now be re-bound (attackeight)\n- \"_manual_only\" recipe name suffix now also works for Deploying and Smelting recipes (attackeight)\n- Fixed Schematicannon requesting tall grass and fern blocks (IThundxr)\n- Fixed Schematicannon requirement for farmers delight rich soil (IThundxr)\n- Respect 'eternal' modifier from Forbidden and Arcanus in Deployer Recipes (attackeight)\n- Fixed copycat step placement assist\n- Fixed changing bogey styles not updating the block properly (IThundxr)\n- Tracks can now be placed over flowers (IThundxr)\n- Funnels inserting into vaults no longer poll the inventory until it changes (Jensen)\n- Added a compacting recipe for ice (attackeight)\n- Community-submitted compatibility recipes for \"IC2\", \"Oreganized\", \"Galosphere\", \"HexCasting\", \"The Vault\", \"Nether's Exoticism\", \"Elementary Ores\", \"Infernal Expansion\", \"Ice and Fire Dragons\", \"Ex Nihilo: Sequentia\", \"Regions Unexplored\", \"The Aether\", \"Haunted Harvest\", \"Vampirism\", \"Environmental\" (attackeight)\n- Sugar cane no longer causes adjacent trees to be cut by mechanical saws (NerdsOfAFeather)\n- Addons can now change the displayed icon in goggle overlay tooltips\n- Fixed creepers getting angry at deployers again (IThundxr)\n- Vertical Gearboxes can now be crafted directly (attackeight)\n- Fixed value name collision in schematic configs (IThundxr)\n- Mechanical roller now accounts for custom tracks from addons (IThundxr)\n- Fixed issues with the goggle tooltip due to incompatibility with other mods affecting tooltip formatting\n- Added sounds for the Spout (Starlotte)\n- Added sounds for the Clipboard GUI (Starlotte)\n- Fixed chromatic compound (legacy feature) not working with new world height (IThundxr)\n- Addressed various memory leaks (homok43)\n- Fixed an inconsistent range difference of the Hose Pulley modes (drwoops)\n- Fixed assembly-mode train stations placing a new block when previously removed (cakeGit)\n- Fixed various item duplication bugs\n- Make automated brewing of modded potions use the same fluid amount as vanilla recipes (VoidLeech)\n- \"A New Gauge\" Advancement now triggers for any track item tagged create:tracks (IThundxr)\n- Fixed Schematic previews resetting position when switching to other schematics in hotbar (cakeGit)\n- Fixed Deployers placing rails using a schematic not triggering advancements (cakeGit)\n- Fixed Display Boards updating instantly only at 256rpm Clockwise, not CCW\n- Fixed Pulley ropes able to break unbreakable blocks\n- Fixed Create's Copper Block Registries concealing error reports in unrelated crashes\n- Glass Panes can no longer be placed into copycat panels (use glass blocks instead)\n- Fixed incorrect range documented in the redstone link ponder scene\n- Fixed Create menu button disappearing after switching languages\n- Fixed Depot accepting item stacks with invalid amounts\n- Fixed filter slots containing enchantment and attribute data of filter 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threshold switches and smart observers outputting redstone signal from incorrect sides\n- Added #create:blaze_burner_capturable entity type tag\n- Misc. blocks tagged as #create:wrenchable can no longer be picked up with a wrench unless the player is sneaking\n- Fixed Analog Levers not rendering their redstone indicator\n- Fixed Schematics failing to load when containing items with sensitive nbt\n- Fixed Turntable handler causing a crash during world shutdown\n- Fixed items in some locations no longer getting processed by fans since previous patch\n- Fixed smart observer using wrong bottom texture\n- Fixed stretched textures on stress- and speedometers' block models\n- Toolbox hotbar slot sprites now use the revised brass palette from 0.5.1\n- Added /create debuginfo command (TropheusJ)\n- New localisation updates from Crowdin\n- Implemented various performance measures\n\t- Contents of a filter are no longer read from item nbt each time a stack is tested\n\t- MovementContext for contraption actors now caches the filter from their corresponding BlockEntity\n\t- Trains check their distance before running full collision tests\n\t- Trains can no longer collide when on separate track networks\n\t- Optimised train navigation and pathfinding (Timo van Veen)","changelog_url":null,"date_published":"2023-11-02T15:13:46.215698Z","downloads":1433415,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"Rbd6MIJK","hashes":{"sha1":"3fee3c26ebbfdfd59e1371ab73ba1f61b44ef6d0","sha512":"426c1ce8b9cbaa3b3d6964ff5669401734146648ae024b14ea1e7bfc0768fb768310a7e464b81d40eac1cf07b24c4a7b01c84dfc879ed637c05947c6b6516961"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/HNYrbfZZ/create-1.20.1-0.5.1.f.jar","filename":"create-1.20.1-0.5.1.f.jar","primary":true,"size":14964127,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge"],"environment":"server_only_client_optional","id":"F8INqv9w","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.20.1 0.5.1.e","version_number":"1.20.1-0.5.1.e","changelog":"- Addons can now more easily register custom fan processing types\n- Added tags to allow controlling which blocks and fluids act as catalysts for certain fan processing types\n- Fixed unlit campfires providing boiler heat\n- Fixed crash when applying trapdoors to copycat panels\n- Added tag to prevent specific vanilla recipe types from integrating with create\n- Rollers no longer break blocks adjacent to blocks tagged #minecraft:portals\n- Added safety checks for active rollers passing through a portal\n- Fixed rollers in fill mode consuming blocks from a train without placing any\n- Changed lava diving advancement from hidden to challenge, as it is an actual intended player ability since 0.5.1\n- Changed title of speed controller advancement\n- Funnels, Chutes and other Create components should now perform a little better when used with large vaults\n- Added support of other packet size optimisation mods: connectivity and Packet Fixer (KostromDan)\n- Spectators can no longer interact with Super Glue and Valve Handles (attackeight)\n- Fixed Elevator Contraptions sometimes powering multiple contacts upon arrival (laxadeR)\n- Fixed Deployers not able to interact with blocks using block-like items (NovaStarter)\n- Integrate new modded wood types with create: Environmental, Atmospheric, Infernal Expansion, Good Ending, Biome Makeover (Tempystral)\n- Addons can now specify custom behaviour when pipe fluids collide (Notenoughmail)\n- Localisation updates from CrowdIn\n- 1.19, 1.20: Trains can now travel to the Aether\n- 1.20: Fixed some blocks incorrectly treated as non solid\n- 1.20: Fixed crash when other mods query creative tabs server side\n- 1.20: Integrate new vanilla wood types with create (attackeight)\n- 1.20 (Flywheel): Fixed compatibility with Starlight\n- 1.20 (Flywheel): Fixed compatibility with Embeddium","changelog_url":null,"date_published":"2023-09-22T09:09:32.376384Z","downloads":66483,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"TKj18m4g","hashes":{"sha1":"fafc19bfdbb786d452bc3c2219d09081b70226bf","sha512":"8cf77d36573e6b94e707b5b3f17a96d718a7c9de54b2566ce74e17ebcb0ccef07bf8a40f2bd932293ac9a50959c120f7b8af4c6e662c55d88c0e9779d35c1986"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/F8INqv9w/create-1.20.1-0.5.1.e.jar","filename":"create-1.20.1-0.5.1.e.jar","primary":true,"size":14928080,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge"],"environment":"server_only_client_optional","id":"tIhVl7AP","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.20.1 0.5.1.d","version_number":"1.20.1-0.5.1.d","changelog":"## Create 0.5.1d\n\n- Fixed crash when colliding with mechanical belts on recent forge versions","changelog_url":null,"date_published":"2023-07-05T10:14:08.098317Z","downloads":1017529,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"mVZYbnnW","hashes":{"sha1":"26c3f76dbba950b58c63044ae6717d0d33fa0f01","sha512":"0d5079f139cdb298f804a1eba0956be7c14481295accab51903c9984dd261ef4425e1dec1b072f2e93435b05951c39fe4d603ecd6688191dbf0aedf7d0ea4291"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/tIhVl7AP/create-1.20.1-0.5.1.d.jar","filename":"create-1.20.1-0.5.1.d.jar","primary":true,"size":14789680,"file_type":null}],"dependencies":[]},{"game_versions":["1.20.1"],"loaders":["forge"],"environment":"server_only_client_optional","id":"gjvACune","project_id":"LNytGWDc","author_id":"Ud4jzpdg","featured":false,"name":"Create 1.20.1 0.5.1.c","version_number":"1.20.1-0.5.1.c","changelog":"## **Create 0.5.1c**\n\n### Changes\n- Now using Flywheel 0.6.9\n- New translations from Crowdin\n- Added the entity type tag `#create:ignore_seat`\n- Added a config option to prevent hostile mobs from getting picked up by seats\n- Potato cannons can no longer plant crops on the side of farmland\n- Fixed Mechanical rollers consuming filter items despite not supporting them\n- Fixed brass tunnels not refunding previous filter items when changed\n- Fixed catalyst ingredients getting consumed in the basin\n- Fixed Smart observers not activated by funnels when facing up or down\n- Fixed custom sequenced assembly recipes conflicting when starting with a filling step\n- Fixed item slots of powered and unpowered redstone link models not matching in size\n- Fixed custom fluids not rendering fog underwater\n- Fixed improved diving helmet vision applied without it being equipped\n- Fixed incompatibility with Supplementaries\n- Fixed wood cutting recipe compatibility for Hexcasting (AndreAugustoAAQ)\n- Updates to the Bogey API (rabbitminers)\n- Separated config options for placing fluid blocks with Create (attackeight)\n- Optimisations to some of Create's vector math shortcuts (Timo van Veen)\n- Addons can now register backtank-esque air sources placed in any armor and curios slots (Michael C)\n- Addressed a number of memory leaks and server crashes","changelog_url":null,"date_published":"2023-07-04T23:27:50.627609Z","downloads":16529,"version_type":"release","status":"listed","requested_status":null,"files":[{"id":"mpYtnlFB","hashes":{"sha1":"9c5ec68378e66b020fc6db422a5d99dd18d0c665","sha512":"44c174a53062988fd9cfb959bbb2dd060a34dcc4c54759cb8bfd104eebae2b1e06295cdd02a8dd3a06c05c1381fe4a71ea0badc19d9bf00fe15ad75451d717be"},"url":"https://cdn.modrinth.com/data/LNytGWDc/versions/gjvACune/create-1.20.1-0.5.1.c.jar","filename":"create-1.20.1-0.5.1.c.jar","primary":true,"size":14789661,"file_type":null}],"dependencies":[]}]