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1.20.1] Fish of Thieves v3.2.1","version_number":"3.2.1-forge","changelog":"\n# Bug fixes\n* Fixed incompatibility with alex caves, closes 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1.20.1] Fish of Thieves v3.2.0","version_number":"3.2.0-forge","changelog":"# Overview\n\n- 1.21.11 Initial Release\n- New Blocks/Items\n- New Fish Shoal\n- New Fishing Hook mechanic\n- New Advancements\n- Huge bug fixes\n\n## Shoal\n\n- Can be caught fish inside by using Fishing Rod\n  - Fish inside shoal will randomly select and spawn an entity after when caught successfully\n- Can be controlled by game rule \"fishofthieves:shoal_spawning\". Default is: true\n- Spawn locations are River, Beach, Tropical Island, Coastline region and occasionally in the Ocean and Deep Ocean\n  - In the frozen river or frozen ocean it can spawn under the ice\n  - Has configs to control spawn weight for each region or biomes\n- Include natural fish e.g. Splashtail, Pondie, Islehopper, Ancientscale, Plentifin, Wildsplash, and Stormfish (Appear only when thundering)\n- Added \"Shoal Hunter\" advancement\n  - Any players that participate by catch at least one fish will get advancement as well\n- Disappeared after 3 days in game (Can be configured)\n- Removing water or filled with solid block around the shoal will make it disappear instantly\n- Explosion damage will destroy shoal\n\n## Fishing Hook with Bait\n\n- Worms can now be attached to the Fishing Hook when casting\n  - Will consume when held in the offhand or keep it in the inventory\n- Can be enable/disable via configuration\n- Can be catch specific fish easily\n  - Loot weight is increased by 100\n    - Leeches: Ancientscale and Stormfish\n    - Earthworms: Plentifin, Wildsplash and Wrecker\n    - Grubs: Devilfish and Battlegill\n- Increase Lure speed by 10%\n- New Bait Preserve system which will save bait item data when attached to the fishing hook\n  - In case of game closed unexpectedly, this will spawn right on the last fishing hook position when chunk is loaded\n\n## Treasured Fish\n\n- Can be found only after the Treasured Fish map is revealed which bought from the Fisherman Villager or inside the Seapost Barrel Supply\n  - Treasured Fish map can be trade with Villager Fisherman Stage 3 and 4\n    - One time trade only per fisherman\n  - Treasured Fish shoal will spawn based on this algorithm\n    - Find the farthest shoal first -> Attempted to spawn shoal in suitable locations -> Find nearest natural shoal -> Empty map\n- Added Treasured Fish\n  - Has 10 total variants\n  - Tier 1 Fish:\n    - Dewdrop Pondie\n    - Briny Islehopper\n    - Blossom Ancientscale\n    - Leopard Devilfish\n    - Emerald Wrecker\n  - Tier 2 Fish:\n    - Obsidian Splashtail\n    - Crimson Plentifin\n    - Calico Wildsplash\n    - Zest Battlegill\n    - Starshine Stormfish\n  - Cannot despawn after caught from the shoal\n  - Slightly bigger than Trophy sized\n- Added \"Treasured Fish Hunter\" advancement\n  - Catch all 10 variants of Treasured Fish\n\n## Blocks\n\n- [1.21.5+] Added Pale Oak Fish Plaques\n- [1.21.10+] Added Coconut Shelf\n- Added Copper Frame Fish Plaques\n\n## Items\n\n- Added Great Mouth Pottery Sherd\n- Added Spawn Egg for Treasured Fish\n- Added FoT's Fish Bucket with Non-trophy and Trophy\n\n## Bug fixes\n\n- [1.21.1+] Fixed crash when Island Rainwater is triggered\n- Huge bug fixes for Coconut Tree and its decorator\n- Fixed growing coconut tree/banana tree in a narrow block\n- Fixed mob pathfinding stuck in certain blocks\n- Fixed cannot join world when using custom datapacks which modified entity loots\n- Fixed Fish Bone block particle with correct texture size\n- Fixed z-fighting for Gilded Fish Plaque\n- Fixed rare case of fish models are sync their animation with entity in world and inside the Fish Plaque\n- [1.21.5+] Fixed FoT's flowers are not attracted to bee and cannot feed to bee\n- [1.21.10] Fixed headphone rendering\n- [1.21.10] Fixed fish glow layer render incorrect brightness\n\n## Misc\n\n- [1.21.5+] Added Firefly particle and buzz sound to Tropical Island at night\n- [1.21.5+] Added data fixers for Coconut Signs\n- [1.21.5+] Added entity type tags support for FoT's Fish\n- [1.21.5+] Mango Tree and Big Oak Tree now generate with leaf litters in Tropical Island\n- [1.21.5+] Mango Tree now generate with leaf litters in Sparse Jungle\n- [1.21.5+] Added Fallen Jungle Tree in Tropical Island\n- Increase rate of filling water in cauldron with Coconut Fronds and Banana Leaves\n- Island Rainwater advancement is now trigger only when in the Tropical Island biome\n- Increased Coconut Trees generation around the coastline of Tropical Island\n- Added sheep spawning in Tropical Island\n- Fox can now interact with Pomegranate Plant and Tall Pomegranate Plant\n- New algorithm to find structures within chunk radius while fishing Wrecker around the Ocean Shipwreck and Ocean Ruined Portal\n- Rum Battlegill now follow living entity that has Nausea active\n  - Added \"Drunken Sailor\" advancement\n- [1.21.1+] Fishing Rum Battlegill now required Nausea active\n- [1.21.1+] Fishing Raven Islehopper now required Blindness or Darkness active with 1 in 3 chance\n- Coconut fronds now has 50% drop chance\n  - Requires tool enchanted with Silk Touch or shears to make it always drop\n- Better Coconut Fronds block state handling\n- Added Big Coconut Tree, taller than normal one\n- Adjust stranded fish render position a little bit\n- Added Fruits trade for Farmer Villager\n- Fisherman Villager now trade with random FoT's Fish Bucket\n- Fisherman Villager now accept any variant of fish instead of regular 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1.20.1] Fish of Thieves v3.1.0","version_number":"3.1.0-forge","changelog":"# Fish of Thieves: Fruits of Thieves\n\n## Overview\n\n- Added Fruits\n- Added New Blocks and Items\n- Added New Biome\n- Added New Trees\n- Added New Flowers\n- Added New Advancements\n- Bug fixes and improvements\n- Initial release for 1.21.4 (NeoForge)\n- Initial release for 1.21.5\n\n## Fruits\n\n### Coconut\n\n- Added Coconut Tree\n  - Generated in the warm Beach biome and Tropical Island biome at the shoreline\n- Added Coconut Fruit\n  - It can be fallen from the tree if it has no support block or hit by projectiles\n- Added Coconut Fronds\n  - It can be used to collect rainwater faster by placing Cauldron under the tail fronds\n  - It can be placed vertical\n- Added Coconut (Item)\n  - It can be used to breed Pig\n  - It can be used to grow a Coconut Tree by placing on the Sand\n  - Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel\n    - For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome\n\n### Banana\n\n- Added Banana Clusters\n  - It has three states, Underripe, Barely Ripe and Ripe\n  - Bees can be pollinating to make it grow faster\n  - Can be harvested using Silk Touch\n  - Using Bone Meal to make it grow faster, except for Underripe Banana Cluster\n  - It requires Banana Leaves on top of the tree and rains to make it grow\n  - It requires Sunlight to grow for Barely Ripe Banana Cluster\n  - Can be destroyed when hit by projectiles\n- Added Banana Blossom\n  - It can be crafted to Purple Dye\n  - Can be placed under the solid block\n  - It can be used to breed Pig\n  - Bees can be pollinated\n- Added Banana Tree\n  - When using Bone Meal\n    - On top of the tree will grow Banana Clusters, when raining it grows easier\n    - At the bottom of the tree will grow Banana Shoots\n  - It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome\n- Added Banana Shoots\n  - Can grow into a Banana Tree\n  - It can be placed in the Flower Pot\n- Added Banana Leaves\n  - It can increase leaves by using Bone Meal\n  - It can be used to collect rainwater faster by placing Cauldron under the tail leaves\n  - Can be placed vertical\n  - It can be occupied either the top half or the bottom half of a block\n- Added Banana (Item)\n  - It can be used to breed Pig\n  - Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel\n    - For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome\n\n### Pineapple\n\n- Added Pineapple Crop\n  - It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome\n  - When destroyed for each state\n    - Crop State: Drop a Pineapple Seeds\n    - Crown and Flowering: Drop a Pineapple Crown\n    - Underripe: Drop a Pineapple Crown, with Silk Touch drop an Underripe Pineapple Block\n    - Ripe: Drop a Pineapple (Item), with Silk Touch drop a Pineapple Block\n- Added Pineapple Block\n  - It has three variants, Underripe, Ripe Pineapple and Crownless Pineapple\n  - When using Shears to cut the Ripe Pineapple Block, it drops Pineapple Crown and becomes Crownless Pineapple Block\n  - Can be equipped on the head slot\n- Added Pineapple (Item)\n  - It can be used to breed Pig\n  - Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel\n    - For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome\n- Added Pineapple Seeds\n  - It can be used to breed Chicken\n\n### Mango\n\n- Added Mango Tree\n  - Generated Mango Fruit hanging around the leaves during world generation\n  - It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome\n- Added Mango Fruit\n  - It can be falling from the tree if it has no support block, reached Raw or Mature state, hit by projectiles\n  - It can be obtained by using Bone Meal on the side of the Mango Leaves block in all directions except on top of the block\n- Added Mango Pit\n  - Grows into Mango Sapling and requires sunlight\n  - Obtained by eating Mango and Raw Mango\n  - It can be placed in the Flower Pot\n- Added Mango and Raw Mango (Item)\n  - It can be used to breed Pig\n  - When eating Raw Mango, it gives you random positive effects\n  - Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel\n    - For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome\n\n### Pomegranate\n\n- Added Pomegranate Plant\n  - It can be placed in the Flower Pot\n  - Using Shears to make it prevents further grow\n  - It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome\n- Added Tall Pomegranate Plant\n  - Using Shears to make it prevents further grow\n  - It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome\n- Added Pomegranate (Item)\n  - When crushed by a falling anvil, it transforms into Red Dye\n  - It can be used to breed Pig\n  - Can be found inside Shipwreck Supply Chest, Jungle Temple Chest and Seapost Supply Barrel\n    - For Jungle Temple Chest, only if Jungle Temple is generated in the Tropical Island biome\n- Added Pomegranate Seeds\n  - It can be used to breed Chicken\n  - It can be placed in the Flower Pot\n\n### Guardian Fruit\n\n- Added Guardian Fruit Tree\n  - Generated under the ocean floor\n  - Has random chances to generate magma block and prismarized log on the floor\n  - 85% chance to generate Guardian Fruit during world generation\n- Added Prismarized Log\n  - Can be placed like log block\n  - Cannot strip or use it as fuel\n  - Has emissive rendering\n- Added Budding Prismarized Log\n  - 1/80 chance to grow a Guardian Fruit under the block and must be in the water\n  - Using Bone Meal under the block will grow a Guardian Fruit with 1/10 chance\n  - Drop a Prismarized Log regardless of using Silk Touch\n  - Has emissive rendering\n- Added Guardian Fruit (Block)\n  - Drop a Guardian Fruit (item) regardless of using Silk Touch\n  - Has emissive rendering\n- Added Guardian Fruit (Item)\n  - It can be used to breed Pig\n  - When eating, it applies Guardian Stifle effect for 3 minutes to the player\n    - Guardian and Elder Guardian will avoid the player\n    - All fish will not flee from the player\n    - Remove Mining Fatigue when eaten\n\n## Blocks and Items\n\n### Coconut Wood\n\n- Added Coconut Wood Sets\n  - Planks, Slab, Stairs, Fence, Fence Gate, Pressure Plate, Button, Door, Trapdoor, Sign, Hanging Sign, Boat\n  - New Coconut Fish Plaque\n  - New Small and Medium sized log blocks\n\n### Decoration Blocks\n\n- Added Plumeria flowers\n  - It has three colors, Pink, Light Blue and White\n  - It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome\n  - It can be used to craft dyes\n- Added Tropical Red Fern\n  - Can be placed vertical\n  - It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome\n  - It can be placed in the Flower Pot\n- Added Tropical Monstera\n  - It can be found in the Tropical Island biome and occasionally in the Sparse Jungle biome\n  - It can be placed in the Flower Pot\n\n### Fish Plaque\n\n- Powered Fish Plaque will animate entity inside correctly\n  - By simulating entity is touching the water\n  - Developer Note: If your entity is rendering like attached to the fish plaque, please add\n    your Entity ID to `fishofthieves:fish_plaque_horizontal_render_on_powered` entity type tag\n\n## Biome\n\n### Tropical Island\n\n- Generated near the Mushroom Island biome (Requires TerraBlender mod)\n- Has all fruits and flowers generated\n- Chicken, Pig, and Parrot can be found\n- Features are almost the same as the Sparse Jungle biome\n  - Has sand trail randomly generated around the biome\n  - Without Jungle Bush, Big Oak trees, and fewer melons\n\n## Entities\n\n- All fish no longer flee when the player has Guardian Stifle effect\n\n### Guardian\n\n- When the player has Guardian Stifle effect active\n  - Randomly avoid the player\n  - Does not attack the player\n\n### Elder Guardian\n\n- When the player has Guardian Stifle effect active\n  - Randomly avoid the player\n  - Does not attack the player\n\n### Islehopper\n\n- Moss Islehopper is now spawned in the Tropical Island biome\n\n### Stormfish\n\n- Wild Stormfish is now spawned in the Tropical Island biome\n\n### Wildsplash\n\n- Sandy Wildsplash is now spawned in the Tropical Island biome\n\n## Structures\n\n### Seapost\n\n- Potted Plumerias are now included\n- Adjust structure spawn rate again\n\n## Misc\n\n- Added Stormfish, Kraken, Megalodon Pottery Sherd\n  - Can be found in the Ocean Ruins suspicious sand or gravel\n- Added new fruits to Seapost Supply Barrel and removed vanilla food items\n- Added eight new advancements\n- Added Traditional Chinese translations (Thanks to [yichifauzi](https://github.com/yichifauzi))\n- Added Mexican Spanish translations (Thanks to [TheLegendofSaram](https://github.com/TheLegendofSaram))\n- Added Korean (South Korea) translations (Thanks to [GamerK-2](https://github.com/GamerK-2))\n- Update German translations (Thanks to [Mari023](https://github.com/Mari023))\n- [Developer] Added GameTest for those who are interested\n- Simple item tags support for other mods\n- Reduce textures size using oxipng\n- Minor performance improvement to Stormfish position ticking\n- Minor update to English translations\n- Fixed loading entity data from bucket in fish plaque (1.20.1)\n- Fixed custom model data for fish variant item models (1.21.1)\n- Fixed waxing fish plaque will rotate fish by one cycle\n- Fixed waxed fish plaque can take out the fish when using bucket\n- Fixed possible mixin conflicts\n- Remove structure validation and update structure data version through datagen\n\n## Credits\n\n- [Gucc1Guy](https://www.youtube.com/@realgucc1guy) as a Creative Design.\n- [RottenKiwi2004](https://github.com/RottenKiwi2004) for helping me to make custom water dripping particles 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